entry.cpp 21 KB

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  1. /*
  2. * Copyright 2011-2017 Branimir Karadzic. All rights reserved.
  3. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  4. */
  5. #include <bx/bx.h>
  6. #include <bgfx/bgfx.h>
  7. #include <bx/string.h>
  8. #include <bx/crtimpl.h>
  9. #include <bx/sort.h>
  10. #include <time.h>
  11. #if BX_PLATFORM_EMSCRIPTEN
  12. # include <emscripten.h>
  13. #endif // BX_PLATFORM_EMSCRIPTEN
  14. #include "entry_p.h"
  15. #include "cmd.h"
  16. #include "input.h"
  17. #define RMT_ENABLED ENTRY_CONFIG_PROFILER
  18. #include <remotery/lib/Remotery.h>
  19. extern "C" int32_t _main_(int32_t _argc, char** _argv);
  20. namespace entry
  21. {
  22. static uint32_t s_debug = BGFX_DEBUG_NONE;
  23. static uint32_t s_reset = BGFX_RESET_NONE;
  24. static bool s_exit = false;
  25. static Remotery* s_rmt = NULL;
  26. static bx::FileReaderI* s_fileReader = NULL;
  27. static bx::FileWriterI* s_fileWriter = NULL;
  28. extern bx::AllocatorI* getDefaultAllocator();
  29. bx::AllocatorI* g_allocator = getDefaultAllocator();
  30. typedef bx::StringT<&g_allocator> String;
  31. void* rmtMalloc(void* /*_context*/, rmtU32 _size)
  32. {
  33. return BX_ALLOC(g_allocator, _size);
  34. }
  35. void* rmtRealloc(void* /*_context*/, void* _ptr, rmtU32 _size)
  36. {
  37. return BX_REALLOC(g_allocator, _ptr, _size);
  38. }
  39. void rmtFree(void* /*_context*/, void* _ptr)
  40. {
  41. BX_FREE(g_allocator, _ptr);
  42. }
  43. static String s_currentDir;
  44. class FileReader : public bx::FileReader
  45. {
  46. typedef bx::FileReader super;
  47. public:
  48. virtual bool open(const char* _filePath, bx::Error* _err) BX_OVERRIDE
  49. {
  50. String filePath(s_currentDir);
  51. filePath.append(_filePath);
  52. return super::open(filePath.getPtr(), _err);
  53. }
  54. };
  55. class FileWriter : public bx::FileWriter
  56. {
  57. typedef bx::FileWriter super;
  58. public:
  59. virtual bool open(const char* _filePath, bool _append, bx::Error* _err) BX_OVERRIDE
  60. {
  61. String filePath(s_currentDir);
  62. filePath.append(_filePath);
  63. return super::open(filePath.getPtr(), _append, _err);
  64. }
  65. };
  66. void setCurrentDir(const char* _dir)
  67. {
  68. s_currentDir.set(_dir);
  69. }
  70. #if ENTRY_CONFIG_IMPLEMENT_DEFAULT_ALLOCATOR
  71. bx::AllocatorI* getDefaultAllocator()
  72. {
  73. BX_PRAGMA_DIAGNOSTIC_PUSH();
  74. BX_PRAGMA_DIAGNOSTIC_IGNORED_MSVC(4459); // warning C4459: declaration of 's_allocator' hides global declaration
  75. BX_PRAGMA_DIAGNOSTIC_IGNORED_CLANG_GCC("-Wshadow");
  76. static bx::DefaultAllocator s_allocator;
  77. return &s_allocator;
  78. BX_PRAGMA_DIAGNOSTIC_POP();
  79. }
  80. #endif // ENTRY_CONFIG_IMPLEMENT_DEFAULT_ALLOCATOR
  81. static const char* s_keyName[] =
  82. {
  83. "None",
  84. "Esc",
  85. "Return",
  86. "Tab",
  87. "Space",
  88. "Backspace",
  89. "Up",
  90. "Down",
  91. "Left",
  92. "Right",
  93. "Insert",
  94. "Delete",
