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- /*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
- * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
- */
- #include "common.h"
- #include <bgfx/bgfx.h>
- #include <bx/commandline.h>
- #include <bx/easing.h>
- #include <bx/file.h>
- #include <bx/filepath.h>
- #include <bx/math.h>
- #include <bx/os.h>
- #include <bx/process.h>
- #include <bx/settings.h>
- #include <bx/uint32_t.h>
- #include <entry/entry.h>
- #include <entry/input.h>
- #include <entry/cmd.h>
- #include <imgui/imgui.h>
- #include <bgfx_utils.h>
- #include <dirent.h>
- #include <tinystl/allocator.h>
- #include <tinystl/vector.h>
- namespace stl = tinystl;
- #include <string>
- #include <algorithm>
- #include <bimg/decode.h>
- #include <bgfx/embedded_shader.h>
- #include "vs_texture.bin.h"
- #include "vs_texture_cube.bin.h"
- #include "fs_texture.bin.h"
- #include "fs_texture_array.bin.h"
- #include "fs_texture_cube.bin.h"
- #include "fs_texture_cube2.bin.h"
- #include "fs_texture_sdf.bin.h"
- #include "fs_texture_msdf.bin.h"
- #include "fs_texture_3d.bin.h"
- #define BACKGROUND_VIEW_ID 0
- #define IMAGE_VIEW_ID 1
- #define BGFX_TEXTUREV_VERSION_MAJOR 1
- #define BGFX_TEXTUREV_VERSION_MINOR 0
- const float kEvMin = -10.0f;
- const float kEvMax = 20.0f;
- static const bgfx::EmbeddedShader s_embeddedShaders[] =
- {
- BGFX_EMBEDDED_SHADER(vs_texture),
- BGFX_EMBEDDED_SHADER(fs_texture),
- BGFX_EMBEDDED_SHADER(fs_texture_array),
- BGFX_EMBEDDED_SHADER(vs_texture_cube),
- BGFX_EMBEDDED_SHADER(fs_texture_cube),
- BGFX_EMBEDDED_SHADER(fs_texture_cube2),
- BGFX_EMBEDDED_SHADER(fs_texture_sdf),
- BGFX_EMBEDDED_SHADER(fs_texture_msdf),
- BGFX_EMBEDDED_SHADER(fs_texture_3d),
- BGFX_EMBEDDED_SHADER_END()
- };
- static const char* s_supportedExt[] =
- {
- "bmp",
- "dds",
- "exr",
- "gif",
- "gnf",
- "jpg",
- "jpeg",
- "hdr",
- "ktx",
- "pgm",
- "png",
- "ppm",
- "psd",
- "pvr",
- "tga",
- };
- struct Binding
- {
- enum Enum
- {
- App,
- View,
- Help,
- Count
- };
- };
- struct Geometry
- {
- enum Enum
- {
- Quad,
- Cross,
- Hexagon,
- Count
- };
- };
- static const InputBinding s_bindingApp[] =
- {
- { entry::Key::KeyQ, entry::Modifier::None, 1, NULL, "exit" },
- { entry::Key::KeyF, entry::Modifier::None, 1, NULL, "graphics fullscreen" },
- INPUT_BINDING_END
- };
- const char* s_resetCmd =
- "view zoom 1.0\n"
- "view rotate 0\n"
- "view cubemap\n"
- "view pan\n"
- "view ev\n"
- ;
- static const InputBinding s_bindingView[] =
- {
- { entry::Key::Esc, entry::Modifier::None, 1, NULL, "exit" },
- { entry::Key::Comma, entry::Modifier::None, 1, NULL, "view mip prev" },
- { entry::Key::Period, entry::Modifier::None, 1, NULL, "view mip next" },
- { entry::Key::Comma, entry::Modifier::LeftShift, 1, NULL, "view mip" },
- { entry::Key::Comma, entry::Modifier::RightShift, 1, NULL, "view mip" },
- { entry::Key::Slash, entry::Modifier::None, 1, NULL, "view filter" },
- { entry::Key::Key1, entry::Modifier::None, 1, NULL, "view zoom 1.0\n"
- "view fit\n" },
- { entry::Key::Key0, entry::Modifier::None, 1, NULL, s_resetCmd },
- { entry::Key::Plus, entry::Modifier::None, 1, NULL, "view zoom +0.1" },
- { entry::Key::Minus, entry::Modifier::None, 1, NULL, "view zoom -0.1" },
- { entry::Key::KeyZ, entry::Modifier::None, 1, NULL, "view rotate -90" },
- { entry::Key::KeyZ, entry::Modifier::LeftShift, 1, NULL, "view rotate +90" },
- { entry::Key::Up, entry::Modifier::None, 1, NULL, "view pan\n"
- "view file-up" },
- { entry::Key::Down, entry::Modifier::None, 1, NULL, "view pan\n"
- "view file-down" },
- { entry::Key::PageUp, entry::Modifier::None, 1, NULL, "view pan\n"
- "view file-pgup" },
- { entry::Key::PageDown, entry::Modifier::None, 1, NULL, "view pan\n"
- "view file-pgdown" },
- { entry::Key::Left, entry::Modifier::None, 1, NULL, "view layer prev" },
- { entry::Key::Right, entry::Modifier::None, 1, NULL, "view layer next" },
- { entry::Key::KeyR, entry::Modifier::None, 1, NULL, "view rgb r" },
- { entry::Key::KeyG, entry::Modifier::None, 1, NULL, "view rgb g" },
- { entry::Key::KeyB, entry::Modifier::None, 1, NULL, "view rgb b" },
- { entry::Key::KeyA, entry::Modifier::None, 1, NULL, "view rgb a" },
- { entry::Key::KeyI, entry::Modifier::None, 1, NULL, "view info" },
- { entry::Key::KeyH, entry::Modifier::None, 1, NULL, "view help" },
- { entry::Key::Return, entry::Modifier::None, 1, NULL, "view files" },
- { entry::Key::KeyS, entry::Modifier::None, 1, NULL, "view sdf" },
- { entry::Key::Space, entry::Modifier::None, 1, NULL, "view geo\n"
- "view pan\n" },
- INPUT_BINDING_END
- };
- static const InputBinding s_bindingHelp[] =
- {
- { entry::Key::Esc, entry::Modifier::None, 1, NULL, "view help" },
- { entry::Key::KeyH, entry::Modifier::None, 1, NULL, "view help" },
- INPUT_BINDING_END
- };
- static const char* s_bindingName[] =
- {
- "App",
- "View",
- "Help",
- };
- BX_STATIC_ASSERT(Binding::Count == BX_COUNTOF(s_bindingName) );
- static const InputBinding* s_binding[] =
- {
- s_bindingApp,
