entry_windows.cpp 26 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053
  1. /*
  2. * Copyright 2011-2014 Branimir Karadzic. All rights reserved.
  3. * License: http://www.opensource.org/licenses/BSD-2-Clause
  4. */
  5. #include "entry_p.h"
  6. #if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_WINDOWS
  7. #include <bgfxplatform.h>
  8. #include <bx/uint32_t.h>
  9. #include <bx/thread.h>
  10. #include <bx/mutex.h>
  11. #include <bx/handlealloc.h>
  12. #include <tinystl/allocator.h>
  13. #include <tinystl/string.h>
  14. #include <windowsx.h>
  15. #include <xinput.h>
  16. namespace entry
  17. {
  18. typedef DWORD (WINAPI* PFN_XINPUT_GET_STATE)(DWORD dwUserIndex, XINPUT_STATE* pState);
  19. typedef void (WINAPI* PFN_XINPUT_ENABLE)(BOOL enable); // 1.4+
  20. PFN_XINPUT_GET_STATE XInputGetState;
  21. PFN_XINPUT_ENABLE XInputEnable;
  22. struct XInputRemap
  23. {
  24. uint16_t m_bit;
  25. Key::Enum m_key;
  26. };
  27. static XInputRemap s_xinputRemap[] =
  28. {
  29. { XINPUT_GAMEPAD_DPAD_UP, Key::GamepadUp },
  30. { XINPUT_GAMEPAD_DPAD_DOWN, Key::GamepadDown },
  31. { XINPUT_GAMEPAD_DPAD_LEFT, Key::GamepadLeft },
  32. { XINPUT_GAMEPAD_DPAD_RIGHT, Key::GamepadRight },
  33. { XINPUT_GAMEPAD_START, Key::GamepadStart },
  34. { XINPUT_GAMEPAD_BACK, Key::GamepadBack },
  35. { XINPUT_GAMEPAD_LEFT_THUMB, Key::GamepadThumbL },
  36. { XINPUT_GAMEPAD_RIGHT_THUMB, Key::GamepadThumbR },
  37. { XINPUT_GAMEPAD_LEFT_SHOULDER, Key::GamepadShoulderL },
  38. { XINPUT_GAMEPAD_RIGHT_SHOULDER, Key::GamepadShoulderR },
  39. { XINPUT_GAMEPAD_A, Key::GamepadA },
  40. { XINPUT_GAMEPAD_B, Key::GamepadB },
  41. { XINPUT_GAMEPAD_X, Key::GamepadX },
  42. { XINPUT_GAMEPAD_Y, Key::GamepadY },
  43. };
  44. struct XInput
  45. {
  46. XInput()
  47. : m_xinputdll(NULL)
  48. {
  49. memset(m_connected, 0, sizeof(m_connected) );
  50. memset(m_state, 0, sizeof(m_state) );
  51. m_deadzone[GamepadAxis::LeftX ] =
  52. m_deadzone[GamepadAxis::LeftY ] = XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE;
  53. m_deadzone[GamepadAxis::RightX] =
  54. m_deadzone[GamepadAxis::RightY] = XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE;
  55. m_deadzone[GamepadAxis::LeftZ ] =
  56. m_deadzone[GamepadAxis::RightZ] = XINPUT_GAMEPAD_TRIGGER_THRESHOLD;
  57. memset(m_flip, 1, sizeof(m_flip) );
  58. m_flip[GamepadAxis::LeftY ] =
  59. m_flip[GamepadAxis::RightY] = -1;
  60. }
  61. void init()
  62. {
  63. m_xinputdll = bx::dlopen(XINPUT_DLL_A);
  64. if (NULL != m_xinputdll)
  65. {
  66. XInputGetState = (PFN_XINPUT_GET_STATE)bx::dlsym(m_xinputdll, "XInputGetState");
  67. // XInputEnable = (PFN_XINPUT_ENABLE )bx::dlsym(m_xinputdll, "XInputEnable" );
  68. }
  69. }
  70. void shutdown()
  71. {
  72. bx::dlclose(m_xinputdll);
  73. }
  74. bool filter(GamepadAxis::Enum _axis, int32_t _old, int32_t* _value)
  75. {
  76. const int32_t deadzone = m_deadzone[_axis];
  77. int32_t value = *_value;
  78. value = value > deadzone || value < -deadzone ? value : 0;
  79. *_value = value * m_flip[_axis];
  80. return _old != value;
  81. }
  82. void update(EventQueue& _eventQueue)
  83. {
  84. WindowHandle defaultWindow = { 0 };
  85. GamepadHandle handle = { 0 };
  86. for (uint32_t ii = 0; ii < BX_COUNTOF(m_state); ++ii)
  87. {
  88. XINPUT_STATE state;
  89. DWORD result = XInputGetState(ii, &state);