  95. "Home",
  96. "End",
  97. "PageUp",
  98. "PageDown",
  99. "Print",
  100. "Plus",
  101. "Minus",
  102. "LeftBracket",
  103. "RightBracket",
  104. "Semicolon",
  105. "Quote",
  106. "Comma",
  107. "Period",
  108. "Slash",
  109. "Backslash",
  110. "Tilde",
  111. "F1",
  112. "F2",
  113. "F3",
  114. "F4",
  115. "F5",
  116. "F6",
  117. "F7",
  118. "F8",
  119. "F9",
  120. "F10",
  121. "F11",
  122. "F12",
  123. "NumPad0",
  124. "NumPad1",
  125. "NumPad2",
  126. "NumPad3",
  127. "NumPad4",
  128. "NumPad5",
  129. "NumPad6",
  130. "NumPad7",
  131. "NumPad8",
  132. "NumPad9",
  133. "Key0",
  134. "Key1",
  135. "Key2",
  136. "Key3",
  137. "Key4",
  138. "Key5",
  139. "Key6",
  140. "Key7",
  141. "Key8",
  142. "Key9",
  143. "KeyA",
  144. "KeyB",
  145. "KeyC",
  146. "KeyD",
  147. "KeyE",
  148. "KeyF",
  149. "KeyG",
  150. "KeyH",
  151. "KeyI",
  152. "KeyJ",
  153. "KeyK",
  154. "KeyL",
  155. "KeyM",
  156. "KeyN",
  157. "KeyO",
  158. "KeyP",
  159. "KeyQ",
  160. "KeyR",
  161. "KeyS",
  162. "KeyT",
  163. "KeyU",
  164. "KeyV",
  165. "KeyW",
  166. "KeyX",
  167. "KeyY",
  168. "KeyZ",
  169. "GamepadA",
  170. "GamepadB",
  171. "GamepadX",
  172. "GamepadY",
  173. "GamepadThumbL",
  174. "GamepadThumbR",
  175. "GamepadShoulderL",
  176. "GamepadShoulderR",
  177. "GamepadUp",
  178. "GamepadDown",
  179. "GamepadLeft",
  180. "GamepadRight",
  181. "GamepadBack",
  182. "GamepadStart",
  183. "GamepadGuide",
  184. };
  185. BX_STATIC_ASSERT(Key::Count == BX_COUNTOF(s_keyName) );
  186. const char* getName(Key::Enum _key)
  187. {
  188. BX_CHECK(_key < Key::Count, "Invalid key %d.", _key);
  189. return s_keyName[_key];
  190. }
  191. char keyToAscii(Key::Enum _key, uint8_t _modifiers)
  192. {
  193. const bool isAscii = (Key::Key0 <= _key && _key <= Key::KeyZ)
  194. || (Key::Esc <= _key && _key <= Key::Minus);
  195. if (!isAscii)
  196. {
  197. return '\0';
  198. }
  199. const bool isNumber = (Key::Key0 <= _key && _key <= Key::Key9);
  200. if (isNumber)
  201. {
  202. return '0' + char(_key - Key::Key0);
  203. }
  204. const bool isChar = (Key::KeyA <= _key && _key <= Key::KeyZ);
  205. if (isChar)
  206. {
  207. enum { ShiftMask = Modifier::LeftShift|Modifier::RightShift };
  208. const bool shift = !!(_modifiers&ShiftMask);
  209. return (shift ? 'A' : 'a') + char(_key - Key::KeyA);
  210. }
  211. switch (_key)
  212. {
  213. case Key::Esc: return 0x1b;
  214. case Key::Return: return '\n';
  215. case Key::Tab: return '\t';
  216. case Key::Space: return ' ';
  217. case Key::Backspace: return 0x08;
  218. case Key::Plus: return '+';
  219. case Key::Minus: return '-';
  220. default: break;
  221. }
  222. return '\0';
  223. }
  224. bool setOrToggle(uint32_t& _flags, const char* _name, uint32_t _bit, int _first, int _argc, char const* const* _argv)
  225. {
  226. if (0 == bx::strCmp(_argv[_first], _name) )
  227. {
  228. int arg = _first+1;
  229. if (_argc > arg)
  230. {
