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- /*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
- * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
- */
- #include "common.h"
- #include "bgfx_utils.h"
- #include <entry/cmd.h>
- #include <entry/input.h>
- #include <debugdraw/debugdraw.h>
- #include "camera.h"
- #include "imgui/imgui.h"
- #include <bx/uint32_t.h>
- namespace
- {
- void imageCheckerboard(void* _dst, uint32_t _width, uint32_t _height, uint32_t _step, uint32_t _0, uint32_t _1)
- {
- uint32_t* dst = (uint32_t*)_dst;
- for (uint32_t yy = 0; yy < _height; ++yy)
- {
- for (uint32_t xx = 0; xx < _width; ++xx)
- {
- uint32_t abgr = ( (xx/_step)&1) ^ ( (yy/_step)&1) ? _1 : _0;
- *dst++ = abgr;
- }
- }
- }
- class ExampleDebugDraw : public entry::AppI
- {
- public:
- ExampleDebugDraw(const char* _name, const char* _description)
- : entry::AppI(_name, _description)
- {
- }
- void init(int32_t _argc, const char* const* _argv, uint32_t _width, uint32_t _height) override
- {
- Args args(_argc, _argv);
- m_width = _width;
- m_height = _height;
- m_debug = BGFX_DEBUG_NONE;
- m_reset = BGFX_RESET_VSYNC | BGFX_RESET_MSAA_X16;
- bgfx::init(args.m_type, args.m_pciId);
- bgfx::reset(m_width, m_height, m_reset);
- // Enable m_debug text.
- bgfx::setDebug(m_debug);
- // Set view 0 clear state.
- bgfx::setViewClear(0
- , BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
- , 0x303030ff
- , 1.0f
- , 0
- );
- m_timeOffset = bx::getHPCounter();
- cameraCreate();
- const float initialPos[3] = { 0.0f, 2.0f, -12.0f };
- cameraSetPosition(initialPos);
- cameraSetVerticalAngle(0.0f);
- ddInit();
- uint8_t data[32*32*4];
- imageCheckerboard(data, 32, 32, 4, 0xff808080, 0xffc0c0c0);
- m_sprite = ddCreateSprite(32, 32, data);
- imguiCreate();
- }
- virtual int shutdown() override
- {
- imguiDestroy();
- ddDestroy(m_sprite);
- ddShutdown();
- cameraDestroy();
- // Shutdown bgfx.
- bgfx::shutdown();
- return 0;
- }
- template<typename Ty>
- bool intersect(const Ray& _ray, const Ty& _shape)
- {
- Hit hit;
- if (::intersect(_ray, _shape, &hit) )
- {
- ddPush();
- ddSetWireframe(false);
- ddSetColor(0xff0000ff);
- float tmp[3];
- bx::vec3Mul(tmp, hit.m_normal, 0.7f);
- float end[3];
- bx::vec3Add(end, hit.m_pos, tmp);
- ddDrawCone(hit.m_pos, end, 0.1f);
- ddPop();
- return true;
- }
- return false;
- }
- bool update() override
- {
- if (!entry::processEvents(m_width, m_height, m_debug, m_reset, &m_mouseState) )
- {
- imguiBeginFrame(
- m_mouseState.m_mx
- , m_mouseState.m_my
- , (m_mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
- | (m_mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
- | (m_mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
- , m_mouseState.m_mz
- , uint16_t(m_width)
- , uint16_t(m_height)
- );
- showExampleDialog(this);
- imguiEndFrame();
- int64_t now = bx::getHPCounter() - m_timeOffset;
- static int64_t last = now;
- const int64_t frameTime = now - last;
- last = now;
- const double freq = double(bx::getHPFrequency() );
- const float deltaTime = float(frameTime/freq);
- // Update camera.
- cameraUpdate(deltaTime, m_mouseState);
- float view[16];
- cameraGetViewMtx(view);
- float proj[16];
- // Set view and projection matrix for view 0.
- const bgfx::HMD* hmd = bgfx::getHMD();
- if (NULL != hmd && 0 != (hmd->flags & BGFX_HMD_RENDERING) )
- {
- float eye[3];
- cameraGetPosition(eye);
- bx::mtxQuatTranslationHMD(view, hmd->eye[0].rotation, eye);
- bgfx::setViewTransform(0, view, hmd->eye[0].projection, BGFX_VIEW_STEREO, hmd->eye[1].projection);
- bgfx::setViewRect(0, 0, 0, hmd->width, hmd->height);
- }
- else
- {
- bx::mtxProj(proj, 60.0f, float(m_width)/float(m_height), 0.1f, 100.0f, bgfx::getCaps()->homogeneousDepth);
- bgfx::setViewTransform(0, view, proj);
- bgfx::setViewRect(0, 0, 0, uint16_t(m_width), uint16_t(m_height) );
- }
- float mtxVp[16];
- bx::mtxMul(mtxVp, view, proj);
- float mtxInvVp[16];
- bx::mtxInverse(mtxInvVp, mtxVp);
- float zero[3] = {};
