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- /*
- * Copyright 2011-2016 Branimir Karadzic. All rights reserved.
- * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
- */
- #include <string.h> // strlen
- #include "common.h"
- #include <tinystl/allocator.h>
- #include <tinystl/vector.h>
- #include <tinystl/string.h>
- namespace stl = tinystl;
- #include <bgfx/bgfx.h>
- #include <bx/commandline.h>
- #include <bx/endian.h>
- #include <bx/fpumath.h>
- #include <bx/readerwriter.h>
- #include <bx/string.h>
- #include "entry/entry.h"
- #include <ib-compress/indexbufferdecompression.h>
- #define LODEPNG_NO_COMPILE_ENCODER
- #define LODEPNG_NO_COMPILE_DISK
- #define LODEPNG_NO_COMPILE_ANCILLARY_CHUNKS
- #define LODEPNG_NO_COMPILE_ERROR_TEXT
- #define LODEPNG_NO_COMPILE_ALLOCATORS
- #define LODEPNG_NO_COMPILE_CPP
- #include <lodepng/lodepng.h>
- #include "bgfx_utils.h"
- void* load(bx::FileReaderI* _reader, bx::AllocatorI* _allocator, const char* _filePath, uint32_t* _size)
- {
- if (bx::open(_reader, _filePath) )
- {
- uint32_t size = (uint32_t)bx::getSize(_reader);
- void* data = BX_ALLOC(_allocator, size);
- bx::read(_reader, data, size);
- bx::close(_reader);
- if (NULL != _size)
- {
- *_size = size;
- }
- return data;
- }
- else
- {
- DBG("Failed to open: %s.", _filePath);
- }
- if (NULL != _size)
- {
- *_size = 0;
- }
- return NULL;
- }
- void* load(const char* _filePath, uint32_t* _size)
- {
- return load(entry::getFileReader(), entry::getAllocator(), _filePath, _size);
- }
- void unload(void* _ptr)
- {
- BX_FREE(entry::getAllocator(), _ptr);
- }
- static const bgfx::Memory* loadMem(bx::FileReaderI* _reader, const char* _filePath)
- {
- if (bx::open(_reader, _filePath) )
- {
- uint32_t size = (uint32_t)bx::getSize(_reader);
- const bgfx::Memory* mem = bgfx::alloc(size+1);
- bx::read(_reader, mem->data, size);
- bx::close(_reader);
- mem->data[mem->size-1] = '\0';
- return mem;
- }
- DBG("Failed to load %s.", _filePath);
- return NULL;
- }
- static void* loadMem(bx::FileReaderI* _reader, bx::AllocatorI* _allocator, const char* _filePath, uint32_t* _size)
- {
- if (bx::open(_reader, _filePath) )
- {
- uint32_t size = (uint32_t)bx::getSize(_reader);
- void* data = BX_ALLOC(_allocator, size);
- bx::read(_reader, data, size);
- bx::close(_reader);
- if (NULL != _size)
- {
- *_size = size;
- }
- return data;
- }
- DBG("Failed to load %s.", _filePath);
- return NULL;
- }
- static bgfx::ShaderHandle loadShader(bx::FileReaderI* _reader, const char* _name)
- {
- char filePath[512];
- const char* shaderPath = "shaders/dx9/";
- switch (bgfx::getRendererType() )
- {
- case bgfx::RendererType::Direct3D11:
- case bgfx::RendererType::Direct3D12:
- shaderPath = "shaders/dx11/";
- break;
- case bgfx::RendererType::OpenGL:
- shaderPath = "shaders/glsl/";
- break;
- case bgfx::RendererType::Metal:
- shaderPath = "shaders/metal/";
- break;
- case bgfx::RendererType::OpenGLES:
- shaderPath = "shaders/gles/";
- break;
- default:
- break;
- }
- strcpy(filePath, shaderPath);
- strcat(filePath, _name);
- strcat(filePath, ".bin");
- return bgfx::createShader(loadMem(_reader, filePath) );
- }
- bgfx::ShaderHandle loadShader(const char* _name)
- {
- return loadShader(entry::getFileReader(), _name);
- }
- bgfx::ProgramHandle loadProgram(bx::FileReaderI* _reader, const char* _vsName, const char* _fsName)
- {
- bgfx::ShaderHandle vsh = loadShader(_reader, _vsName);
- bgfx::ShaderHandle fsh = BGFX_INVALID_HANDLE;
- if (NULL != _fsName)
- {
- fsh = loadShader(_reader, _fsName);
- }
- return bgfx::createProgram(vsh, fsh, true /* destroy shaders when program is destroyed */);
- }
- bgfx::ProgramHandle loadProgram(const char* _vsName, const char* _fsName)
- {
- return loadProgram(entry::getFileReader(), _vsName, _fsName);
- }
- typedef unsigned char stbi_uc;
- extern "C" stbi_uc* stbi_load_from_memory(stbi_uc const* _buffer, int _len, int* _x, int* _y, int* _comp, int _req_comp);
- extern "C" void stbi_image_free(void* _ptr);
- extern void lodepng_free(void* _ptr);
- bgfx::TextureHandle loadTexture(bx::FileReaderI* _reader, const char* _filePath, uint32_t _flags, uint8_t _skip, bgfx::TextureInfo* _info)
- {
- if (NULL != bx::stristr(_filePath, ".dds")
- || NULL != bx::stristr(_filePath, ".pvr")
- || NULL != bx::stristr(_filePath, ".ktx") )
- {
- const bgfx::Memory* mem = loadMem(_reader, _filePath);
- if (NULL != mem)
- {
- return bgfx::createTexture(mem, _flags, _skip, _info);
- }
- bgfx::TextureHandle handle = BGFX_INVALID_HANDLE;
- DBG("Failed to load %s.", _filePath);
- return handle;
- }
- bgfx::TextureHandle handle = BGFX_INVALID_HANDLE;
- bx::AllocatorI* allocator = entry::getAllocator();
- uint32_t size = 0;
- void* data = loadMem(_reader, allocator, _filePath, &size);
- if (NULL != data)
- {
- bgfx::TextureFormat::Enum format = bgfx::TextureFormat::RGBA8;
- uint32_t bpp = 32;
- uint32_t width = 0;
- uint32_t height = 0;
- typedef void (*ReleaseFn)(void* _ptr);
- ReleaseFn release = stbi_image_free;
- uint8_t* out = NULL;
- static uint8_t pngMagic[] = { 0x89, 0x50, 0x4E, 0x47, 0x0d, 0x0a };
- if (0 == memcmp(data, pngMagic, sizeof(pngMagic) ) )
- {
- release = lodepng_free;
- unsigned error;
- LodePNGState state;
- lodepng_state_init(&state);
- state.decoder.color_convert = 0;
- error = lodepng_decode(&out, &width, &height, &state, (uint8_t*)data, size);
- if (0 == error)
- {
- switch (state.info_raw.bitdepth)
- {
- case 8:
- switch (state.info_raw.colortype)
- {
- case LCT_GREY:
- format = bgfx::TextureFormat::R8;
- bpp = 8;
- break;
- case LCT_GREY_ALPHA:
- format = bgfx::TextureFormat::RG8;
- bpp = 16;
- break;
- case LCT_RGB:
- format = bgfx::TextureFormat::RGB8;
- bpp = 24;
- break;
- case LCT_RGBA:
- format = bgfx::TextureFormat::RGBA8;
- bpp = 32;
- break;
- case LCT_PALETTE:
- format = bgfx::TextureFormat::R8;
- bpp = 8;
- break;
- }
- break;
- case 16:
- switch (state.info_raw.colortype)
- {
- case LCT_GREY:
- for (uint32_t ii = 0, num = width*height; ii < num; ++ii)
- {