  231. _flags &= ~_bit;
  232. _flags |= bx::toBool(_argv[arg]) ? _bit : 0;
  233. }
  234. else
  235. {
  236. _flags ^= _bit;
  237. }
  238. return true;
  239. }
  240. return false;
  241. }
  242. int cmdMouseLock(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
  243. {
  244. if (_argc > 1)
  245. {
  246. inputSetMouseLock(_argc > 1 ? bx::toBool(_argv[1]) : !inputIsMouseLocked() );
  247. return bx::kExitSuccess;
  248. }
  249. return bx::kExitFailure;
  250. }
  251. int cmdGraphics(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
  252. {
  253. if (_argc > 1)
  254. {
  255. if (setOrToggle(s_reset, "vsync", BGFX_RESET_VSYNC, 1, _argc, _argv)
  256. || setOrToggle(s_reset, "maxaniso", BGFX_RESET_MAXANISOTROPY, 1, _argc, _argv)
  257. || setOrToggle(s_reset, "hmd", BGFX_RESET_HMD, 1, _argc, _argv)
  258. || setOrToggle(s_reset, "hmddbg", BGFX_RESET_HMD_DEBUG, 1, _argc, _argv)
  259. || setOrToggle(s_reset, "hmdrecenter", BGFX_RESET_HMD_RECENTER, 1, _argc, _argv)
  260. || setOrToggle(s_reset, "msaa", BGFX_RESET_MSAA_X16, 1, _argc, _argv)
  261. || setOrToggle(s_reset, "flush", BGFX_RESET_FLUSH_AFTER_RENDER, 1, _argc, _argv)
  262. || setOrToggle(s_reset, "flip", BGFX_RESET_FLIP_AFTER_RENDER, 1, _argc, _argv)
  263. || setOrToggle(s_reset, "hidpi", BGFX_RESET_HIDPI, 1, _argc, _argv)
  264. || setOrToggle(s_reset, "depthclamp", BGFX_RESET_DEPTH_CLAMP, 1, _argc, _argv)
  265. )
  266. {
  267. return bx::kExitSuccess;
  268. }
  269. else if (setOrToggle(s_debug, "stats", BGFX_DEBUG_STATS, 1, _argc, _argv)
  270. || setOrToggle(s_debug, "ifh", BGFX_DEBUG_IFH, 1, _argc, _argv)
  271. || setOrToggle(s_debug, "text", BGFX_DEBUG_TEXT, 1, _argc, _argv)
  272. || setOrToggle(s_debug, "wireframe", BGFX_DEBUG_WIREFRAME, 1, _argc, _argv) )
  273. {
  274. bgfx::setDebug(s_debug);
  275. return bx::kExitSuccess;
  276. }
  277. else if (0 == bx::strCmp(_argv[1], "screenshot") )
  278. {
  279. bgfx::FrameBufferHandle fbh = BGFX_INVALID_HANDLE;
  280. if (_argc > 2)
  281. {
  282. bgfx::requestScreenShot(fbh, _argv[2]);
  283. }
  284. else
  285. {
  286. time_t tt;
  287. time(&tt);
  288. char filePath[256];
  289. bx::snprintf(filePath, sizeof(filePath), "temp/screenshot-%d", tt);
  290. bgfx::requestScreenShot(fbh, filePath);
  291. }
  292. return bx::kExitSuccess;
  293. }
  294. else if (0 == bx::strCmp(_argv[1], "fullscreen") )
  295. {
  296. WindowHandle window = { 0 };
  297. toggleFullscreen(window);
  298. return bx::kExitSuccess;
  299. }
  300. }
  301. return bx::kExitFailure;
  302. }
  303. int cmdExit(CmdContext* /*_context*/, void* /*_userData*/, int /*_argc*/, char const* const* /*_argv*/)
  304. {
  305. s_exit = true;
  306. return bx::kExitSuccess;
  307. }
  308. static const InputBinding s_bindings[] =
  309. {
  310. { entry::Key::KeyQ, entry::Modifier::LeftCtrl, 1, NULL, "exit" },
  311. { entry::Key::KeyQ, entry::Modifier::RightCtrl, 1, NULL, "exit" },
  312. { entry::Key::KeyF, entry::Modifier::LeftCtrl, 1, NULL, "graphics fullscreen" },