- s_bindingView,
- s_bindingHelp,
- };
- BX_STATIC_ASSERT(Binding::Count == BX_COUNTOF(s_binding) );
- struct View
- {
- View()
- : m_cubeMapGeo(Geometry::Quad)
- , m_fileIndex(0)
- , m_scaleFn(0)
- , m_mip(0)
- , m_layer(0)
- , m_abgr(UINT32_MAX)
- , m_ev(0.0f)
- , m_evMin(kEvMin)
- , m_evMax(kEvMax)
- , m_posx(0.0f)
- , m_posy(0.0f)
- , m_angx(0.0f)
- , m_angy(0.0f)
- , m_zoom(1.0f)
- , m_angle(0.0f)
- , m_orientation(0.0f)
- , m_flipH(0.0f)
- , m_flipV(0.0f)
- , m_transitionTime(1.0f)
- , m_filter(true)
- , m_fit(true)
- , m_alpha(false)
- , m_help(false)
- , m_info(false)
- , m_files(false)
- , m_sdf(false)
- , m_inLinear(false)
- {
- load();
- }
- ~View()
- {
- }
- int32_t cmd(int32_t _argc, char const* const* _argv)
- {
- if (_argc >= 2)
- {
- if (0 == bx::strCmp(_argv[1], "mip") )
- {
- if (_argc >= 3)
- {
- uint32_t mip = m_mip;
- if (0 == bx::strCmp(_argv[2], "next") )
- {
- ++mip;
- }
- else if (0 == bx::strCmp(_argv[2], "prev") )
- {
- --mip;
- }
- else if (0 == bx::strCmp(_argv[2], "last") )
- {
- mip = INT32_MAX;
- }
- else
- {
- bx::fromString(&mip, _argv[2]);
- }
- m_mip = bx::uint32_iclamp(mip, 0, m_textureInfo.numMips-1);
- }
- else
- {
- m_mip = 0;
- }
- }
- else if (0 == bx::strCmp(_argv[1], "layer") )
- {
- if (_argc >= 3)
- {
- uint32_t layer = m_layer;
- if (0 == bx::strCmp(_argv[2], "next") )
- {
- ++layer;
- }
- else if (0 == bx::strCmp(_argv[2], "prev") )
- {
- --layer;
- }
- else if (0 == bx::strCmp(_argv[2], "last") )
- {
- layer = INT32_MAX;
- }
- else
- {
- bx::fromString(&layer, _argv[2]);
- }
- m_layer = bx::uint32_iclamp(layer, 0, m_textureInfo.numLayers-1);
- }
- else
- {
- m_layer = 0;
- }
- }
- else if (0 == bx::strCmp(_argv[1], "ev") )
- {
- if (_argc >= 3)
- {
- float ev = m_ev;
- bx::fromString(&ev, _argv[2]);
- m_ev = bx::clamp(ev, kEvMin, kEvMax);
- }
- else
- {
- m_ev = 0.0f;
- }
- }
- else if (0 == bx::strCmp(_argv[1], "pan") )
- {
- if (_argc >= 3)
- {
- if (_argc >= 4)
- {
- float yy;
- bx::fromString(&yy, _argv[3]);
- if (_argv[3][0] == '+'
- || _argv[3][0] == '-')
- {
- m_posy += yy;
- }
- else
- {
- m_posy = yy;
- }
- }
- float xx;
- bx::fromString(&xx, _argv[2]);
- if (_argv[2][0] == '+'
- || _argv[2][0] == '-')
- {
- m_posx += xx;
- }
- else
- {
- m_posx = xx;
- }
- }
- else
- {
- m_posx = 0.0f;
- m_posy = 0.0f;
- }
- }
- else if (0 == bx::strCmp(_argv[1], "cubemap") )
- {
- if (_argc >= 3)
- {
- if (_argc >= 4)
- {
- float yy;
- bx::fromString(&yy, _argv[3]);
- if (_argv[3][0] == '+'
- || _argv[3][0] == '-')
- {
- m_angy += bx::toRad(yy);
- }
- else
- {
- m_angy = bx::toRad(yy);
- }
- }
- float xx;
- bx::fromString(&xx, _argv[2]);
- if (_argv[2][0] == '+'
- || _argv[2][0] == '-')
- {
- m_angx += bx::toRad(xx);
- }
- else
- {
- m_angx = bx::toRad(xx);
- }
- }
- else
- {
- m_angx = 0.0f;
- m_angy = 0.0f;
- }
- }
- else if (0 == bx::strCmp(_argv[1], "zoom") )
- {
- if (_argc >= 3)
- {
- float zoom;
- bx::fromString(&zoom, _argv[2]);
- if (_argv[2][0] == '+'
- || _argv[2][0] == '-')
- {
- m_zoom += zoom;
- }
- else
- {
- m_zoom = zoom;
- }
- m_zoom = bx::clamp(m_zoom, 0.01f, 10.0f);
- }
- else
- {
- m_zoom = 1.0f;
- }
- }
- else if (0 == bx::strCmp(_argv[1], "rotate") )
- {
- if (_argc >= 3)
- {
- float angle;
- bx::fromString(&angle, _argv[2]);
- if (_argv[2][0] == '+'
- || _argv[2][0] == '-')
- {
- m_angle += bx::toRad(angle);
- }
- else
- {
- m_angle = bx::toRad(angle);
- }
- m_angle = bx::fwrap(m_angle, bx::kPi*2.0f);
- }
- else
- {
- m_angle = 0.0f;
- }
- }
- else if (0 == bx::strCmp(_argv[1], "orientation") )
- {
- if (_argc >= 3)
- {
- float* dst = NULL;
- char axis = bx::toLower(_argv[2][0]);
- switch (axis)
- {
- case 'x': dst = &m_flipV; break;
- case 'y': dst = &m_flipH; break;
- case 'z': dst = &m_orientation; break;
- default: break;
- }
- if (NULL != dst)
- {
- if (_argc >= 4)
- {
- float angle;
- bx::fromString(&angle, _argv[3]);
- *dst = bx::toRad(angle);
- }
- else
- {
- *dst = 0.0f;
- }
- }
- }
- else
- {
- m_flipH = 0.0f;
- m_flipV = 0.0f;
- m_orientation = 0.0f;
- }
- }
- else if (0 == bx::strCmp(_argv[1], "transition") )
- {
- if (_argc >= 3)
- {
- float time;
- bx::fromString(&time, _argv[2]);
- m_transitionTime = bx::clamp(time, 0.0f, 5.0f);
- }
- else
- {
- m_transitionTime = 1.0f;
- }
- }
- else if (0 == bx::strCmp(_argv[1], "filter") )
- {
- if (_argc >= 3)
- {
- bx::fromString(&m_filter, _argv[2]);
- }
- else
- {
- m_filter ^= true;
- }
- }
- else if (0 == bx::strCmp(_argv[1], "fit") )
- {
- if (_argc >= 3)
- {
- bx::fromString(&m_fit, _argv[2]);
- }
- else
- {
- m_fit ^= true;
- }
- }
- else if (0 == bx::strCmp(_argv[1], "file-up") )
- {
- m_fileIndex = bx::uint32_satsub(m_fileIndex, 1);
- }
- else if (0 == bx::strCmp(_argv[1], "file-down") )
- {
- uint32_t numFiles = bx::uint32_satsub(uint32_t(m_fileList.size() ), 1);
- ++m_fileIndex;
- m_fileIndex = bx::uint32_min(m_fileIndex, numFiles);
- }
- else if (0 == bx::strCmp(_argv[1], "rgb") )
- {
- if (_argc >= 3)
- {
- if (_argv[2][0] == 'r')
- {
- m_abgr ^= 0x000000ff;
- }
- else if (_argv[2][0] == 'g')
- {
- m_abgr ^= 0x0000ff00;
- }
- else if (_argv[2][0] == 'b')
- {
- m_abgr ^= 0x00ff0000;
- }
- else if (_argv[2][0] == 'a')
- {
- m_alpha ^= true;
- }
- }
- else
- {
- m_abgr = UINT32_MAX;
- m_alpha = false;
- }
- }
- else if (0 == bx::strCmp(_argv[1], "sdf") )
- {
- m_sdf ^= true;
- }
- else if (0 == bx::strCmp(_argv[1], "geo") )
- {
- if (_argc >= 3)
- {
- if (bx::toLower(_argv[2][0]) == 'c')
- {
- m_cubeMapGeo = Geometry::Cross;
- }
- else if (bx::toLower(_argv[2][0]) == 'h')
- {
- m_cubeMapGeo = Geometry::Hexagon;
- }
- else
- {
- m_cubeMapGeo = Geometry::Quad;
- }
- }
- else
- {
- m_cubeMapGeo = Geometry::Enum( (m_cubeMapGeo + 1) % Geometry::Count);
- }
- }
- else if (0 == bx::strCmp(_argv[1], "help") )
- {
- m_help ^= true;
- }
- else if (0 == bx::strCmp(_argv[1], "save") )
- {
- save();
- }
- else if (0 == bx::strCmp(_argv[1], "info") )
- {
- m_info ^= true;
- }
- else if (0 == bx::strCmp(_argv[1], "files") )
- {
- m_files ^= true;
- }
- }
- return 0;
- }
- static bool sortNameAscending(const std::string& _lhs, const std::string& _rhs)
- {
- return 0 > bx::strCmpV(_lhs.c_str(), _rhs.c_str() );
- }
- void updateFileList(const bx::FilePath& _filePath)
- {
- DIR* dir = opendir(_filePath.get() );
- if (NULL == dir)
- {
- m_path = _filePath.getPath();
- dir = opendir(m_path.get() );
- }
- else
- {
- m_path = _filePath;
- }
- if (NULL != dir)
- {
- for (dirent* item = readdir(dir); NULL != item; item = readdir(dir) )
- {
- if (0 == (item->d_type & DT_DIR) )
- {
- const char* ext = bx::strRFind(item->d_name, '.');
- if (NULL != ext)
- {
- ext += 1;
- bool supported = false;
- for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii)
- {
- if (0 == bx::strCmpI(ext, s_supportedExt[ii]) )
- {
- supported = true;
- break;
- }
- }
- if (supported)
- {
- m_fileList.push_back(item->d_name);
- }
- }
- }
- }
- std::sort(m_fileList.begin(), m_fileList.end(), sortNameAscending);
- m_fileIndex = 0;
- uint32_t idx = 0;
- for (FileList::const_iterator it = m_fileList.begin(); it != m_fileList.end(); ++it, ++idx)
- {
- if (0 == bx::strCmpI(it->c_str(), _filePath.getFileName() ) )
- {
- // If it is case-insensitive match then might be correct one, but keep
- // searching.
- m_fileIndex = idx;
- if (0 == bx::strCmp(it->c_str(), _filePath.getFileName() ) )
- {
- // If it is exact match we're done.
- break;
- }
- }
- }
- closedir(dir);
- }
- }
- void load()
- {
- bx::FilePath filePath(bx::Dir::Home);
- filePath.join(".config/bgfx/texturev.ini");
- bx::Settings settings(entry::getAllocator() );
- bx::FileReader reader;
- if (bx::open(&reader, filePath) )
- {
- bx::read(&reader, settings);
- bx::close(&reader);
- if (!bx::fromString(&m_transitionTime, settings.get("view/transition") ) )
- {
- m_transitionTime = 1.0f;
- }
- }
- }
- void save()
- {
- bx::FilePath filePath(bx::Dir::Home);
- filePath.join(".config/bgfx/texturev.ini");
- if (bx::makeAll(filePath.getPath() ) )
- {
- bx::Settings settings(entry::getAllocator() );
- char tmp[256];
- bx::toString(tmp, sizeof(tmp), m_transitionTime);
- settings.set("view/transition", tmp);
- bx::FileWriter writer;
- if (bx::open(&writer, filePath) )
- {
- bx::write(&writer, settings);
- bx::close(&writer);
- }
- }
- }
- bx::FilePath m_path;
- typedef stl::vector<std::string> FileList;
- FileList m_fileList;
- bgfx::TextureInfo m_textureInfo;
- Geometry::Enum m_cubeMapGeo;
- uint32_t m_fileIndex;
- uint32_t m_scaleFn;
- uint32_t m_mip;
- uint32_t m_layer;
- uint32_t m_abgr;
- float m_ev;
- float m_evMin;
- float m_evMax;
- float m_posx;
- float m_posy;
- float m_angx;
- float m_angy;
- float m_zoom;
- float m_angle;
- float m_orientation;
- float m_flipH;
- float m_flipV;
- float m_transitionTime;
- bool m_filter;
- bool m_fit;
- bool m_alpha;
- bool m_help;
- bool m_info;
- bool m_files;
- bool m_sdf;
- bool m_inLinear;
- };
- int cmdView(CmdContext* /*_context*/, void* _userData, int _argc, char const* const* _argv)
- {
- View* view = static_cast<View*>(_userData);
- return view->cmd(_argc, _argv);
- }
- struct PosUvwColorVertex
- {
- float m_x;
- float m_y;
- float m_u;
- float m_v;
- float m_w;
- uint32_t m_abgr;
- static void init()
- {
- ms_decl
- .begin()
- .add(bgfx::Attrib::Position, 2, bgfx::AttribType::Float)
- .add(bgfx::Attrib::TexCoord0, 3, bgfx::AttribType::Float)
- .add(bgfx::Attrib::Color0, 4, bgfx::AttribType::Uint8, true)
- .end();
- }
- void set(float _x, float _y, float _u, float _v, float _w, uint32_t _abgr)
- {
- m_x = _x;
- m_y = _y;
- m_u = _u;
- m_v = _v;
- m_w = _w;
- m_abgr = _abgr;
- }
- static bgfx::VertexDecl ms_decl;
- };
- bgfx::VertexDecl PosUvwColorVertex::ms_decl;
- static uint32_t addQuad(uint16_t* _indices, uint16_t _idx0, uint16_t _idx1, uint16_t _idx2, uint16_t _idx3)
- {
- _indices[0] = _idx0;
- _indices[1] = _idx3;
- _indices[2] = _idx1;
- _indices[3] = _idx1;
- _indices[4] = _idx3;
- _indices[5] = _idx2;
- return 6;
- }
- void setGeometry(
- Geometry::Enum _type
- , int32_t _x