- uint16_t* rgba = (uint16_t*)out + ii*4;
- rgba[0] = bx::toHostEndian(rgba[0], false);
- }
- format = bgfx::TextureFormat::R16;
- bpp = 16;
- break;
- case LCT_GREY_ALPHA:
- for (uint32_t ii = 0, num = width*height; ii < num; ++ii)
- {
- uint16_t* rgba = (uint16_t*)out + ii*4;
- rgba[0] = bx::toHostEndian(rgba[0], false);
- rgba[1] = bx::toHostEndian(rgba[1], false);
- }
- format = bgfx::TextureFormat::R16;
- bpp = 16;
- break;
- case LCT_RGBA:
- for (uint32_t ii = 0, num = width*height; ii < num; ++ii)
- {
- uint16_t* rgba = (uint16_t*)out + ii*4;
- rgba[0] = bx::toHostEndian(rgba[0], false);
- rgba[1] = bx::toHostEndian(rgba[1], false);
- rgba[2] = bx::toHostEndian(rgba[2], false);
- rgba[3] = bx::toHostEndian(rgba[3], false);
- }
- format = bgfx::TextureFormat::RGBA16;
- bpp = 64;
- break;
- case LCT_RGB:
- case LCT_PALETTE:
- break;
- }
- break;
- default:
- break;
- }
- }
- lodepng_state_cleanup(&state);
- }
- else
- {
- int comp = 0;
- out = stbi_load_from_memory( (uint8_t*)data, size, (int*)&width, (int*)&height, &comp, 4);
- }
- BX_FREE(allocator, data);
- if (NULL != out)
- {
- handle = bgfx::createTexture2D(uint16_t(width), uint16_t(height), false, 1
- , format
- , _flags
- , bgfx::copy(out, width*height*bpp/8)
- );
- release(out);
- if (NULL != _info)
- {
- bgfx::calcTextureSize(*_info
- , uint16_t(width)
- , uint16_t(height)
- , 0
- , false
- , false
- , 1
- , format
- );
- }
- }
- }
- else
- {
- DBG("Failed to load %s.", _filePath);
- }
- return handle;
- }
- bgfx::TextureHandle loadTexture(const char* _name, uint32_t _flags, uint8_t _skip, bgfx::TextureInfo* _info)
- {
- return loadTexture(entry::getFileReader(), _name, _flags, _skip, _info);
- }
- void calcTangents(void* _vertices, uint16_t _numVertices, bgfx::VertexDecl _decl, const uint16_t* _indices, uint32_t _numIndices)
- {
- struct PosTexcoord
- {
- float m_x;
- float m_y;
- float m_z;
- float m_pad0;
- float m_u;
- float m_v;
- float m_pad1;
- float m_pad2;
- };
- float* tangents = new float[6*_numVertices];
- memset(tangents, 0, 6*_numVertices*sizeof(float) );
- PosTexcoord v0;
- PosTexcoord v1;
- PosTexcoord v2;
- for (uint32_t ii = 0, num = _numIndices/3; ii < num; ++ii)
- {
- const uint16_t* indices = &_indices[ii*3];
- uint32_t i0 = indices[0];
- uint32_t i1 = indices[1];
- uint32_t i2 = indices[2];
- bgfx::vertexUnpack(&v0.m_x, bgfx::Attrib::Position, _decl, _vertices, i0);
- bgfx::vertexUnpack(&v0.m_u, bgfx::Attrib::TexCoord0, _decl, _vertices, i0);
- bgfx::vertexUnpack(&v1.m_x, bgfx::Attrib::Position, _decl, _vertices, i1);
- bgfx::vertexUnpack(&v1.m_u, bgfx::Attrib::TexCoord0, _decl, _vertices, i1);
- bgfx::vertexUnpack(&v2.m_x, bgfx::Attrib::Position, _decl, _vertices, i2);
- bgfx::vertexUnpack(&v2.m_u, bgfx::Attrib::TexCoord0, _decl, _vertices, i2);
- const float bax = v1.m_x - v0.m_x;
- const float bay = v1.m_y - v0.m_y;
- const float baz = v1.m_z - v0.m_z;
- const float bau = v1.m_u - v0.m_u;
- const float bav = v1.m_v - v0.m_v;
- const float cax = v2.m_x - v0.m_x;