  90. bool connected = ERROR_SUCCESS == result;
  91. if (connected != m_connected[ii])
  92. {
  93. _eventQueue.postGamepadEvent(defaultWindow, handle, connected);
  94. }
  95. m_connected[ii] = connected;
  96. if (connected
  97. && m_state[ii].dwPacketNumber != state.dwPacketNumber)
  98. {
  99. XINPUT_GAMEPAD& gamepad = m_state[ii].Gamepad;
  100. const uint16_t changed = gamepad.wButtons ^ state.Gamepad.wButtons;
  101. const uint16_t current = gamepad.wButtons;
  102. if (0 != changed)
  103. {
  104. for (uint32_t jj = 0; jj < BX_COUNTOF(s_xinputRemap); ++jj)
  105. {
  106. uint16_t bit = s_xinputRemap[jj].m_bit;
  107. if (bit & changed)
  108. {
  109. _eventQueue.postKeyEvent(defaultWindow, s_xinputRemap[jj].m_key, 0, 0 == (current & bit) );
  110. }
  111. }
  112. gamepad.wButtons = state.Gamepad.wButtons;
  113. }
  114. if (gamepad.bLeftTrigger != state.Gamepad.bLeftTrigger)
  115. {
  116. int32_t value = state.Gamepad.bLeftTrigger;
  117. if (filter(GamepadAxis::LeftZ, gamepad.bLeftTrigger, &value) )
  118. {
  119. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::LeftZ, value);
  120. }
  121. gamepad.bLeftTrigger = state.Gamepad.bLeftTrigger;
  122. }
  123. if (gamepad.bRightTrigger != state.Gamepad.bRightTrigger)
  124. {
  125. int32_t value = state.Gamepad.bRightTrigger;
  126. if (filter(GamepadAxis::RightZ, gamepad.bRightTrigger, &value) )
  127. {
  128. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::RightZ, value);
  129. }
  130. gamepad.bRightTrigger = state.Gamepad.bRightTrigger;
  131. }
  132. if (gamepad.sThumbLX != state.Gamepad.sThumbLX)
  133. {
  134. int32_t value = state.Gamepad.sThumbLX;
  135. if (filter(GamepadAxis::LeftX, gamepad.sThumbLX, &value) )
  136. {
  137. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::LeftX, value);
  138. }
  139. gamepad.sThumbLX = state.Gamepad.sThumbLX;
  140. }
  141. if (gamepad.sThumbLY != state.Gamepad.sThumbLY)
  142. {
  143. int32_t value = state.Gamepad.sThumbLY;
  144. if (filter(GamepadAxis::LeftY, gamepad.sThumbLY, &value) )
  145. {
  146. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::LeftY, value);
  147. }
  148. gamepad.sThumbLY = state.Gamepad.sThumbLY;
  149. }
  150. if (gamepad.sThumbRX != state.Gamepad.sThumbRX)
  151. {
  152. int32_t value = state.Gamepad.sThumbRX;
  153. if (filter(GamepadAxis::RightX, gamepad.sThumbRX, &value) )
  154. {
  155. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::RightX, value);
  156. }
  157. gamepad.sThumbRX = state.Gamepad.sThumbRX;
  158. }
  159. if (gamepad.sThumbRY != state.Gamepad.sThumbRY)
  160. {
  161. int32_t value = state.Gamepad.sThumbRY;
  162. if (filter(GamepadAxis::RightY, gamepad.sThumbRY, &value) )
  163. {
  164. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::RightY, value);
  165. }
  166. gamepad.sThumbRY = state.Gamepad.sThumbRY;
  167. }
  168. }
  169. }
  170. }
  171. void* m_xinputdll;
  172. int32_t m_deadzone[GamepadAxis::Count];
  173. int8_t m_flip[GamepadAxis::Count];
  174. XINPUT_STATE m_state[ENTRY_CONFIG_MAX_GAMEPADS];
  175. bool m_connected[ENTRY_CONFIG_MAX_GAMEPADS];
  176. };
  177. XInput s_xinput;
  178. enum
  179. {
  180. WM_USER_WINDOW_CREATE = WM_USER,
  181. WM_USER_WINDOW_DESTROY,
  182. WM_USER_WINDOW_SET_TITLE,
  183. WM_USER_WINDOW_SET_POS,
  184. WM_USER_WINDOW_SET_SIZE,
  185. WM_USER_WINDOW_TOGGLE_FRAME,