  313. { entry::Key::KeyF, entry::Modifier::RightCtrl, 1, NULL, "graphics fullscreen" },
  314. { entry::Key::Return, entry::Modifier::RightAlt, 1, NULL, "graphics fullscreen" },
  315. { entry::Key::F1, entry::Modifier::None, 1, NULL, "graphics stats" },
  316. { entry::Key::F1, entry::Modifier::LeftCtrl, 1, NULL, "graphics ifh" },
  317. { entry::Key::GamepadStart, entry::Modifier::None, 1, NULL, "graphics stats" },
  318. { entry::Key::F1, entry::Modifier::LeftShift, 1, NULL, "graphics stats 0\ngraphics text 0" },
  319. { entry::Key::F3, entry::Modifier::None, 1, NULL, "graphics wireframe" },
  320. { entry::Key::F4, entry::Modifier::None, 1, NULL, "graphics hmd" },
  321. { entry::Key::F4, entry::Modifier::LeftShift, 1, NULL, "graphics hmdrecenter" },
  322. { entry::Key::F4, entry::Modifier::LeftCtrl, 1, NULL, "graphics hmddbg" },
  323. { entry::Key::F7, entry::Modifier::None, 1, NULL, "graphics vsync" },
  324. { entry::Key::F8, entry::Modifier::None, 1, NULL, "graphics msaa" },
  325. { entry::Key::F9, entry::Modifier::None, 1, NULL, "graphics flush" },
  326. { entry::Key::F10, entry::Modifier::None, 1, NULL, "graphics hidpi" },
  327. { entry::Key::Print, entry::Modifier::None, 1, NULL, "graphics screenshot" },
  328. { entry::Key::KeyP, entry::Modifier::LeftCtrl, 1, NULL, "graphics screenshot" },
  329. INPUT_BINDING_END
  330. };
  331. #if BX_PLATFORM_EMSCRIPTEN
  332. static AppI* s_app;
  333. static void updateApp()
  334. {
  335. s_app->update();
  336. }
  337. #endif // BX_PLATFORM_EMSCRIPTEN
  338. static AppI* s_currentApp = NULL;
  339. static AppI* s_apps = NULL;
  340. static uint32_t s_numApps = 0;
  341. static char s_restartArgs[1024] = { '\0' };
  342. static AppI* getCurrentApp(AppI* _set = NULL)
  343. {
  344. if (NULL != _set)
  345. {
  346. s_currentApp = _set;
  347. }
  348. else if (NULL == s_currentApp)
  349. {
  350. s_currentApp = getFirstApp();
  351. }
  352. return s_currentApp;
  353. }
  354. static AppI* getNextWrap(AppI* _app)
  355. {
  356. AppI* next = _app->getNext();
  357. if (NULL != next)
  358. {
  359. return next;
  360. }
  361. return getFirstApp();
  362. }
  363. int cmdApp(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
  364. {
  365. if (0 == bx::strCmp(_argv[1], "restart") )
  366. {
  367. if (2 == _argc)
  368. {
  369. bx::strCopy(s_restartArgs, BX_COUNTOF(s_restartArgs), getCurrentApp()->getName() );
  370. return bx::kExitSuccess;
  371. }
  372. if (0 == bx::strCmp(_argv[2], "next") )
  373. {
  374. AppI* next = getNextWrap(getCurrentApp() );
  375. bx::strCopy(s_restartArgs, BX_COUNTOF(s_restartArgs), next->getName() );
  376. return bx::kExitSuccess;
  377. }
  378. else if (0 == bx::strCmp(_argv[2], "prev") )
  379. {
  380. AppI* prev = getCurrentApp();
  381. for (AppI* app = getNextWrap(prev); app != getCurrentApp(); app = getNextWrap(app) )
  382. {
  383. prev = app;
  384. }
  385. bx::strCopy(s_restartArgs, BX_COUNTOF(s_restartArgs), prev->getName() );
  386. return bx::kExitSuccess;
  387. }
  388. for (AppI* app = getFirstApp(); NULL != app; app = app->getNext() )
  389. {
  390. if (0 == bx::strCmp(_argv[2], app->getName() ) )
  391. {
  392. bx::strCopy(s_restartArgs, BX_COUNTOF(s_restartArgs), app->getName() );
  393. return bx::kExitSuccess;
  394. }
  395. }
  396. }
  397. return bx::kExitFailure;
  398. }
  399. AppI::AppI(const char* _name, const char* _description)
  400. {
  401. m_name = _name;
  402. m_description = _description;
  403. m_next = s_apps;
  404. s_apps = this;
  405. s_numApps++;
  406. }
  407. const char* AppI::getName() const
  408. {
  409. return m_name;
  410. }
  411. const char* AppI::getDescription() const
  412. {
  413. return m_description;
  414. }
  415. AppI* AppI::getNext()
  416. {
  417. return m_next;
  418. }
  419. AppI* getFirstApp()
  420. {
  421. return s_apps;
  422. }
  423. uint32_t getNumApps()
  424. {
  425. return s_numApps;
  426. }
  427. int runApp(AppI* _app, int _argc, const char* const* _argv)
  428. {
  429. _app->init(_argc, _argv, ENTRY_DEFAULT_WIDTH, ENTRY_DEFAULT_HEIGHT);
  430. bgfx::frame();
  431. WindowHandle defaultWindow = { 0 };
  432. setWindowSize(defaultWindow, ENTRY_DEFAULT_WIDTH, ENTRY_DEFAULT_HEIGHT);
  433. #if BX_PLATFORM_EMSCRIPTEN
  434. s_app = _app;
  435. emscripten_set_main_loop(&updateApp, -1, 1);
  436. #else
  437. while (_app->update() )
  438. {
  439. if (0 != bx::strLen(s_restartArgs) )
  440. {
  441. break;
  442. }
  443. }
  444. #endif // BX_PLATFORM_EMSCRIPTEN
  445. return _app->shutdown();
  446. }
  447. static int32_t sortApp(const void* _lhs, const void* _rhs)
  448. {
  449. const AppI* lhs = *(const AppI**)_lhs;
  450. const AppI* rhs = *(const AppI**)_rhs;
  451. return bx::strCmpI(lhs->getName(), rhs->getName() );
  452. }
  453. static void sortApps()
  454. {
  455. if (2 > s_numApps)
  456. {
  457. return;
  458. }
  459. AppI** apps = (AppI**)BX_ALLOC(g_allocator, s_numApps*sizeof(AppI*) );
  460. uint32_t ii = 0;
  461. for (AppI* app = getFirstApp(); NULL != app; app = app->getNext() )
  462. {
  463. apps[ii++] = app;
  464. }
  465. bx::quickSort(apps, s_numApps, sizeof(AppI*), sortApp);
  466. s_apps = apps[0];
  467. for (ii = 1; ii < s_numApps; ++ii)
  468. {
  469. AppI* app = apps[ii-1];
  470. app->m_next = apps[ii];
  471. }
  472. apps[s_numApps-1]->m_next = NULL;
  473. BX_FREE(g_allocator, apps);
  474. }
  475. int main(int _argc, const char* const* _argv)
  476. {
  477. //DBG(BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME);
  478. if (BX_ENABLED(ENTRY_CONFIG_PROFILER) )
  479. {
  480. rmtSettings* settings = rmt_Settings();
  481. BX_WARN(NULL != settings, "Remotery is not enabled.");
  482. if (NULL != settings)
  483. {
  484. settings->malloc = rmtMalloc;
  485. settings->realloc = rmtRealloc;
  486. settings->free = rmtFree;
  487. rmtError err = rmt_CreateGlobalInstance(&s_rmt);
  488. BX_WARN(RMT_ERROR_NONE != err, "Remotery failed to create global instance.");