- const float cay = v2.m_y - v0.m_y;
- const float caz = v2.m_z - v0.m_z;
- const float cau = v2.m_u - v0.m_u;
- const float cav = v2.m_v - v0.m_v;
- const float det = (bau * cav - bav * cau);
- const float invDet = 1.0f / det;
- const float tx = (bax * cav - cax * bav) * invDet;
- const float ty = (bay * cav - cay * bav) * invDet;
- const float tz = (baz * cav - caz * bav) * invDet;
- const float bx = (cax * bau - bax * cau) * invDet;
- const float by = (cay * bau - bay * cau) * invDet;
- const float bz = (caz * bau - baz * cau) * invDet;
- for (uint32_t jj = 0; jj < 3; ++jj)
- {
- float* tanu = &tangents[indices[jj]*6];
- float* tanv = &tanu[3];
- tanu[0] += tx;
- tanu[1] += ty;
- tanu[2] += tz;
- tanv[0] += bx;
- tanv[1] += by;
- tanv[2] += bz;
- }
- }
- for (uint32_t ii = 0; ii < _numVertices; ++ii)
- {
- const float* tanu = &tangents[ii*6];
- const float* tanv = &tangents[ii*6 + 3];
- float normal[4];
- bgfx::vertexUnpack(normal, bgfx::Attrib::Normal, _decl, _vertices, ii);
- float ndt = bx::vec3Dot(normal, tanu);
- float nxt[3];
- bx::vec3Cross(nxt, normal, tanu);
- float tmp[3];
- tmp[0] = tanu[0] - normal[0] * ndt;
- tmp[1] = tanu[1] - normal[1] * ndt;
- tmp[2] = tanu[2] - normal[2] * ndt;
- float tangent[4];
- bx::vec3Norm(tangent, tmp);
- tangent[3] = bx::vec3Dot(nxt, tanv) < 0.0f ? -1.0f : 1.0f;
- bgfx::vertexPack(tangent, true, bgfx::Attrib::Tangent, _decl, _vertices, ii);
- }
- delete [] tangents;
- }
- struct Aabb
- {
- float m_min[3];
- float m_max[3];
- };
- struct Obb
- {
- float m_mtx[16];
- };
- struct Sphere
- {
- float m_center[3];
- float m_radius;
- };
- struct Primitive
- {
- uint32_t m_startIndex;
- uint32_t m_numIndices;
- uint32_t m_startVertex;
- uint32_t m_numVertices;
- Sphere m_sphere;
- Aabb m_aabb;
- Obb m_obb;
- };
- typedef stl::vector<Primitive> PrimitiveArray;
- struct Group
- {
- Group()
- {
- reset();
- }
- void reset()
- {
- m_vbh.idx = bgfx::invalidHandle;
- m_ibh.idx = bgfx::invalidHandle;
- m_prims.clear();
- }
- bgfx::VertexBufferHandle m_vbh;
- bgfx::IndexBufferHandle m_ibh;
- Sphere m_sphere;
- Aabb m_aabb;
- Obb m_obb;
- PrimitiveArray m_prims;
- };
- namespace bgfx
- {
- int32_t read(bx::ReaderI* _reader, bgfx::VertexDecl& _decl, bx::Error* _err = NULL);
- }
- struct Mesh
- {
- void load(bx::ReaderSeekerI* _reader)
- {
- #define BGFX_CHUNK_MAGIC_VB BX_MAKEFOURCC('V', 'B', ' ', 0x1)
- #define BGFX_CHUNK_MAGIC_IB BX_MAKEFOURCC('I', 'B', ' ', 0x0)
- #define BGFX_CHUNK_MAGIC_IBC BX_MAKEFOURCC('I', 'B', 'C', 0x0)
- #define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0)
- using namespace bx;
- using namespace bgfx;
- Group group;
- bx::AllocatorI* allocator = entry::getAllocator();
- uint32_t chunk;
- bx::Error err;
- while (4 == bx::read(_reader, chunk, &err)
- && err.isOk() )
- {
- switch (chunk)
- {
- case BGFX_CHUNK_MAGIC_VB:
- {
- read(_reader, group.m_sphere);
- read(_reader, group.m_aabb);
- read(_reader, group.m_obb);
- read(_reader, m_decl);
- uint16_t stride = m_decl.getStride();