- , int32_t _y
- , uint32_t _width
- , uint32_t _height
- , uint32_t _abgr
- , float _maxu = 1.0f
- , float _maxv = 1.0f
- )
- {
- if (Geometry::Quad == _type)
- {
- if (6 == bgfx::getAvailTransientVertexBuffer(6, PosUvwColorVertex::ms_decl) )
- {
- bgfx::TransientVertexBuffer vb;
- bgfx::allocTransientVertexBuffer(&vb, 6, PosUvwColorVertex::ms_decl);
- PosUvwColorVertex* vertex = (PosUvwColorVertex*)vb.data;
- const float widthf = float(_width);
- const float heightf = float(_height);
- const float minx = float(_x);
- const float miny = float(_y);
- const float maxx = minx+widthf;
- const float maxy = miny+heightf;
- const float minu = 0.0f;
- const float maxu = _maxu;
- const float minv = 0.0f;
- const float maxv = _maxv;
- vertex->set(minx, miny, minu, minv, 0.0f, _abgr); ++vertex;
- vertex->set(maxx, miny, maxu, minv, 0.0f, _abgr); ++vertex;
- vertex->set(maxx, maxy, maxu, maxv, 0.0f, _abgr); ++vertex;
- vertex->set(maxx, maxy, maxu, maxv, 0.0f, _abgr); ++vertex;
- vertex->set(minx, maxy, minu, maxv, 0.0f, _abgr); ++vertex;
- vertex->set(minx, miny, minu, minv, 0.0f, _abgr); ++vertex;
- bgfx::setVertexBuffer(0, &vb);
- }
- }
- else
- {
- const uint32_t numVertices = 14;
- const uint32_t numIndices = 36;
- if (checkAvailTransientBuffers(numVertices, PosUvwColorVertex::ms_decl, numIndices) )
- {
- bgfx::TransientVertexBuffer tvb;
- bgfx::allocTransientVertexBuffer(&tvb, numVertices, PosUvwColorVertex::ms_decl);
- bgfx::TransientIndexBuffer tib;
- bgfx::allocTransientIndexBuffer(&tib, numIndices);
- PosUvwColorVertex* vertex = (PosUvwColorVertex*)tvb.data;
- uint16_t* indices = (uint16_t*)tib.data;
- if (Geometry::Cross == _type)
- {
- const float sx = _width /1.5f;
- const float sy = _height/1.5f;
- const float px = float(_x)-sx/4.0f;
- const float py = float(_y);
- vertex->set(0.0f*sx+px, 0.5f*sy+py, -1.0f, 1.0f, -1.0f, _abgr); ++vertex;
- vertex->set(0.0f*sx+px, 1.0f*sy+py, -1.0f, -1.0f, -1.0f, _abgr); ++vertex;
- vertex->set(0.5f*sx+px, 0.0f*sy+py, -1.0f, 1.0f, -1.0f, _abgr); ++vertex;
- vertex->set(0.5f*sx+px, 0.5f*sy+py, -1.0f, 1.0f, 1.0f, _abgr); ++vertex;
- vertex->set(0.5f*sx+px, 1.0f*sy+py, -1.0f, -1.0f, 1.0f, _abgr); ++vertex;
- vertex->set(0.5f*sx+px, 1.5f*sy+py, -1.0f, -1.0f, -1.0f, _abgr); ++vertex;
- vertex->set(1.0f*sx+px, 0.0f*sy+py, 1.0f, 1.0f, -1.0f, _abgr); ++vertex;
- vertex->set(1.0f*sx+px, 0.5f*sy+py, 1.0f, 1.0f, 1.0f, _abgr); ++vertex;
- vertex->set(1.0f*sx+px, 1.0f*sy+py, 1.0f, -1.0f, 1.0f, _abgr); ++vertex;
- vertex->set(1.0f*sx+px, 1.5f*sy+py, 1.0f, -1.0f, -1.0f, _abgr); ++vertex;
- vertex->set(1.5f*sx+px, 0.5f*sy+py, 1.0f, 1.0f, -1.0f, _abgr); ++vertex;
- vertex->set(1.5f*sx+px, 1.0f*sy+py, 1.0f, -1.0f, -1.0f, _abgr); ++vertex;
- vertex->set(2.0f*sx+px, 0.5f*sy+py, -1.0f, 1.0f, -1.0f, _abgr); ++vertex;
- vertex->set(2.0f*sx+px, 1.0f*sy+py, -1.0f, -1.0f, -1.0f, _abgr); ++vertex;
- indices += addQuad(indices, 0, 3, 4, 1);
- indices += addQuad(indices, 2, 6, 7, 3);
- indices += addQuad(indices, 3, 7, 8, 4);
- indices += addQuad(indices, 4, 8, 9, 5);
- indices += addQuad(indices, 7, 10, 11, 8);
- indices += addQuad(indices, 10, 12, 13, 11);
- }
- else
- {
- const float sx = float(_width);
- const float sy = float(_height);
- const float px = float(_x) - sx/2.0f;
- const float py = float(_y);
- vertex->set(0.0f*sx+px, 0.25f*sy+py, -1.0f, 1.0f, -1.0f, _abgr); ++vertex;
- vertex->set(0.0f*sx+px, 0.75f*sy+py, -1.0f, -1.0f, -1.0f, _abgr); ++vertex;
- vertex->set(0.5f*sx+px, 0.00f*sy+py, -1.0f, 1.0f, 1.0f, _abgr); ++vertex;
- vertex->set(0.5f*sx+px, 0.50f*sy+py, -1.0f, -1.0f, 1.0f, _abgr); ++vertex;
- vertex->set(0.5f*sx+px, 1.00f*sy+py, 1.0f, -1.0f, -1.0f, _abgr); ++vertex;
- vertex->set(1.0f*sx+px, 0.25f*sy+py, 1.0f, 1.0f, 1.0f, _abgr); ++vertex;
- vertex->set(1.0f*sx+px, 0.75f*sy+py, 1.0f, -1.0f, 1.0f, _abgr); ++vertex;
- vertex->set(1.0f*sx+px, 0.25f*sy+py, 1.0f, 1.0f, 1.0f, _abgr); ++vertex;
- vertex->set(1.0f*sx+px, 0.75f*sy+py, 1.0f, -1.0f, 1.0f, _abgr); ++vertex;
- vertex->set(1.5f*sx+px, 0.00f*sy+py, -1.0f, 1.0f, 1.0f, _abgr); ++vertex;
- vertex->set(1.5f*sx+px, 0.50f*sy+py, 1.0f, 1.0f, -1.0f, _abgr); ++vertex;
- vertex->set(1.5f*sx+px, 1.00f*sy+py, 1.0f, -1.0f, -1.0f, _abgr); ++vertex;
- vertex->set(2.0f*sx+px, 0.25f*sy+py, -1.0f, 1.0f, -1.0f, _abgr); ++vertex;
- vertex->set(2.0f*sx+px, 0.75f*sy+py, -1.0f, -1.0f, -1.0f, _abgr); ++vertex;
- indices += addQuad(indices, 0, 2, 3, 1);
- indices += addQuad(indices, 1, 3, 6, 4);
- indices += addQuad(indices, 2, 5, 6, 3);
- indices += addQuad(indices, 7, 9, 12, 10);
- indices += addQuad(indices, 7, 10, 11, 8);
- indices += addQuad(indices, 10, 12, 13, 11);
- }
- bgfx::setVertexBuffer(0, &tvb);
- bgfx::setIndexBuffer(&tib);
- }
- }
- }
- template<bx::LerpFn lerpT, bx::EaseFn easeT>
- struct InterpolatorT
- {
- float from;
- float to;
- float duration;
- int64_t offset;
- InterpolatorT(float _value)
- {
- reset(_value);
- }
- void reset(float _value)
- {
- from = _value;
- to = _value;
- duration = 0.0;