  489. if (RMT_ERROR_NONE == err)
  490. {
  491. rmt_SetCurrentThreadName("Main");
  492. }
  493. else
  494. {
  495. s_rmt = NULL;
  496. }
  497. }
  498. }
  499. s_fileReader = BX_NEW(g_allocator, FileReader);
  500. s_fileWriter = BX_NEW(g_allocator, FileWriter);
  501. cmdInit();
  502. cmdAdd("mouselock", cmdMouseLock);
  503. cmdAdd("graphics", cmdGraphics );
  504. cmdAdd("exit", cmdExit );
  505. cmdAdd("app", cmdApp );
  506. inputInit();
  507. inputAddBindings("bindings", s_bindings);
  508. entry::WindowHandle defaultWindow = { 0 };
  509. entry::setWindowTitle(defaultWindow, bx::baseName(_argv[0]) );
  510. setWindowSize(defaultWindow, ENTRY_DEFAULT_WIDTH, ENTRY_DEFAULT_HEIGHT);
  511. sortApps();
  512. const char* find = "";
  513. if (1 < _argc)
  514. {
  515. find = _argv[_argc-1];
  516. }
  517. restart:
  518. AppI* selected = NULL;
  519. for (AppI* app = getFirstApp(); NULL != app; app = app->getNext() )
  520. {
  521. if (NULL == selected
  522. && bx::strFindI(app->getName(), find) )
  523. {
  524. selected = app;
  525. }
  526. #if 0
  527. DBG("%c %s, %s"
  528. , app == selected ? '>' : ' '
  529. , app->getName()
  530. , app->getDescription()
  531. );
  532. #endif // 0
  533. }
  534. int32_t result = bx::kExitSuccess;
  535. s_restartArgs[0] = '\0';
  536. if (0 == s_numApps)
  537. {
  538. result = ::_main_(_argc, (char**)_argv);
  539. }
  540. else
  541. {
  542. result = runApp(getCurrentApp(selected), _argc, _argv);
  543. }
  544. if (0 != bx::strLen(s_restartArgs) )
  545. {
  546. find = s_restartArgs;
  547. goto restart;
  548. }
  549. setCurrentDir("");
  550. inputRemoveBindings("bindings");
  551. inputShutdown();
  552. cmdShutdown();
  553. BX_DELETE(g_allocator, s_fileReader);
  554. s_fileReader = NULL;
  555. BX_DELETE(g_allocator, s_fileWriter);
  556. s_fileWriter = NULL;
  557. if (BX_ENABLED(ENTRY_CONFIG_PROFILER)
  558. && NULL != s_rmt)
  559. {
  560. rmt_DestroyGlobalInstance(s_rmt);
  561. }
  562. return result;
  563. }
  564. bool processEvents(uint32_t& _width, uint32_t& _height, uint32_t& _debug, uint32_t& _reset, MouseState* _mouse)
  565. {
  566. s_debug = _debug;
  567. s_reset = _reset;
  568. WindowHandle handle = { UINT16_MAX };
  569. bool mouseLock = inputIsMouseLocked();
  570. const Event* ev;
  571. do
  572. {
  573. struct SE { const Event* m_ev; SE() : m_ev(poll() ) {} ~SE() { if (NULL != m_ev) { release(m_ev); } } } scopeEvent;
  574. ev = scopeEvent.m_ev;
  575. if (NULL != ev)
  576. {
  577. switch (ev->m_type)
  578. {
  579. case Event::Axis:
  580. {
  581. const AxisEvent* axis = static_cast<const AxisEvent*>(ev);
  582. inputSetGamepadAxis(axis->m_gamepad, axis->m_axis, axis->m_value);
  583. }
  584. break;
  585. case Event::Char:
  586. {
  587. const CharEvent* chev = static_cast<const CharEvent*>(ev);
  588. inputChar(chev->m_len, chev->m_char);
  589. }
  590. break;
  591. case Event::Exit:
  592. return true;
  593. case Event::Gamepad:
  594. {