  186. WM_USER_WINDOW_MOUSE_LOCK,
  187. };
  188. struct TranslateKeyModifiers
  189. {
  190. int m_vk;
  191. Modifier::Enum m_modifier;
  192. };
  193. static const TranslateKeyModifiers s_translateKeyModifiers[8] =
  194. {
  195. { VK_LMENU, Modifier::LeftAlt },
  196. { VK_RMENU, Modifier::RightAlt },
  197. { VK_LCONTROL, Modifier::LeftCtrl },
  198. { VK_RCONTROL, Modifier::RightCtrl },
  199. { VK_LSHIFT, Modifier::LeftShift },
  200. { VK_RSHIFT, Modifier::RightShift },
  201. { VK_LWIN, Modifier::LeftMeta },
  202. { VK_RWIN, Modifier::RightMeta },
  203. };
  204. static uint8_t translateKeyModifiers()
  205. {
  206. uint8_t modifiers = 0;
  207. for (uint32_t ii = 0; ii < BX_COUNTOF(s_translateKeyModifiers); ++ii)
  208. {
  209. const TranslateKeyModifiers& tkm = s_translateKeyModifiers[ii];
  210. modifiers |= 0 > GetKeyState(tkm.m_vk) ? tkm.m_modifier : Modifier::None;
  211. }
  212. return modifiers;
  213. }
  214. static uint8_t s_translateKey[256];
  215. static Key::Enum translateKey(WPARAM _wparam)
  216. {
  217. return (Key::Enum)s_translateKey[_wparam&0xff];
  218. }
  219. struct MainThreadEntry
  220. {
  221. int m_argc;
  222. char** m_argv;
  223. static int32_t threadFunc(void* _userData);
  224. };
  225. struct Msg
  226. {
  227. Msg()
  228. : m_x(0)
  229. , m_y(0)
  230. , m_width(0)
  231. , m_height(0)
  232. , m_flags(0)
  233. {
  234. }
  235. int32_t m_x;
  236. int32_t m_y;
  237. uint32_t m_width;
  238. uint32_t m_height;
  239. uint32_t m_flags;
  240. tinystl::string m_title;
  241. };
  242. struct Context
  243. {
  244. Context()
  245. : m_mz(0)
  246. , m_frame(true)
  247. , m_mouseLock(NULL)
  248. , m_init(false)
  249. , m_exit(false)
  250. {
  251. memset(s_translateKey, 0, sizeof(s_translateKey) );
  252. s_translateKey[VK_ESCAPE] = Key::Esc;
  253. s_translateKey[VK_RETURN] = Key::Return;
  254. s_translateKey[VK_TAB] = Key::Tab;
  255. s_translateKey[VK_BACK] = Key::Backspace;
  256. s_translateKey[VK_SPACE] = Key::Space;
  257. s_translateKey[VK_UP] = Key::Up;
  258. s_translateKey[VK_DOWN] = Key::Down;
  259. s_translateKey[VK_LEFT] = Key::Left;
  260. s_translateKey[VK_RIGHT] = Key::Right;
  261. s_translateKey[VK_PRIOR] = Key::PageUp;
  262. s_translateKey[VK_NEXT] = Key::PageUp;
  263. s_translateKey[VK_HOME] = Key::Home;
  264. s_translateKey[VK_END] = Key::End;
  265. s_translateKey[VK_SNAPSHOT] = Key::Print;
  266. s_translateKey[VK_OEM_PLUS] = Key::Plus;
  267. s_translateKey[VK_OEM_MINUS] = Key::Minus;
  268. s_translateKey[VK_F1] = Key::F1;
  269. s_translateKey[VK_F2] = Key::F2;
  270. s_translateKey[VK_F3] = Key::F3;
  271. s_translateKey[VK_F4] = Key::F4;
  272. s_translateKey[VK_F5] = Key::F5;
  273. s_translateKey[VK_F6] = Key::F6;
  274. s_translateKey[VK_F7] = Key::F7;
  275. s_translateKey[VK_F8] = Key::F8;
  276. s_translateKey[VK_F9] = Key::F9;
  277. s_translateKey[VK_F10] = Key::F10;
  278. s_translateKey[VK_F11] = Key::F11;
  279. s_translateKey[VK_F12] = Key::F12;
  280. s_translateKey[VK_NUMPAD0] = Key::NumPad0;
  281. s_translateKey[VK_NUMPAD1] = Key::NumPad1;
  282. s_translateKey[VK_NUMPAD2] = Key::NumPad2;
  283. s_translateKey[VK_NUMPAD3] = Key::NumPad3;
  284. s_translateKey[VK_NUMPAD4] = Key::NumPad4;
  285. s_translateKey[VK_NUMPAD5] = Key::NumPad5;
  286. s_translateKey[VK_NUMPAD6] = Key::NumPad6;
  287. s_translateKey[VK_NUMPAD7] = Key::NumPad7;