- uint16_t numVertices;
- read(_reader, numVertices);
- const bgfx::Memory* mem = bgfx::alloc(numVertices*stride);
- read(_reader, mem->data, mem->size);
- group.m_vbh = bgfx::createVertexBuffer(mem, m_decl);
- }
- break;
- case BGFX_CHUNK_MAGIC_IB:
- {
- uint32_t numIndices;
- read(_reader, numIndices);
- const bgfx::Memory* mem = bgfx::alloc(numIndices*2);
- read(_reader, mem->data, mem->size);
- group.m_ibh = bgfx::createIndexBuffer(mem);
- }
- break;
- case BGFX_CHUNK_MAGIC_IBC:
- {
- uint32_t numIndices;
- bx::read(_reader, numIndices);
- const bgfx::Memory* mem = bgfx::alloc(numIndices*2);
- uint32_t compressedSize;
- bx::read(_reader, compressedSize);
- void* compressedIndices = BX_ALLOC(allocator, compressedSize);
- bx::read(_reader, compressedIndices, compressedSize);
- ReadBitstream rbs( (const uint8_t*)compressedIndices, compressedSize);
- DecompressIndexBuffer( (uint16_t*)mem->data, numIndices / 3, rbs);
- BX_FREE(allocator, compressedIndices);
- group.m_ibh = bgfx::createIndexBuffer(mem);
- }
- break;
- case BGFX_CHUNK_MAGIC_PRI:
- {
- uint16_t len;
- read(_reader, len);
- stl::string material;
- material.resize(len);
- read(_reader, const_cast<char*>(material.c_str() ), len);
- uint16_t num;
- read(_reader, num);
- for (uint32_t ii = 0; ii < num; ++ii)
- {
- read(_reader, len);
- stl::string name;
- name.resize(len);
- read(_reader, const_cast<char*>(name.c_str() ), len);
- Primitive prim;
- read(_reader, prim.m_startIndex);
- read(_reader, prim.m_numIndices);
- read(_reader, prim.m_startVertex);
- read(_reader, prim.m_numVertices);
- read(_reader, prim.m_sphere);
- read(_reader, prim.m_aabb);
- read(_reader, prim.m_obb);
- group.m_prims.push_back(prim);
- }
- m_groups.push_back(group);
- group.reset();
- }
- break;
- default:
- DBG("%08x at %d", chunk, bx::skip(_reader, 0) );
- break;
- }
- }
- }
- void unload()
- {
- for (GroupArray::const_iterator it = m_groups.begin(), itEnd = m_groups.end(); it != itEnd; ++it)
- {
- const Group& group = *it;
- bgfx::destroyVertexBuffer(group.m_vbh);
- if (bgfx::isValid(group.m_ibh) )
- {
- bgfx::destroyIndexBuffer(group.m_ibh);
- }
- }
- m_groups.clear();
- }
- void submit(uint8_t _id, bgfx::ProgramHandle _program, const float* _mtx, uint64_t _state) const
- {
- if (BGFX_STATE_MASK == _state)
- {
- _state = 0
- | BGFX_STATE_RGB_WRITE
- | BGFX_STATE_ALPHA_WRITE
- | BGFX_STATE_DEPTH_WRITE
- | BGFX_STATE_DEPTH_TEST_LESS
- | BGFX_STATE_CULL_CCW
- | BGFX_STATE_MSAA
- ;
- }
- bgfx::setTransform(_mtx);
- bgfx::setState(_state);
- for (GroupArray::const_iterator it = m_groups.begin(), itEnd = m_groups.end(); it != itEnd; ++it)
- {
- const Group& group = *it;
- bgfx::setIndexBuffer(group.m_ibh);
- bgfx::setVertexBuffer(group.m_vbh);
- bgfx::submit(_id, _program, 0, it != itEnd-1);
- }
- }
- void submit(const MeshState*const* _state, uint8_t _numPasses, const float* _mtx, uint16_t _numMatrices) const
- {
- uint32_t cached = bgfx::setTransform(_mtx, _numMatrices);