- float eye[] = { 5.0f, 10.0f, 5.0f };
- bx::mtxLookAt(view, eye, zero);
- bx::mtxProj(proj, 45.0f, float(m_width)/float(m_height), 1.0f, 15.0f, bgfx::getCaps()->homogeneousDepth);
- bx::mtxMul(mtxVp, view, proj);
- Ray ray = makeRay(
- (float(m_mouseState.m_mx)/float(m_width) * 2.0f - 1.0f)
- , -(float(m_mouseState.m_my)/float(m_height) * 2.0f - 1.0f)
- , mtxInvVp
- );
- const uint32_t selected = 0xff80ffff;
- ddBegin(0);
- ddDrawAxis(0.0f, 0.0f, 0.0f);
- ddPush();
- Aabb aabb =
- {
- { 5.0f, 1.0f, 1.0f },
- { 10.0f, 5.0f, 5.0f },
- };
- ddSetWireframe(true);
- ddSetColor(intersect(ray, aabb) ? selected : 0xff00ff00);
- ddDraw(aabb);
- ddPop();
- float time = float(now/freq);
- Obb obb;
- bx::mtxRotateX(obb.m_mtx, time);
- ddSetWireframe(true);
- ddSetColor(intersect(ray, obb) ? selected : 0xffffffff);
- ddDraw(obb);
- bx::mtxSRT(obb.m_mtx, 1.0f, 1.0f, 1.0f, time*0.23f, time, 0.0f, 3.0f, 0.0f, 0.0f);
- ddPush();
- toAabb(aabb, obb);
- ddSetWireframe(true);
- ddSetColor(0xff0000ff);
- ddDraw(aabb);
- ddPop();
- ddSetWireframe(false);
- ddSetColor(intersect(ray, obb) ? selected : 0xffffffff);
- ddDraw(obb);
- ddSetColor(0xffffffff);
- ddSetTranslate(0.0f, -2.0f, 0.0f);
- ddDrawGrid(Axis::Y, zero, 20, 1.0f);
- ddSetTransform(NULL);
- ddDrawFrustum(mtxVp);
- ddPush();
- Sphere sphere = { { 0.0f, 5.0f, 0.0f }, 1.0f };
- ddSetColor(intersect(ray, sphere) ? selected : 0xfff0c0ff);
- ddSetWireframe(true);
- ddSetLod(3);
- ddDraw(sphere);
- ddSetWireframe(false);
- sphere.m_center[0] = -2.0f;
- ddSetColor(intersect(ray, sphere) ? selected : 0xc0ffc0ff);
- ddSetLod(2);
- ddDraw(sphere);
- sphere.m_center[0] = -4.0f;
- ddSetColor(intersect(ray, sphere) ? selected : 0xa0f0ffff);
- ddSetLod(1);
- ddDraw(sphere);
- sphere.m_center[0] = -6.0f;
- ddSetColor(intersect(ray, sphere) ? selected : 0xffc0ff00);
- ddSetLod(0);
- ddDraw(sphere);
- ddPop();
- ddSetColor(0xffffffff);
- ddPush();
- {
- float normal[3] = { 0.0f, 0.0f, 1.0f };
- float center[3] = { -8.0f, 0.0f, 0.0f };
- ddPush();
- ddSetStipple(true, 1.0f, time*0.1f);
- ddSetColor(0xff0000ff);
- ddDrawCircle(normal, center, 1.0f, 0.5f + bx::fsin(time*10.0f) );
- ddPop();
- ddSetSpin(time);
- ddDrawQuad(m_sprite, normal, center, 2.0f);
- }
- ddPop();
- ddPush();
- ddSetStipple(true, 1.0f, -time*0.1f);
- ddDrawCircle(Axis::Z, -8.0f, 0.0f, 0.0f, 1.25f, 2.0f);
- ddPop();
- ddPush();
- ddSetLod(UINT8_MAX);
- ddPush();
- ddSetSpin(time*0.3f);
- {
- Cone cone =
- {
- { -11.0f, 4.0f, 0.0f },
- { -13.0f, 6.0f, 1.0f },
- 1.0f
- };
- Cylinder cylinder =
- {
- { -9.0f, 2.0f, -1.0f },
- { -11.0f, 4.0f, 0.0f },
- 0.5f
- };
- ddSetColor(false
- || intersect(ray, cone)
- || intersect(ray, cylinder)
- ? selected
- : 0xffffffff
- );
- ddDraw(cone);
- ddDraw(cylinder);
- }
- ddPop();
- {
- ddSetLod(0);
- Capsule capsule =
- {
- { 0.0f, 7.0f, 0.0f },
- { -6.0f, 7.0f, 0.0f },
- 0.5f
- };
- ddSetColor(intersect(ray, capsule) ? selected : 0xffffffff);
- ddDraw(capsule);
- }
- ddPop();
- ddPush();
- float mtx[16];
- bx::mtxSRT(mtx
- , 1.0f, 1.0f, 1.0f
- , 0.0f, time, time*0.53f
- , -10.0f, 1.0f, 10.0f
- );
- Cylinder cylinder =
- {
- { -10.0f, 1.0f, 10.0f },
- { 0.0f, 0.0f, 0.0f },
- 1.0f
- };
- float up[3] = { 0.0f, 4.0f, 0.0f };
- bx::vec3MulMtx(cylinder.m_end, up, mtx);
- ddSetColor(intersect(ray, cylinder) ? selected : 0xffffffff);
- ddDraw(cylinder);
- ddPush();
- toAabb(aabb, cylinder);
- ddSetWireframe(true);
- ddSetColor(0xff0000ff);
- ddDraw(aabb);
- ddPop();
- ddPop();
- ddDrawOrb(-11.0f, 0.0f, 0.0f, 1.0f);
- ddEnd();
- // Advance to next frame. Rendering thread will be kicked to
- // process submitted rendering primitives.
- bgfx::frame();
- return true;
- }
- return false;
- }
- entry::MouseState m_mouseState;
- SpriteHandle m_sprite;
- int64_t m_timeOffset;
- uint32_t m_width;
- uint32_t m_height;
- uint32_t m_debug;
- uint32_t m_reset;
- };
- } // namespace
- ENTRY_IMPLEMENT_MAIN(ExampleDebugDraw, "29-debugdraw", "Debug draw.");
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