  595. // const GamepadEvent* gev = static_cast<const GamepadEvent*>(ev);
  596. // DBG("gamepad %d, %d", gev->m_gamepad.idx, gev->m_connected);
  597. }
  598. break;
  599. case Event::Mouse:
  600. {
  601. const MouseEvent* mouse = static_cast<const MouseEvent*>(ev);
  602. handle = mouse->m_handle;
  603. inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
  604. if (!mouse->m_move)
  605. {
  606. inputSetMouseButtonState(mouse->m_button, mouse->m_down);
  607. }
  608. if (NULL != _mouse
  609. && !mouseLock)
  610. {
  611. _mouse->m_mx = mouse->m_mx;
  612. _mouse->m_my = mouse->m_my;
  613. _mouse->m_mz = mouse->m_mz;
  614. if (!mouse->m_move)
  615. {
  616. _mouse->m_buttons[mouse->m_button] = mouse->m_down;
  617. }
  618. }
  619. }
  620. break;
  621. case Event::Key:
  622. {
  623. const KeyEvent* key = static_cast<const KeyEvent*>(ev);
  624. handle = key->m_handle;
  625. inputSetKeyState(key->m_key, key->m_modifiers, key->m_down);
  626. }
  627. break;
  628. case Event::Size:
  629. {
  630. const SizeEvent* size = static_cast<const SizeEvent*>(ev);
  631. handle = size->m_handle;
  632. _width = size->m_width;
  633. _height = size->m_height;
  634. _reset = !s_reset; // force reset
  635. }
  636. break;
  637. case Event::Window:
  638. break;
  639. case Event::Suspend:
  640. break;
  641. default:
  642. break;
  643. }
  644. }
  645. inputProcess();
  646. } while (NULL != ev);
  647. if (handle.idx == 0
  648. && _reset != s_reset)
  649. {
  650. _reset = s_reset;
  651. bgfx::reset(_width, _height, _reset);
  652. inputSetMouseResolution(uint16_t(_width), uint16_t(_height) );
  653. }
  654. _debug = s_debug;
  655. return s_exit;
  656. }
  657. WindowState s_window[ENTRY_CONFIG_MAX_WINDOWS];
  658. bool processWindowEvents(WindowState& _state, uint32_t& _debug, uint32_t& _reset)
  659. {
  660. s_debug = _debug;
  661. s_reset = _reset;
  662. WindowHandle handle = { UINT16_MAX };
  663. bool mouseLock = inputIsMouseLocked();
  664. const Event* ev;
  665. do
  666. {
  667. struct SE
  668. {
  669. SE(WindowHandle _handle)
  670. : m_ev(poll(_handle) )
  671. {
  672. }
  673. ~SE()
  674. {
  675. if (NULL != m_ev)
  676. {
  677. release(m_ev);
  678. }
  679. }
  680. const Event* m_ev;
  681. } scopeEvent(handle);
  682. ev = scopeEvent.m_ev;
  683. if (NULL != ev)
  684. {
  685. handle = ev->m_handle;
  686. WindowState& win = s_window[handle.idx];
  687. switch (ev->m_type)
  688. {
  689. case Event::Axis:
  690. {
  691. const AxisEvent* axis = static_cast<const AxisEvent*>(ev);
  692. inputSetGamepadAxis(axis->m_gamepad, axis->m_axis, axis->m_value);
  693. }
  694. break;
  695. case Event::Char:
  696. {
  697. const CharEvent* chev = static_cast<const CharEvent*>(ev);
  698. win.m_handle = chev->m_handle;
  699. inputChar(chev->m_len, chev->m_char);
  700. }
  701. break;
  702. case Event::Exit:
  703. return true;
  704. case Event::Gamepad:
  705. {
  706. const GamepadEvent* gev = static_cast<const GamepadEvent*>(ev);