- for (uint32_t pass = 0; pass < _numPasses; ++pass)
- {
- bgfx::setTransform(cached, _numMatrices);
- const MeshState& state = *_state[pass];
- bgfx::setState(state.m_state);
- for (uint8_t tex = 0; tex < state.m_numTextures; ++tex)
- {
- const MeshState::Texture& texture = state.m_textures[tex];
- bgfx::setTexture(texture.m_stage
- , texture.m_sampler
- , texture.m_texture
- , texture.m_flags
- );
- }
- for (GroupArray::const_iterator it = m_groups.begin(), itEnd = m_groups.end(); it != itEnd; ++it)
- {
- const Group& group = *it;
- bgfx::setIndexBuffer(group.m_ibh);
- bgfx::setVertexBuffer(group.m_vbh);
- bgfx::submit(state.m_viewId, state.m_program, 0, it != itEnd-1);
- }
- }
- }
- bgfx::VertexDecl m_decl;
- typedef stl::vector<Group> GroupArray;
- GroupArray m_groups;
- };
- Mesh* meshLoad(bx::ReaderSeekerI* _reader)
- {
- Mesh* mesh = new Mesh;
- mesh->load(_reader);
- return mesh;
- }
- Mesh* meshLoad(const char* _filePath)
- {
- bx::FileReaderI* reader = entry::getFileReader();
- if (bx::open(reader, _filePath) )
- {
- Mesh* mesh = meshLoad(reader);
- bx::close(reader);
- return mesh;
- }
- return NULL;
- }
- void meshUnload(Mesh* _mesh)
- {
- _mesh->unload();
- delete _mesh;
- }
- MeshState* meshStateCreate()
- {
- MeshState* state = (MeshState*)BX_ALLOC(entry::getAllocator(), sizeof(MeshState) );
- return state;
- }
- void meshStateDestroy(MeshState* _meshState)
- {
- BX_FREE(entry::getAllocator(), _meshState);
- }
- void meshSubmit(const Mesh* _mesh, uint8_t _id, bgfx::ProgramHandle _program, const float* _mtx, uint64_t _state)
- {
- _mesh->submit(_id, _program, _mtx, _state);
- }
- void meshSubmit(const Mesh* _mesh, const MeshState*const* _state, uint8_t _numPasses, const float* _mtx, uint16_t _numMatrices)
- {
- _mesh->submit(_state, _numPasses, _mtx, _numMatrices);
- }
- Args::Args(int _argc, char** _argv)
- : m_type(bgfx::RendererType::Count)
- , m_pciId(BGFX_PCI_ID_NONE)
- {
- bx::CommandLine cmdLine(_argc, (const char**)_argv);
- if (cmdLine.hasArg("gl") )
- {
- m_type = bgfx::RendererType::OpenGL;
- }
- else if (cmdLine.hasArg("vk") )
- {
- m_type = bgfx::RendererType::Vulkan;
- }
- else if (cmdLine.hasArg("noop") )
- {
- m_type = bgfx::RendererType::Null;
- }
- else if (BX_ENABLED(BX_PLATFORM_WINDOWS) )
- {
- if (cmdLine.hasArg("d3d9") )
- {
- m_type = bgfx::RendererType::Direct3D9;
- }
- else if (cmdLine.hasArg("d3d11") )
- {
- m_type = bgfx::RendererType::Direct3D11;
- }
- else if (cmdLine.hasArg("d3d12") )
- {
- m_type = bgfx::RendererType::Direct3D12;
- }
- }
- else if (BX_ENABLED(BX_PLATFORM_OSX) )
- {
- if (cmdLine.hasArg("mtl") )
- {
- m_type = bgfx::RendererType::Metal;
- }
- }
- if (cmdLine.hasArg("amd") )
- {
- m_pciId = BGFX_PCI_ID_AMD;
- }
- else if (cmdLine.hasArg("nvidia") )
- {
- m_pciId = BGFX_PCI_ID_NVIDIA;
- }
- else if (cmdLine.hasArg("intel") )
- {
- m_pciId = BGFX_PCI_ID_INTEL;
- }
- else if (cmdLine.hasArg("sw") )
- {
- m_pciId = BGFX_PCI_ID_SOFTWARE_RASTERIZER;
- }
- }
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