- offset = bx::getHPCounter();
- }
- void set(float _value, float _duration)
- {
- if (_value != to)
- {
- from = getValue();
- to = _value;
- duration = _duration;
- offset = bx::getHPCounter();
- }
- }
- float getValue()
- {
- if (duration > 0.0)
- {
- const double freq = double(bx::getHPFrequency() );
- int64_t now = bx::getHPCounter();
- float time = (float)(double(now - offset) / freq);
- float lerp = bx::clamp(time, 0.0f, duration) / duration;
- return lerpT(from, to, easeT(lerp) );
- }
- return to;
- }
- };
- typedef InterpolatorT<bx::flerp, bx::easeInOutQuad> Interpolator;
- typedef InterpolatorT<bx::angleLerp, bx::easeInOutCubic> InterpolatorAngle;
- typedef InterpolatorT<bx::flerp, bx::easeLinear> InterpolatorLinear;
- void keyBindingHelp(const char* _bindings, const char* _description)
- {
- ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), _bindings);
- ImGui::SameLine(100);
- ImGui::Text(_description);
- }
- void associate()
- {
- #if BX_PLATFORM_WINDOWS
- std::string str;
- char exec[MAX_PATH];
- GetModuleFileNameA(GetModuleHandleA(NULL), exec, MAX_PATH);
- std::string strExec = bx::replaceAll<std::string>(exec, "\\", "\\\\");
- std::string value;
- bx::stringPrintf(value, "@=\"\\\"%s\\\" \\\"%%1\\\"\"\r\n\r\n", strExec.c_str() );
- str += "Windows Registry Editor Version 5.00\r\n\r\n";
- str += "[HKEY_CLASSES_ROOT\\texturev\\shell\\open\\command]\r\n";
- str += value;
- str += "[HKEY_CLASSES_ROOT\\Applications\\texturev.exe\\shell\\open\\command]\r\n";
- str += value;
- for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii)
- {
- const char* ext = s_supportedExt[ii];
- bx::stringPrintf(str, "[-HKEY_CLASSES_ROOT\\.%s]\r\n\r\n", ext);
- bx::stringPrintf(str, "[-HKEY_CURRENT_USER\\Software\\Classes\\.%s]\r\n\r\n", ext);
- bx::stringPrintf(str, "[HKEY_CLASSES_ROOT\\.%s]\r\n@=\"texturev\"\r\n\r\n", ext);
- bx::stringPrintf(str, "[HKEY_CURRENT_USER\\Software\\Classes\\.%s]\r\n@=\"texturev\"\r\n\r\n", ext);
- }
- bx::FilePath filePath(bx::Dir::Temp);
- filePath.join("texture.reg");
- bx::FileWriter writer;
- bx::Error err;
- if (bx::open(&writer, filePath, false, &err) )
- {
- bx::write(&writer, str.c_str(), uint32_t(str.length()), &err);
- bx::close(&writer);
- if (err.isOk() )
- {
- std::string cmd;
- bx::stringPrintf(cmd, "/s %s", filePath.get() );
- bx::ProcessReader reader;
- if (bx::open(&reader, "regedit.exe", cmd.c_str(), &err) )
- {
- bx::close(&reader);
- }
- }
- }
- #elif BX_PLATFORM_LINUX
- std::string str;
- str += "#/bin/bash\n\n";
- for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii)
- {
- const char* ext = s_supportedExt[ii];
- bx::stringPrintf(str, "xdg-mime default texturev.desktop image/%s\n", ext);
- }
- str += "\n";
- bx::FileWriter writer;
- bx::Error err;
- if (bx::open(&writer, "/tmp/texturev.sh", false, &err) )
- {
- bx::write(&writer, str.c_str(), uint32_t(str.length()), &err);
- bx::close(&writer);
- if (err.isOk() )
- {
- bx::ProcessReader reader;
- if (bx::open(&reader, "/bin/bash", "/tmp/texturev.sh", &err) )
- {
- bx::close(&reader);
- }
- }
- }
- #endif // BX_PLATFORM_WINDOWS
- }
- void help(const char* _error = NULL)
- {
- if (NULL != _error)
- {
- fprintf(stderr, "Error:\n%s\n\n", _error);
- }
- fprintf(stderr
- , "texturev, bgfx texture viewer tool, version %d.%d.%d.\n"
- "Copyright 2011-2018 Branimir Karadzic. All rights reserved.\n"
- "License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause\n\n"
- , BGFX_TEXTUREV_VERSION_MAJOR
- , BGFX_TEXTUREV_VERSION_MINOR
- , BGFX_API_VERSION
- );
- fprintf(stderr
- , "Usage: texturev <file path>\n"
- "\n"
- "Supported input file types:\n"
- );
- for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii)
- {
- fprintf(stderr, " *.%s\n", s_supportedExt[ii]);
- }
- fprintf(stderr
- , "\n"
- "Options:\n"
- " -h, --help Help.\n"
- " -v, --version Version information only.\n"
- " --associate Associate file extensions with texturev.\n"
- "\n"
- "For additional information, see https://github.com/bkaradzic/bgfx\n"
- );
- }
- int _main_(int _argc, char** _argv)
- {
- bx::CommandLine cmdLine(_argc, _argv);
- if (cmdLine.hasArg('v', "version") )
- {
- fprintf(stderr
- , "texturev, bgfx texture viewer tool, version %d.%d.%d.\n"
- , BGFX_TEXTUREV_VERSION_MAJOR
- , BGFX_TEXTUREV_VERSION_MINOR
- , BGFX_API_VERSION
- );
- return bx::kExitSuccess;
- }
- if (cmdLine.hasArg('h', "help") )
- {
- help();
- return bx::kExitFailure;
- }
- else if (cmdLine.hasArg("associate") )
- {
- associate();
- return bx::kExitFailure;
- }
- uint32_t width = 1280;
- uint32_t height = 720;
- uint32_t debug = BGFX_DEBUG_TEXT;
- uint32_t reset = BGFX_RESET_VSYNC;
- inputAddBindings(s_bindingName[Binding::App], s_binding[Binding::App]);
- inputAddBindings(s_bindingName[Binding::View], s_binding[Binding::View]);
- View view;
- cmdAdd("view", cmdView, &view);
- entry::setWindowFlags(entry::WindowHandle{0}, ENTRY_WINDOW_FLAG_ASPECT_RATIO, false);
- bgfx::init();
- bgfx::reset(width, height, reset);
- // Set view 0 clear state.
- bgfx::setViewClear(BACKGROUND_VIEW_ID
- , BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
- , 0x000000ff
- , 1.0f
- , 0
- );
- imguiCreate();
- PosUvwColorVertex::init();
- const bgfx::Caps* caps = bgfx::getCaps();
- bgfx::RendererType::Enum type = caps->rendererType;
- bgfx::UniformHandle s_texColor = bgfx::createUniform("s_texColor", bgfx::UniformType::Int1);
- bgfx::UniformHandle u_mtx = bgfx::createUniform("u_mtx", bgfx::UniformType::Mat4);
- bgfx::UniformHandle u_params = bgfx::createUniform("u_params", bgfx::UniformType::Vec4);
- bgfx::ShaderHandle vsTexture = bgfx::createEmbeddedShader(s_embeddedShaders, type, "vs_texture");
- bgfx::ShaderHandle fsTexture = bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture");
- bgfx::ShaderHandle fsTextureArray = bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_array");
- bgfx::ProgramHandle textureProgram = bgfx::createProgram(
- vsTexture
- , fsTexture
- , true
- );
- bgfx::ProgramHandle textureArrayProgram = bgfx::createProgram(
- vsTexture
- , bgfx::isValid(fsTextureArray)
- ? fsTextureArray
- : fsTexture
- , true
- );
- bgfx::ProgramHandle textureCubeProgram = bgfx::createProgram(
- bgfx::createEmbeddedShader(s_embeddedShaders, type, "vs_texture_cube")
- , bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_cube")
- , true
- );
- bgfx::ProgramHandle textureCube2Program = bgfx::createProgram(
- vsTexture
- , bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_cube2")
- , true
- );
- bgfx::ProgramHandle textureSdfProgram = bgfx::createProgram(
- vsTexture
- , bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_sdf")
- , true
- );
- bgfx::ProgramHandle textureMsdfProgram = bgfx::createProgram(
- vsTexture
- , bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_msdf")
- , true
- );
- bgfx::ProgramHandle texture3DProgram = bgfx::createProgram(
- vsTexture
- , bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_3d")
- , true
- );
- const uint32_t checkerBoardSize = 64;
- bgfx::TextureHandle checkerBoard;
- {
- const bgfx::Memory* mem = bgfx::alloc(checkerBoardSize*checkerBoardSize*4);
- bimg::imageCheckerboard(mem->data, checkerBoardSize, checkerBoardSize, 8, 0xff8e8e8e, 0xff5d5d5d);
- checkerBoard = bgfx::createTexture2D(checkerBoardSize, checkerBoardSize, false, 1
- , bgfx::TextureFormat::BGRA8
- , 0
- | BGFX_TEXTURE_MIN_POINT
- | BGFX_TEXTURE_MIP_POINT
- | BGFX_TEXTURE_MAG_POINT
- , mem
- );
- }
- float speed = 0.37f;
- float time = 0.0f;
- Interpolator mip(0.0f);
- Interpolator layer(0.0f);
- InterpolatorLinear ev(0.0f);
- Interpolator zoom(1.0f);
- Interpolator scale(1.0f);
- Interpolator posx(0.0f);
- Interpolator posy(0.0f);
- InterpolatorAngle angle(0.0f);
- InterpolatorAngle angx(0.0f);
- InterpolatorAngle angy(0.0f);
- const char* filePath = _argc < 2 ? "" : _argv[1];
- std::string path = filePath;
- {
- bx::FilePath fp(filePath);
- view.updateFileList(fp);
- }
- int exitcode = bx::kExitSuccess;
- bgfx::TextureHandle texture = BGFX_INVALID_HANDLE;
- {
- uint32_t fileIndex = 0;
- bool dragging = false;
- entry::WindowState windowState;
- entry::MouseState mouseStatePrev;
- while (!entry::processWindowEvents(windowState, debug, reset) )
- {
- const entry::MouseState& mouseState = windowState.m_mouse;
- width = windowState.m_width;
- height = windowState.m_height;
- if (!windowState.m_dropFile.isEmpty() )
- {
- view.updateFileList(windowState.m_dropFile);
- windowState.m_dropFile.clear();
- }
- imguiBeginFrame(mouseState.m_mx
- , mouseState.m_my
- , (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
- | (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
- | (mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
- , mouseState.m_mz
- , uint16_t(width)
- , uint16_t(height)
- );
- static bool help = false;
- static bool mouseDelta = false;
- if (!mouseDelta)
- {
- mouseStatePrev = mouseState;
- mouseDelta = true;
- }
- int32_t zoomDelta = mouseState.m_mz - mouseStatePrev.m_mz;
- if (zoomDelta != 0)
- {
- char exec[64];
- bx::snprintf(exec, BX_COUNTOF(exec), "view zoom %+f", -zoomDelta*0.1f);
- cmdExec(exec);
- }
- const float xDelta = float(mouseStatePrev.m_mx - mouseState.m_mx);
- const float yDelta = float(mouseStatePrev.m_my - mouseState.m_my);
- if (!ImGui::MouseOverArea()
- && !help
- && mouseState.m_buttons[entry::MouseButton::Left] != mouseStatePrev.m_buttons[entry::MouseButton::Left])
- {
- dragging = !!mouseState.m_buttons[entry::MouseButton::Left];
- }
- if (dragging)
- {
- if (view.m_textureInfo.cubeMap
- && Geometry::Quad == view.m_cubeMapGeo)
- {
- char exec[64];
- bx::snprintf(exec, BX_COUNTOF(exec), "view cubemap %+f %+f", -yDelta, -xDelta);
- cmdExec(exec);
- }
- else
- {
- char exec[64];
- bx::snprintf(exec, BX_COUNTOF(exec), "view pan %+f %+f", xDelta, yDelta);
- cmdExec(exec);
- }
- }
- mouseStatePrev = mouseState;
- if (ImGui::BeginPopupContextVoid("Menu") )
- {
- if (ImGui::MenuItem("Files", NULL, view.m_files) )
- {
- cmdExec("view files");
- }
- if (ImGui::MenuItem("Info", NULL, view.m_info) )
- {
- cmdExec("view info");
- }
- // if (ImGui::MenuItem("Save As") )
- {
- }
- if (ImGui::MenuItem("Reset") )
- {
- cmdExec(s_resetCmd);
- }
- ImGui::Separator();
- if (ImGui::BeginMenu("Options"))
- {
- bool filter = view.m_filter;
- if (ImGui::MenuItem("Filter", NULL, &filter) )
- {
- cmdExec("view filter");
- }
- bool animate = 0.0f < view.m_transitionTime;
- if (ImGui::MenuItem("Animate", NULL, &animate) )
- {
- cmdExec("view transition %f", animate ? 1.0f : 0.0f);
- }
- if (ImGui::BeginMenu("Cubemap", view.m_textureInfo.cubeMap) )
- {
- if (ImGui::MenuItem("Quad", NULL, Geometry::Quad == view.m_cubeMapGeo) )
- {
- cmdExec("view geo quad");
- }
- if (ImGui::MenuItem("Cross", NULL, Geometry::Cross == view.m_cubeMapGeo) )
- {
- cmdExec("view geo cross");
- }
- if (ImGui::MenuItem("Hexagon", NULL, Geometry::Hexagon == view.m_cubeMapGeo) )
- {
- cmdExec("view geo hexagon");
- }
- ImGui::EndMenu();
- }
- bool sdf = view.m_sdf;
- if (ImGui::MenuItem("SDF", NULL, &sdf) )
- {
- cmdExec("view sdf");
- }
- bool rr = 0 != (view.m_abgr & 0x000000ff);
- if (ImGui::MenuItem("R", NULL, &rr) )
- {
- cmdExec("view rgb r");
- }
- bool gg = 0 != (view.m_abgr & 0x0000ff00);
