helloworld.c 2.2 KB

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  1. /*
  2. * Copyright 2011-2016 Branimir Karadzic. All rights reserved.
  3. * License: http://www.opensource.org/licenses/BSD-2-Clause
  4. */
  5. #include <bgfx/c99/bgfx.h>
  6. #include "../00-helloworld/logo.h"
  7. extern bool entry_process_events(uint32_t* _width, uint32_t* _height, uint32_t* _debug, uint32_t* _reset);
  8. uint16_t uint16_max(uint16_t _a, uint16_t _b)
  9. {
  10. return _a < _b ? _b : _a;
  11. }
  12. int32_t _main_(int32_t _argc, char** _argv)
  13. {
  14. uint32_t width = 1280;
  15. uint32_t height = 720;
  16. uint32_t debug = BGFX_DEBUG_TEXT;
  17. uint32_t reset = BGFX_RESET_VSYNC;
  18. (void)_argc;
  19. (void)_argv;
  20. bgfx_init_t init;
  21. bgfx_init_ctor(&init);
  22. bgfx_init(&init);
  23. bgfx_reset(width, height, reset, init.resolution.format);
  24. // Enable debug text.
  25. bgfx_set_debug(debug);
  26. bgfx_set_view_clear(0
  27. , BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
  28. , 0x303030ff
  29. , 1.0f
  30. , 0
  31. );
  32. while (!entry_process_events(&width, &height, &debug, &reset) )
  33. {
  34. // Set view 0 default viewport.
  35. bgfx_set_view_rect(0, 0, 0, (uint16_t)width, (uint16_t)height);
  36. // This dummy draw call is here to make sure that view 0 is cleared
  37. // if no other draw calls are submitted to view 0.
  38. bgfx_encoder_t* encoder = bgfx_encoder_begin(true);
  39. bgfx_encoder_touch(encoder, 0);
  40. bgfx_encoder_end(encoder);
  41. // Use debug font to print information about this example.
  42. bgfx_dbg_text_clear(0, false);
  43. bgfx_dbg_text_image(
  44. uint16_max( (uint16_t)width /2/8, 20)-20
  45. , uint16_max( (uint16_t)height/2/16, 6)-6
  46. , 40
  47. , 12
  48. , s_logo
  49. , 160
  50. );
  51. bgfx_dbg_text_printf(0, 1, 0x0f, "Color can be changed with ANSI \x1b[9;me\x1b[10;ms\x1b[11;mc\x1b[12;ma\x1b[13;mp\x1b[14;me\x1b[0m code too.");
  52. bgfx_dbg_text_printf(80, 1, 0x0f, "\x1b[;0m \x1b[;1m \x1b[; 2m \x1b[; 3m \x1b[; 4m \x1b[; 5m \x1b[; 6m \x1b[; 7m \x1b[0m");
  53. bgfx_dbg_text_printf(80, 2, 0x0f, "\x1b[;8m \x1b[;9m \x1b[;10m \x1b[;11m \x1b[;12m \x1b[;13m \x1b[;14m \x1b[;15m \x1b[0m");
  54. bgfx_dbg_text_printf(0, 3, 0x1f, "bgfx/examples/25-c99");
  55. bgfx_dbg_text_printf(0, 4, 0x3f, "Description: Initialization and debug text with C99 API.");
  56. // Advance to next frame. Rendering thread will be kicked to
  57. // process submitted rendering primitives.
  58. bgfx_frame(false);
  59. }
  60. // Shutdown bgfx.
  61. bgfx_shutdown();
  62. return 0;
  63. }