  707. DBG("gamepad %d, %d", gev->m_gamepad.idx, gev->m_connected);
  708. }
  709. break;
  710. case Event::Mouse:
  711. {
  712. const MouseEvent* mouse = static_cast<const MouseEvent*>(ev);
  713. win.m_handle = mouse->m_handle;
  714. if (mouse->m_move)
  715. {
  716. inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
  717. }
  718. else
  719. {
  720. inputSetMouseButtonState(mouse->m_button, mouse->m_down);
  721. }
  722. if (!mouseLock)
  723. {
  724. if (mouse->m_move)
  725. {
  726. win.m_mouse.m_mx = mouse->m_mx;
  727. win.m_mouse.m_my = mouse->m_my;
  728. win.m_mouse.m_mz = mouse->m_mz;
  729. }
  730. else
  731. {
  732. win.m_mouse.m_buttons[mouse->m_button] = mouse->m_down;
  733. }
  734. }
  735. }
  736. break;
  737. case Event::Key:
  738. {
  739. const KeyEvent* key = static_cast<const KeyEvent*>(ev);
  740. win.m_handle = key->m_handle;
  741. inputSetKeyState(key->m_key, key->m_modifiers, key->m_down);
  742. }
  743. break;
  744. case Event::Size:
  745. {
  746. const SizeEvent* size = static_cast<const SizeEvent*>(ev);
  747. win.m_handle = size->m_handle;
  748. win.m_width = size->m_width;
  749. win.m_height = size->m_height;
  750. _reset = win.m_handle.idx == 0
  751. ? !s_reset
  752. : _reset
  753. ; // force reset
  754. }
  755. break;
  756. case Event::Window:
  757. {
  758. const WindowEvent* window = static_cast<const WindowEvent*>(ev);
  759. win.m_handle = window->m_handle;
  760. win.m_nwh = window->m_nwh;
  761. ev = NULL;
  762. }
  763. break;
  764. case Event::Suspend:
  765. break;
  766. default:
  767. break;
  768. }
  769. }
  770. inputProcess();
  771. } while (NULL != ev);
  772. if (isValid(handle) )
  773. {
  774. const WindowState& win = s_window[handle.idx];
  775. _state = win;
  776. if (handle.idx == 0)
  777. {
  778. inputSetMouseResolution(uint16_t(win.m_width), uint16_t(win.m_height) );
  779. }
  780. }
  781. if (_reset != s_reset)
  782. {
  783. _reset = s_reset;
  784. bgfx::reset(s_window[0].m_width, s_window[0].m_height, _reset);
  785. inputSetMouseResolution(uint16_t(s_window[0].m_width), uint16_t(s_window[0].m_height) );
  786. }
  787. _debug = s_debug;
  788. return s_exit;
  789. }
  790. bx::FileReaderI* getFileReader()
  791. {
  792. return s_fileReader;
  793. }
  794. bx::FileWriterI* getFileWriter()
  795. {
  796. return s_fileWriter;
  797. }
  798. bx::AllocatorI* getAllocator()
  799. {
  800. return g_allocator;
  801. }
  802. void* TinyStlAllocator::static_allocate(size_t _bytes)
  803. {
  804. return BX_ALLOC(getAllocator(), _bytes);
  805. }
  806. void TinyStlAllocator::static_deallocate(void* _ptr, size_t /*_bytes*/)
  807. {
  808. if (NULL != _ptr)
  809. {
  810. BX_FREE(getAllocator(), _ptr);
  811. }
  812. }
  813. } // namespace entry
  814. extern "C" bool entry_process_events(uint32_t* _width, uint32_t* _height, uint32_t* _debug, uint32_t* _reset)
  815. {
  816. return entry::processEvents(*_width, *_height, *_debug, *_reset, NULL);
  817. }