- if (ImGui::MenuItem("G", NULL, &gg) )
- {
- cmdExec("view rgb g");
- }
- bool bb = 0 != (view.m_abgr & 0x00ff0000);
- if (ImGui::MenuItem("B", NULL, &bb) )
- {
- cmdExec("view rgb b");
- }
- bool alpha = view.m_alpha;
- if (ImGui::MenuItem("Checkerboard", NULL, &alpha) )
- {
- cmdExec("view rgb a");
- }
- ImGui::Separator();
- if (ImGui::MenuItem("Save Options") )
- {
- cmdExec("view save");
- }
- ImGui::EndMenu();
- }
- ImGui::Separator();
- if (ImGui::MenuItem("Help") )
- {
- cmdExec("view help");
- }
- ImGui::Separator();
- if (ImGui::MenuItem("Exit") )
- {
- cmdExec("exit");
- }
- ImGui::EndPopup();
- }
- if (help != view.m_help)
- {
- if (!help)
- {
- ImGui::OpenPopup("Help");
- inputRemoveBindings(s_bindingName[Binding::View]);
- inputAddBindings(s_bindingName[Binding::Help], s_binding[Binding::Help]);
- }
- else
- {
- inputRemoveBindings(s_bindingName[Binding::Help]);
- inputAddBindings(s_bindingName[Binding::View], s_binding[Binding::View]);
- }
- help = view.m_help;
- }
- if (view.m_info)
- {
- ImGui::SetNextWindowSize(
- ImVec2(300.0f, 300.0f)
- , ImGuiCond_FirstUseEver
- );
- if (ImGui::Begin("Info", NULL, ImGuiWindowFlags_AlwaysAutoResize) )
- {
- if (ImGui::BeginChild("##info", ImVec2(0.0f, 0.0f) ) )
- {
- if (!bgfx::isValid(texture) )
- {
- ImGui::Text("Texture is not loaded.");
- }
- else
- {
- ImGui::Text("Dimensions: %d x %d"
- , view.m_textureInfo.width
- , view.m_textureInfo.height
- );
- ImGui::Text("Format: %s"
- , bimg::getName(bimg::TextureFormat::Enum(view.m_textureInfo.format) )
- );
- ImGui::SliderInt("Layer", (int32_t*)&view.m_layer, 0, view.m_textureInfo.numLayers - 1);
- ImGui::SliderInt("Mip", (int32_t*)&view.m_mip, 0, view.m_textureInfo.numMips - 1);
- ImGui::Separator();
- ImGui::Checkbox("Input linear", &view.m_inLinear);
- ImGui::RangeSliderFloat("EV range", &view.m_evMin, &view.m_evMax, kEvMin, kEvMax);
- ImGui::SliderFloat("EV", &view.m_ev, view.m_evMin, view.m_evMax);
- ImGui::Separator();
- ImGui::Checkbox("Fit to window", &view.m_fit);
- ImGui::SliderFloat("Scale", &view.m_zoom, 0.01f, 10.0f);
- }
- ImGui::EndChild();
- }
- ImGui::End();
- }
- }
- if (view.m_files)
- {
- char temp[bx::kMaxFilePath];
- bx::snprintf(temp, BX_COUNTOF(temp), "%s##File", view.m_path.get() );
- ImGui::SetNextWindowSize(
- ImVec2(400.0f, 400.0f)
- , ImGuiCond_FirstUseEver
- );
- if (ImGui::Begin(temp, NULL) )
- {
- if (ImGui::BeginChild("##file_list", ImVec2(0.0f, 0.0f) ) )
- {
- ImGui::PushFont(ImGui::Font::Mono);
- const float itemHeight = ImGui::GetTextLineHeightWithSpacing();
- const float listHeight =
- std::max(1.0f, bx::ffloor(ImGui::GetWindowHeight()/itemHeight) )
- * itemHeight
- ;
- ImGui::PushItemWidth(-1);
- if (ImGui::ListBoxHeader("##empty", ImVec2(0.0f, listHeight) ) )
- {
- const int32_t itemCount = int32_t(view.m_fileList.size() );
- int32_t start, end;
- ImGui::CalcListClipping(itemCount, itemHeight, &start, &end);
- const int32_t index = int32_t(view.m_fileIndex);
- if (index <= start)
- {
- ImGui::SetScrollY(ImGui::GetScrollY() - (start-index+1)*itemHeight);
- }
- else if (index >= end)
- {
- ImGui::SetScrollY(ImGui::GetScrollY() + (index-end+1)*itemHeight);
- }
- ImGuiListClipper clipper(itemCount, itemHeight);
- for (int32_t pos = clipper.DisplayStart; pos < clipper.DisplayEnd; ++pos)
- {
- ImGui::PushID(pos);
- bool isSelected = uint32_t(pos) == view.m_fileIndex;
- if (ImGui::Selectable(view.m_fileList[pos].c_str(), &isSelected) )
- {
- view.m_fileIndex = pos;
- }
- ImGui::PopID();
- }
- clipper.End();
- ImGui::ListBoxFooter();
- }
- ImGui::PopFont();
- ImGui::EndChild();
- }
- ImGui::End();
- }
- }
- if (ImGui::BeginPopupModal("Help", NULL, ImGuiWindowFlags_AlwaysAutoResize) )
- {
- ImGui::SetWindowFontScale(1.0f);
- ImGui::Text(
- "texturev, bgfx texture viewer tool " ICON_KI_WRENCH ", version %d.%d.%d.\n"
- "Copyright 2011-2018 Branimir Karadzic. All rights reserved.\n"
- "License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause\n"
- , BGFX_TEXTUREV_VERSION_MAJOR
- , BGFX_TEXTUREV_VERSION_MINOR
- , BGFX_API_VERSION
- );
- ImGui::Separator();
- ImGui::NextLine();
- ImGui::Text("Key bindings:\n\n");
- ImGui::PushFont(ImGui::Font::Mono);
- keyBindingHelp("ESC", "Exit.");
- keyBindingHelp("h", "Toggle help screen.");
- keyBindingHelp("f", "Toggle full-screen.");
- ImGui::NextLine();
- keyBindingHelp("LMB+drag", "Pan.");
- keyBindingHelp("=/- or MW", "Zoom in/out.");
- keyBindingHelp("z/Z", "Rotate.");
- keyBindingHelp("0", "Reset.");
- keyBindingHelp("1", "Fit to window.");
- ImGui::NextLine();
- keyBindingHelp("<", "Reset MIP level.");
- keyBindingHelp(",/,", "MIP level up/down.");
- keyBindingHelp("/", "Toggle linear/point texture sampling.");
- keyBindingHelp("[space]", "Change cubemap mode.");
- ImGui::NextLine();
- keyBindingHelp("left", "Previous layer in texture array.");
- keyBindingHelp("right", "Next layer in texture array.");
- ImGui::NextLine();
- keyBindingHelp("up", "Previous texture.");
- keyBindingHelp("down", "Next texture.");
- ImGui::NextLine();
- keyBindingHelp("r/g/b", "Toggle R, G, or B color channel.");
- keyBindingHelp("a", "Toggle alpha blending.");
- ImGui::NextLine();
- keyBindingHelp("s", "Toggle Multi-channel SDF rendering");
- ImGui::NextLine();
- ImGui::PopFont();
- ImGui::Dummy(ImVec2(0.0f, 0.0f) );
- ImGui::SameLine(ImGui::GetWindowWidth() - 136.0f);
- if (ImGui::Button("Close", ImVec2(128.0f, 0.0f) )
- || !view.m_help)
- {
- view.m_help = false;
- ImGui::CloseCurrentPopup();
- }
- ImGui::EndPopup();
- }
- imguiEndFrame();
- if ( (!bgfx::isValid(texture) || view.m_fileIndex != fileIndex)
- && 0 != view.m_fileList.size() )
- {
- if (bgfx::isValid(texture) )
- {
- bgfx::destroy(texture);
- }
- fileIndex = view.m_fileIndex;
- bx::FilePath fp = view.m_path;
- fp.join(view.m_fileList[view.m_fileIndex].c_str() );
- bimg::Orientation::Enum orientation;
- texture = loadTexture(fp.get()
- , 0
- | BGFX_TEXTURE_U_CLAMP
- | BGFX_TEXTURE_V_CLAMP
- | BGFX_TEXTURE_W_CLAMP
- , 0
- , &view.m_textureInfo
- , &orientation
- );
- view.m_inLinear = bimg::isFloat(bimg::TextureFormat::Enum(view.m_textureInfo.format) );
- switch (orientation)
- {
- default:
- case bimg::Orientation::R0: cmdExec("view orientation\nview orientation z 0"); break;
- case bimg::Orientation::R90: cmdExec("view orientation\nview orientation z -90"); break;
- case bimg::Orientation::R180: cmdExec("view orientation\nview orientation z -180"); break;
- case bimg::Orientation::R270: cmdExec("view orientation\nview orientation z -270"); break;
- case bimg::Orientation::HFlip: cmdExec("view orientation\nview orientation x -180"); break;
- case bimg::Orientation::HFlipR90: cmdExec("view orientation\nview orientation z -90\nview orientation x -180"); break;
- case bimg::Orientation::HFlipR270: cmdExec("view orientation\nview orientation z -270\nview orientation x -180"); break;
- case bimg::Orientation::VFlip: cmdExec("view orientation\nview orientation y -180"); break;
- }
- std::string title;
- if (isValid(texture) )
- {
- const char* name = "";
- if (view.m_textureInfo.cubeMap)
- {
- name = " CubeMap";
- }
- else if (1 < view.m_textureInfo.depth)
- {
- name = " 3D";
- view.m_textureInfo.numLayers = view.m_textureInfo.depth;
- }
- else if (1 < view.m_textureInfo.numLayers)
- {
- name = " 2D Array";
- }
- bx::stringPrintf(title, "%s (%d x %d%s, mips: %d, layers %d, %s)"
- , fp.get()
- , view.m_textureInfo.width
- , view.m_textureInfo.height
- , name
- , view.m_textureInfo.numMips
- , view.m_textureInfo.numLayers
- , bimg::getName(bimg::TextureFormat::Enum(view.m_textureInfo.format) )
- );
- }
- else
- {
- bx::stringPrintf(title, "Failed to load %s!", filePath);
- }
- entry::WindowHandle handle = { 0 };
- entry::setWindowTitle(handle, title.c_str() );
- }
- int64_t now = bx::getHPCounter();
- static int64_t last = now;
- const int64_t frameTime = now - last;
- last = now;
- const double freq = double(bx::getHPFrequency() );
- time += (float)(frameTime*speed/freq);
- float transitionTime = dragging ? 0.0f : 0.25f*view.m_transitionTime;
- posx.set(view.m_posx, transitionTime);
- posy.set(view.m_posy, transitionTime);
- float ortho[16];
- bx::mtxOrtho(
- ortho
- , 0.0f
- , float(width)
- , float(height)
- , 0.0f
- , 0.0f
- , 1000.0f
- , 0.0f
- , caps->homogeneousDepth
- );
- bgfx::setViewTransform(BACKGROUND_VIEW_ID, NULL, ortho);
- bgfx::setViewRect(BACKGROUND_VIEW_ID, 0, 0, uint16_t(width), uint16_t(height) );
- setGeometry(Geometry::Quad
- , 0
- , 0
- , width
- , height
- , view.m_alpha || !bgfx::isValid(texture) ? UINT32_MAX : 0
- , float(width )/float(checkerBoardSize)
- , float(height)/float(checkerBoardSize)
- );
- bgfx::setTexture(0
- , s_texColor
- , checkerBoard
- );
- bgfx::setState(0
- | BGFX_STATE_RGB_WRITE
- | BGFX_STATE_ALPHA_WRITE
- );
- bgfx::submit(BACKGROUND_VIEW_ID
- , textureProgram
- );
- float px = posx.getValue();
- float py = posy.getValue();
- bx::mtxOrtho(
- ortho
- , px-width/2.0f
- , px+width/2.0f
- , py+height/2.0f
- , py-height/2.0f
- , -10.0f
- , 10.0f
- , 0.0f
- , caps->homogeneousDepth
- );
- bgfx::setViewTransform(IMAGE_VIEW_ID, NULL, ortho);
- bgfx::setViewRect(IMAGE_VIEW_ID, 0, 0, uint16_t(width), uint16_t(height) );
- bgfx::dbgTextClear();
- float orientation[16];
- bx::mtxRotateXYZ(orientation, view.m_flipH, view.m_flipV, angle.getValue()+view.m_orientation);
- if (view.m_fit)
- {
- float wh[3] = { float(view.m_textureInfo.width), float(view.m_textureInfo.height), 0.0f };
- float result[3];
- bx::vec3MulMtx(result, wh, orientation);
- result[0] = bx::fround(bx::fabs(result[0]) );
- result[1] = bx::fround(bx::fabs(result[1]) );
- scale.set(bx::min(float(width) / result[0]
- , float(height) / result[1])
- , 0.1f*view.m_transitionTime
- );
- }
- else
- {
- scale.set(1.0f, 0.1f*view.m_transitionTime);
- }
- zoom.set(view.m_zoom, transitionTime);
- angle.set(view.m_angle, transitionTime);
- angx.set(view.m_angx, transitionTime);
- angy.set(view.m_angy, transitionTime);
- float ss = scale.getValue()
- * zoom.getValue()
- ;
- setGeometry(view.m_textureInfo.cubeMap ? view.m_cubeMapGeo : Geometry::Quad
- , -int(view.m_textureInfo.width * ss)/2
- , -int(view.m_textureInfo.height * ss)/2
- , int(view.m_textureInfo.width * ss)
- , int(view.m_textureInfo.height * ss)
- , view.m_abgr
- );
- bgfx::setTransform(orientation);
- float mtx[16];
- bx::mtxRotateXY(mtx, angx.getValue(), angy.getValue() );
- bgfx::setUniform(u_mtx, mtx);
- mip.set(float(view.m_mip), 0.5f*view.m_transitionTime);
- layer.set(float(view.m_layer), 0.25f*view.m_transitionTime);
- ev.set(view.m_ev, 0.5f*view.m_transitionTime);
- float params[4] = { mip.getValue(), layer.getValue(), view.m_inLinear ? 1.0f : 0.0f, ev.getValue() };
- if (1 < view.m_textureInfo.depth)
- {
- params[1] = layer.getValue()/view.m_textureInfo.depth;
- }
- bgfx::setUniform(u_params, params);
- const uint32_t textureFlags = 0
- | BGFX_TEXTURE_U_CLAMP
- | BGFX_TEXTURE_V_CLAMP
- | BGFX_TEXTURE_W_CLAMP
- | (view.m_filter ? 0 : 0
- | BGFX_TEXTURE_MIN_POINT
- | BGFX_TEXTURE_MIP_POINT
- | BGFX_TEXTURE_MAG_POINT
- )
- ;
- bgfx::setTexture(0
- , s_texColor
- , texture
- , textureFlags
- );
- bgfx::setState(0
- | BGFX_STATE_RGB_WRITE
- | BGFX_STATE_ALPHA_WRITE
- | (view.m_alpha ? BGFX_STATE_BLEND_ALPHA : BGFX_STATE_NONE)
- );
- bgfx:: ProgramHandle program = textureProgram;
- if (1 < view.m_textureInfo.depth)
- {
- program = texture3DProgram;
- }
- else if (view.m_textureInfo.cubeMap)
- {
- program = Geometry::Quad == view.m_cubeMapGeo
- ? textureCubeProgram
- : textureCube2Program
- ;
- }
- else if (1 < view.m_textureInfo.numLayers)
- {
- program = textureArrayProgram;
- }
- else if (view.m_sdf)
- {
- if (8 < bimg::getBitsPerPixel(bimg::TextureFormat::Enum(view.m_textureInfo.format) ) )
- {
- program = textureMsdfProgram;
- }
- else
- {
- program = textureSdfProgram;
- }
- }
- if (bgfx::isValid(texture) )
- {
- bgfx::submit(IMAGE_VIEW_ID, program);
- }
- else
- {
- bgfx::discard();
- }
- bgfx::frame();
- }
- }
- if (bgfx::isValid(texture) )
- {
- bgfx::destroy(texture);
- }
- bgfx::destroy(checkerBoard);
- bgfx::destroy(s_texColor);
- bgfx::destroy(u_mtx);
- bgfx::destroy(u_params);
- bgfx::destroy(textureProgram);
- bgfx::destroy(textureArrayProgram);
- bgfx::destroy(textureCubeProgram);
- bgfx::destroy(textureCube2Program);
- bgfx::destroy(textureSdfProgram);
- bgfx::destroy(textureMsdfProgram);
- bgfx::destroy(texture3DProgram);
- imguiDestroy();
- bgfx::shutdown();
- return exitcode;
- }
|