Branimir Karadžić ea7c59db33 Updated thread funcs to match bx. %!s(int64=8) %!d(string=hai) anos
..
amalgamated.cpp 3f11ae5bb4 Moved nvapi integration into separate file. %!s(int64=8) %!d(string=hai) anos
amalgamated.mm 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
bgfx.cpp 85322904a9 Moved internal view state into single struct. %!s(int64=8) %!d(string=hai) anos
bgfx_compute.sh 06127b0aa7 D3D11: Fixed SRV for compute texture cube map. %!s(int64=8) %!d(string=hai) anos
bgfx_p.h ea7c59db33 Updated thread funcs to match bx. %!s(int64=8) %!d(string=hai) anos
bgfx_shader.sh e5cf5a618d Fixed texture array support for embedded shaders. %!s(int64=8) %!d(string=hai) anos
charset.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
config.h c707e06d79 Build support for NX platform (#1257) %!s(int64=8) %!d(string=hai) anos
debug_renderdoc.cpp a48757da26 Cleanup. %!s(int64=8) %!d(string=hai) anos
debug_renderdoc.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_clear0.bin.h 236ef4b875 Fixed shader binary truncation. Issue #1170. %!s(int64=8) %!d(string=hai) anos
fs_clear0.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_clear1.bin.h 236ef4b875 Fixed shader binary truncation. Issue #1170. %!s(int64=8) %!d(string=hai) anos
fs_clear1.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_clear2.bin.h 236ef4b875 Fixed shader binary truncation. Issue #1170. %!s(int64=8) %!d(string=hai) anos
fs_clear2.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_clear3.bin.h 236ef4b875 Fixed shader binary truncation. Issue #1170. %!s(int64=8) %!d(string=hai) anos
fs_clear3.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_clear4.bin.h 236ef4b875 Fixed shader binary truncation. Issue #1170. %!s(int64=8) %!d(string=hai) anos
fs_clear4.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_clear5.bin.h 236ef4b875 Fixed shader binary truncation. Issue #1170. %!s(int64=8) %!d(string=hai) anos
fs_clear5.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_clear6.bin.h 236ef4b875 Fixed shader binary truncation. Issue #1170. %!s(int64=8) %!d(string=hai) anos
fs_clear6.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_clear7.bin.h 236ef4b875 Fixed shader binary truncation. Issue #1170. %!s(int64=8) %!d(string=hai) anos
fs_clear7.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_debugfont.bin.h 236ef4b875 Fixed shader binary truncation. Issue #1170. %!s(int64=8) %!d(string=hai) anos
fs_debugfont.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
glcontext_eagl.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
glcontext_eagl.mm 8f25bc49f5 Fix for ios: dont recreate GLES context if already existing. (#1232) %!s(int64=8) %!d(string=hai) anos
glcontext_egl.cpp dd9f1a235f Cleanup. %!s(int64=9) %!d(string=hai) anos
glcontext_egl.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
glcontext_glx.cpp 5cf641c3db Ensure we get a debug context as appropriate in glx. (#1034) %!s(int64=9) %!d(string=hai) anos
glcontext_glx.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
glcontext_nsgl.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
glcontext_nsgl.mm 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
glcontext_wgl.cpp b99ebb9535 Cleanup. %!s(int64=9) %!d(string=hai) anos
glcontext_wgl.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
glimports.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
hmd.cpp 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
hmd.h 1fb1fd979d Cleanup. %!s(int64=8) %!d(string=hai) anos
hmd_openvr.cpp 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
hmd_openvr.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
hmd_ovr.cpp b99ebb9535 Cleanup. %!s(int64=9) %!d(string=hai) anos
hmd_ovr.h a274c9a6c5 Replaced BX_OVERRIDE with override. %!s(int64=8) %!d(string=hai) anos
makefile ae566e2bb6 Some vulkan fixes (#1051) %!s(int64=8) %!d(string=hai) anos
nvapi.cpp 5a9adcc337 D3D9/12: Added GPU memory info. %!s(int64=8) %!d(string=hai) anos
nvapi.h 3f11ae5bb4 Moved nvapi integration into separate file. %!s(int64=8) %!d(string=hai) anos
renderer.h 85322904a9 Moved internal view state into single struct. %!s(int64=8) %!d(string=hai) anos
renderer_d3d.h 0ff8c34a75 D3D11: Use annotation interface when available. %!s(int64=8) %!d(string=hai) anos
renderer_d3d11.cpp 782194e097 D3D11: Fixed annotation interface leak. %!s(int64=8) %!d(string=hai) anos
renderer_d3d11.h dd6d503195 Fixed issue #1262. %!s(int64=8) %!d(string=hai) anos
renderer_d3d12.cpp 85322904a9 Moved internal view state into single struct. %!s(int64=8) %!d(string=hai) anos
renderer_d3d12.h b1e04204b9 D3D12: Implemented per view GPU profiler. %!s(int64=8) %!d(string=hai) anos
renderer_d3d9.cpp 85322904a9 Moved internal view state into single struct. %!s(int64=8) %!d(string=hai) anos
renderer_d3d9.h 5a9adcc337 D3D9/12: Added GPU memory info. %!s(int64=8) %!d(string=hai) anos
renderer_gl.cpp c81caf1949 GL: Fixed state tracking when scissor is zero size. PR #1271. %!s(int64=8) %!d(string=hai) anos
renderer_gl.h 8d471959eb Cleanup. %!s(int64=8) %!d(string=hai) anos
renderer_gnm.cpp 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
renderer_mtl.h 4371a31a2f misc metal fix/optim (#1241) %!s(int64=8) %!d(string=hai) anos
renderer_mtl.mm 67cdf9ba2e Fixed Metal build. %!s(int64=8) %!d(string=hai) anos
renderer_noop.cpp 3aec2b89bf Added bgfx::setName to set resource debug name. %!s(int64=8) %!d(string=hai) anos
renderer_vk.cpp 85322904a9 Moved internal view state into single struct. %!s(int64=8) %!d(string=hai) anos
renderer_vk.h b99ebb9535 Cleanup. %!s(int64=9) %!d(string=hai) anos
shader.cpp 236ef4b875 Fixed shader binary truncation. Issue #1170. %!s(int64=8) %!d(string=hai) anos
shader.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
shader_dx9bc.cpp d6cdf71273 GCC7 fallthrough. %!s(int64=8) %!d(string=hai) anos
shader_dx9bc.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
shader_dxbc.cpp d6cdf71273 GCC7 fallthrough. %!s(int64=8) %!d(string=hai) anos
shader_dxbc.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
shader_spirv.cpp 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
shader_spirv.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
topology.cpp 3e212b519f Moving code around and renaming files. %!s(int64=8) %!d(string=hai) anos
topology.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
varying.def.sc 8e0e21f40d Normalized line endings. %!s(int64=13) %!d(string=hai) anos
vertexdecl.cpp b5af383cf8 Cleanup. %!s(int64=8) %!d(string=hai) anos
vertexdecl.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
vs_clear.bin.h 236ef4b875 Fixed shader binary truncation. Issue #1170. %!s(int64=8) %!d(string=hai) anos
vs_clear.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
vs_debugfont.bin.h 236ef4b875 Fixed shader binary truncation. Issue #1170. %!s(int64=8) %!d(string=hai) anos
vs_debugfont.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos