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- /*
- * Copyright 2013 Jeremie Roy. All rights reserved.
- * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
- */
- #include "common.h"
- #include "bgfx_utils.h"
- #include <bgfx/bgfx.h>
- #include <bx/timer.h>
- #include <bx/math.h>
- #include "font/font_manager.h"
- #include "font/text_metrics.h"
- #include "font/text_buffer_manager.h"
- #include "imgui/imgui.h"
- namespace
- {
- TrueTypeHandle loadTtf(FontManager* _fm, const char* _filePath)
- {
- uint32_t size;
- void* data = load(_filePath, &size);
- if (NULL != data)
- {
- TrueTypeHandle handle = _fm->createTtf( (uint8_t*)data, size);
- bx::free(entry::getAllocator(), data);
- return handle;
- }
- TrueTypeHandle invalid = BGFX_INVALID_HANDLE;
- return invalid;
- }
- class ExampleFontSDF : public entry::AppI
- {
- public:
- ExampleFontSDF(const char* _name, const char* _description, const char* _url)
- : entry::AppI(_name, _description, _url)
- {
- }
- void init(int32_t _argc, const char* const* _argv, uint32_t _width, uint32_t _height) override
- {
- Args args(_argc, _argv);
- m_width = _width;
- m_height = _height;
- m_debug = BGFX_DEBUG_NONE;
- m_reset = BGFX_RESET_VSYNC;
- bgfx::Init init;
- init.type = args.m_type;
- init.vendorId = args.m_pciId;
- init.platformData.nwh = entry::getNativeWindowHandle(entry::kDefaultWindowHandle);
- init.platformData.ndt = entry::getNativeDisplayHandle();
- init.platformData.type = entry::getNativeWindowHandleType(entry::kDefaultWindowHandle);
- init.resolution.width = m_width;
- init.resolution.height = m_height;
- init.resolution.reset = m_reset;
- bgfx::init(init);
- // Enable debug text.
- bgfx::setDebug(m_debug);
- // Set view 0 clear state.
- bgfx::setViewClear(0
- , BGFX_CLEAR_COLOR | BGFX_CLEAR_DEPTH
- , 0x303030ff
- , 1.0f
- , 0
- );
- // Initialize Imgui
- // This initializes the same allocator used by stb_truetype, so must do that before creating the font manager
- imguiCreate();
- uint32_t size;
- m_txtFile = load("text/sherlock_holmes_a_scandal_in_bohemia_arthur_conan_doyle.txt", &size);
- m_bigText = bx::StringView( (const char*)m_txtFile, size);
- // Set up some defaults.
- m_outlineColor = ImVec4(1.0f, 0.0f, 0.0f, 1.0f);
- m_outlineWidth = 1.0f;
- m_dropShadowColor = ImVec4(0.0f, 0.0f, 0.0f, 0.35f);
- m_dropShadowOffsetX = 1.0f;
- m_dropShadowOffsetY = 1.0f;
- m_dropShadowSoftener = 2.0f;
- m_textScroll = 0.0f;
- m_textRotation = 0.0f;
- m_textScale = 1.0f;
- m_textSize = 14.0f;
- // Init the text rendering system.
- m_fontManager = NULL;
- m_textBufferManager = NULL;
- m_font = BGFX_INVALID_HANDLE;
- m_fontSdf = BGFX_INVALID_HANDLE;
- m_fontScaled = BGFX_INVALID_HANDLE;
- m_scrollableBuffer = BGFX_INVALID_HANDLE;
- initializeFont(FONT_TYPE_DISTANCE);
- m_lineCount = m_metrics.getLineCount(m_bigText);
- m_visibleLineCount = 20.0f;
- m_textBegin = 0;
- m_textEnd = 0;
- m_metrics.getSubText(m_bigText, 0, (uint32_t)m_visibleLineCount, m_textBegin, m_textEnd);
- initializeTextBuffer(FONT_TYPE_DISTANCE);
- applyTextBufferAttributes();
- m_textBufferManager->appendText(m_scrollableBuffer, m_fontScaled, m_textBegin, m_textEnd);
- }
- virtual int shutdown() override
- {
- imguiDestroy();
- unload(m_txtFile);
- m_fontManager->destroyTtf(m_font);
- // Destroy the fonts.
- m_fontManager->destroyFont(m_fontSdf);
- m_fontManager->destroyFont(m_fontScaled);
- m_textBufferManager->destroyTextBuffer(m_scrollableBuffer);
- delete m_textBufferManager;
- delete m_fontManager;
- // Shutdown bgfx.
- bgfx::shutdown();
- return 0;
- }
- bool update() override
- {
- if (!entry::processEvents(m_width, m_height, m_debug, m_reset, &m_mouseState) )
- {
- imguiBeginFrame(m_mouseState.m_mx
- , m_mouseState.m_my
- , (m_mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
- | (m_mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
- | (m_mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
- , m_mouseState.m_mz
- , uint16_t(m_width)
- , uint16_t(m_height)
- );
- showExampleDialog(this);
- ImGui::SetNextWindowPos(
- ImVec2(m_width - m_width / 5.0f - 10.0f, 10.0f)
- , ImGuiCond_FirstUseEver
- );
- ImGui::SetNextWindowSize(
- ImVec2(m_width / 5.0f, m_height / 2.0f)
- , ImGuiCond_FirstUseEver
- );
- ImGui::Begin("Settings"
- , NULL
- , 0
- );
- bool recomputeVisibleText = false;
- static int fontTypeIndex = 0;
- if (ImGui::Combo("SDF Font Type", &fontTypeIndex, "Standard\0Outline\0Outline_Image\0DropShadow\0DropShadow_Image\0Outline_DropShadow_Image\0\0"))
- {
- uint32_t fontTypeList[] =
- {
- FONT_TYPE_DISTANCE,
- FONT_TYPE_DISTANCE_OUTLINE,
- FONT_TYPE_DISTANCE_OUTLINE_IMAGE,
- FONT_TYPE_DISTANCE_DROP_SHADOW,
- FONT_TYPE_DISTANCE_DROP_SHADOW_IMAGE,
- FONT_TYPE_DISTANCE_OUTLINE_DROP_SHADOW_IMAGE
- };
- uint32_t fontType = fontTypeList[fontTypeIndex];
- initializeFont(fontType);
- initializeTextBuffer(fontType);
- recomputeVisibleText = true;
- }
- if (ImGui::SliderFloat("Font size", &m_textSize, 6.0f, 64.0f) )
- {
- m_fontManager->destroyFont(m_fontScaled);
- m_fontScaled = m_fontManager->createScaledFontToPixelSize(m_fontSdf, (uint32_t) m_textSize);
- m_metrics = TextLineMetrics(m_fontManager->getFontInfo(m_fontScaled) );
- recomputeVisibleText = true;
- }
- if (ImGui::ColorEdit3("Outline Color", (float*)&m_outlineColor))
- {
- recomputeVisibleText = true;
- }
- if (ImGui::SliderFloat("Outline Width", &m_outlineWidth, 0.5f, 5.0f))
- {
- recomputeVisibleText = true;
- }
- if (ImGui::ColorEdit4("Drop Shadow Color", (float*)&m_dropShadowColor))
- {
- recomputeVisibleText = true;
- }
- if (ImGui::SliderFloat("Drop Shadow Offset X", &m_dropShadowOffsetX, -5.0f, 5.0f))
- {
- recomputeVisibleText = true;
- }
- if (ImGui::SliderFloat("Drop Shadow Offset Y", &m_dropShadowOffsetY, -5.0f, 5.0f))
- {
- recomputeVisibleText = true;
- }
- if (ImGui::SliderFloat("Drop Shadow Softener", &m_dropShadowSoftener, 0.0f, 5.0f))
- {
- recomputeVisibleText = true;
- }
- recomputeVisibleText |= ImGui::SliderFloat("# of lines", &m_visibleLineCount, 1.0f, 177.0f);
- recomputeVisibleText |= ImGui::SliderFloat("Scroll", &m_textScroll, 0.0f, (m_lineCount-m_visibleLineCount));
- ImGui::SliderFloat("Rotate", &m_textRotation, 0.0f, bx::kPi*2.0f);
- recomputeVisibleText |= ImGui::SliderFloat("Scale", &m_textScale, 0.1f, 10.0f);
- if (recomputeVisibleText)
- {
- m_textBufferManager->clearTextBuffer(m_scrollableBuffer);
- applyTextBufferAttributes();
- m_metrics.getSubText(m_bigText,(uint32_t)m_textScroll, (uint32_t)(m_textScroll+m_visibleLineCount), m_textBegin, m_textEnd);
- m_textBufferManager->appendText(m_scrollableBuffer, m_fontScaled, m_textBegin, m_textEnd);
- }
- ImGui::End();
- imguiEndFrame();
- // Set view 0 default viewport.
- bgfx::setViewRect(0, 0, 0, uint16_t(m_width), uint16_t(m_height) );
- // This dummy draw call is here to make sure that view 0 is cleared
- // if no other draw calls are submitted to view 0.
- bgfx::touch(0);
- const bx::Vec3 at = { 0.0f, 0.0f, 0.0f };
- const bx::Vec3 eye = { 0.0f, 0.0f, -1.0f };
- float view[16];
- bx::mtxLookAt(view, eye, at);
- // Setup a top-left ortho matrix for screen space drawing.
- const bgfx::Caps* caps = bgfx::getCaps();
- {
- float ortho[16];
- bx::mtxOrtho(ortho, 0.0f, float(m_width), float(m_height), 0.0f, -1.0f, 1.0f, 0.0f, caps->homogeneousDepth);
- bgfx::setViewTransform(0, view, ortho);
- bgfx::setViewRect(0, 0, 0, uint16_t(m_width), uint16_t(m_height) );
- }
- //very crude approximation :(
- float textAreaWidth = 0.5f * 66.0f * m_fontManager->getFontInfo(m_fontScaled).maxAdvanceWidth;
- float textRotMat[16];
- float textCenterMat[16];
- float textScaleMat[16];
- float screenCenterMat[16];
- bx::mtxRotateZ(textRotMat, m_textRotation);
- bx::mtxTranslate(textCenterMat, -(textAreaWidth * 0.5f), (-m_visibleLineCount)*m_metrics.getLineHeight()*0.5f, 0);
- bx::mtxScale(textScaleMat, m_textScale, m_textScale, 1.0f);
- bx::mtxTranslate(screenCenterMat, ( (m_width) * 0.5f), ( (m_height) * 0.5f), 0);
- //first translate to text center, then scale, then rotate
- float tmpMat[16];
- bx::mtxMul(tmpMat, textCenterMat, textRotMat);
- float tmpMat2[16];
- bx::mtxMul(tmpMat2, tmpMat, textScaleMat);
- float tmpMat3[16];
- bx::mtxMul(tmpMat3, tmpMat2, screenCenterMat);
- // Set model matrix for rendering.
- bgfx::setTransform(tmpMat3);
- // Draw your text.
- m_textBufferManager->submitTextBuffer(m_scrollableBuffer, 0);
- // Advance to next frame. Rendering thread will be kicked to
- // process submitted rendering primitives.
- bgfx::frame();
- return true;
- }
- return false;
- }
- void initializeFont(uint32_t fontType)
- {
- if (m_font.idx != bgfx::kInvalidHandle)
- {
- m_fontManager->destroyTtf(m_font);
- }
- if (m_scrollableBuffer.idx != bgfx::kInvalidHandle)
- {
- m_textBufferManager->destroyTextBuffer(m_scrollableBuffer);
- }
- if (m_fontScaled.idx != bgfx::kInvalidHandle)
- {
- m_fontManager->destroyFont(m_fontScaled);
- }
- if (m_fontSdf.idx != bgfx::kInvalidHandle)
- {
- m_fontManager->destroyFont(m_fontSdf);
- }
- delete m_textBufferManager;
- delete m_fontManager;
- m_fontManager = new FontManager(512);
- m_textBufferManager = new TextBufferManager(m_fontManager);
- m_font = loadTtf(m_fontManager, "font/special_elite.ttf");
- m_fontSdf = m_fontManager->createFontByPixelSize(m_font, 0, 48, fontType, 6 + 2, 6 + 2);
- m_fontScaled = m_fontManager->createScaledFontToPixelSize(m_fontSdf, (uint32_t) m_textSize);
- if (fontType & FONT_TYPE_MASK_DISTANCE_IMAGE)
- {
- float extraScale = 2.0f;
- bimg::ImageContainer* glyphImage = imageLoad("font/glyph_space.png", bgfx::TextureFormat::Enum::BGRA8);
- m_fontManager->addGlyphBitmap(m_fontSdf, 32, (uint16_t)glyphImage->m_width, (uint16_t)glyphImage->m_height, (uint16_t)(glyphImage->m_width * 4), extraScale, (const uint8_t*)glyphImage->m_data, 0.0f, -3.0f);
- glyphImage = imageLoad("font/glyph_long.png", bgfx::TextureFormat::Enum::BGRA8);
- m_fontManager->addGlyphBitmap(m_fontSdf, 65, (uint16_t)glyphImage->m_width, (uint16_t)glyphImage->m_height, (uint16_t)(glyphImage->m_width * 4), extraScale, (const uint8_t*)glyphImage->m_data, 0.0f, -3.0f);
- }
- m_metrics = TextLineMetrics(m_fontManager->getFontInfo(m_fontScaled) );
- }
- void initializeTextBuffer(uint32_t fontType)
- {
- m_scrollableBuffer = m_textBufferManager->createTextBuffer(fontType, BufferType::Transient);
- }
- void applyTextBufferAttributes()
- {
- m_textBufferManager->setTextColor(m_scrollableBuffer, 0xFFFFFFFF);
- m_textBufferManager->setOutlineColor(m_scrollableBuffer, ((uint32_t)(m_outlineColor.x * 255) << 24) | ((uint32_t)(m_outlineColor.y * 255) << 16) | ((uint32_t)(m_outlineColor.z * 255) << 8) | ((uint32_t)(m_outlineColor.w * 255)));
- m_textBufferManager->setOutlineWidth(m_scrollableBuffer, m_outlineWidth);
- m_textBufferManager->setDropShadowColor(m_scrollableBuffer, ((uint32_t)(m_dropShadowColor.x * 255) << 24) | ((uint32_t)(m_dropShadowColor.y * 255) << 16) | ((uint32_t)(m_dropShadowColor.z * 255) << 8) | ((uint32_t)(m_dropShadowColor.w * 255)));
- m_textBufferManager->setDropShadowOffset(m_scrollableBuffer, m_dropShadowOffsetX, m_dropShadowOffsetY);
- m_textBufferManager->setDropShadowSoftener(m_scrollableBuffer, m_dropShadowSoftener);
- }
- entry::MouseState m_mouseState;
- uint32_t m_width;
- uint32_t m_height;
- uint32_t m_debug;
- uint32_t m_reset;
- void* m_txtFile;
- bx::StringView m_bigText;
- // Init the text rendering system.
- FontManager* m_fontManager;
- TextBufferManager* m_textBufferManager;
- TrueTypeHandle m_font;
- FontHandle m_fontSdf;
- FontHandle m_fontScaled;
- TextBufferHandle m_scrollableBuffer;
- TextLineMetrics m_metrics = TextLineMetrics(FontInfo());
- uint32_t m_lineCount;
- float m_visibleLineCount;
- const char* m_textBegin;
- const char* m_textEnd;
- ImVec4 m_outlineColor;
- float m_outlineWidth;
- ImVec4 m_dropShadowColor;
- float m_dropShadowOffsetX;
- float m_dropShadowOffsetY;
- float m_dropShadowSoftener;
- float m_textScroll;
- float m_textRotation;
- float m_textScale;
- float m_textSize;
- };
- } // namespace
- ENTRY_IMPLEMENT_MAIN(
- ExampleFontSDF
- , "11-fontsdf"
- , "Use a single distance field font to render text of various size."
- , "https://bkaradzic.github.io/bgfx/examples.html#fontsdf"
- );
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