  288. s_translateKey[VK_NUMPAD8] = Key::NumPad8;
  289. s_translateKey[VK_NUMPAD9] = Key::NumPad9;
  290. s_translateKey[uint8_t('0')] = Key::Key0;
  291. s_translateKey[uint8_t('1')] = Key::Key1;
  292. s_translateKey[uint8_t('2')] = Key::Key2;
  293. s_translateKey[uint8_t('3')] = Key::Key3;
  294. s_translateKey[uint8_t('4')] = Key::Key4;
  295. s_translateKey[uint8_t('5')] = Key::Key5;
  296. s_translateKey[uint8_t('6')] = Key::Key6;
  297. s_translateKey[uint8_t('7')] = Key::Key7;
  298. s_translateKey[uint8_t('8')] = Key::Key8;
  299. s_translateKey[uint8_t('9')] = Key::Key9;
  300. s_translateKey[uint8_t('A')] = Key::KeyA;
  301. s_translateKey[uint8_t('B')] = Key::KeyB;
  302. s_translateKey[uint8_t('C')] = Key::KeyC;
  303. s_translateKey[uint8_t('D')] = Key::KeyD;
  304. s_translateKey[uint8_t('E')] = Key::KeyE;
  305. s_translateKey[uint8_t('F')] = Key::KeyF;
  306. s_translateKey[uint8_t('G')] = Key::KeyG;
  307. s_translateKey[uint8_t('H')] = Key::KeyH;
  308. s_translateKey[uint8_t('I')] = Key::KeyI;
  309. s_translateKey[uint8_t('J')] = Key::KeyJ;
  310. s_translateKey[uint8_t('K')] = Key::KeyK;
  311. s_translateKey[uint8_t('L')] = Key::KeyL;
  312. s_translateKey[uint8_t('M')] = Key::KeyM;
  313. s_translateKey[uint8_t('N')] = Key::KeyN;
  314. s_translateKey[uint8_t('O')] = Key::KeyO;
  315. s_translateKey[uint8_t('P')] = Key::KeyP;
  316. s_translateKey[uint8_t('Q')] = Key::KeyQ;
  317. s_translateKey[uint8_t('R')] = Key::KeyR;
  318. s_translateKey[uint8_t('S')] = Key::KeyS;
  319. s_translateKey[uint8_t('T')] = Key::KeyT;
  320. s_translateKey[uint8_t('U')] = Key::KeyU;
  321. s_translateKey[uint8_t('V')] = Key::KeyV;
  322. s_translateKey[uint8_t('W')] = Key::KeyW;
  323. s_translateKey[uint8_t('X')] = Key::KeyX;
  324. s_translateKey[uint8_t('Y')] = Key::KeyY;
  325. s_translateKey[uint8_t('Z')] = Key::KeyZ;
  326. }
  327. int32_t run(int _argc, char** _argv)
  328. {
  329. SetDllDirectory(".");
  330. s_xinput.init();
  331. HINSTANCE instance = (HINSTANCE)GetModuleHandle(NULL);
  332. WNDCLASSEX wnd;
  333. memset(&wnd, 0, sizeof(wnd) );
  334. wnd.cbSize = sizeof(wnd);
  335. wnd.style = CS_HREDRAW | CS_VREDRAW;
  336. wnd.lpfnWndProc = wndProc;
  337. wnd.hInstance = instance;
  338. wnd.hIcon = LoadIcon(NULL, IDI_APPLICATION);
  339. wnd.hCursor = LoadCursor(NULL, IDC_ARROW);
  340. wnd.lpszClassName = "bgfx";
  341. wnd.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
  342. RegisterClassExA(&wnd);
  343. m_windowAlloc.alloc();
  344. m_hwnd[0] = CreateWindowA("bgfx"
  345. , "BGFX"
  346. , WS_OVERLAPPEDWINDOW|WS_VISIBLE
  347. , 0
  348. , 0
  349. , ENTRY_DEFAULT_WIDTH
  350. , ENTRY_DEFAULT_HEIGHT
  351. , NULL
  352. , NULL
  353. , instance
  354. , 0
  355. );
  356. m_flags[0] = 0
  357. | ENTRY_WINDOW_FLAG_ASPECT_RATIO
  358. | ENTRY_WINDOW_FLAG_FRAME
  359. ;
  360. bgfx::winSetHwnd(m_hwnd[0]);
  361. adjust(m_hwnd[0], ENTRY_DEFAULT_WIDTH, ENTRY_DEFAULT_HEIGHT, true);
  362. clear(m_hwnd[0]);
  363. m_width = ENTRY_DEFAULT_WIDTH;
  364. m_height = ENTRY_DEFAULT_HEIGHT;
  365. m_oldWidth = ENTRY_DEFAULT_WIDTH;
  366. m_oldHeight = ENTRY_DEFAULT_HEIGHT;
  367. MainThreadEntry mte;
  368. mte.m_argc = _argc;
  369. mte.m_argv = _argv;
  370. bx::Thread thread;
  371. thread.init(mte.threadFunc, &mte);
  372. m_init = true;
  373. m_eventQueue.postSizeEvent(findHandle(m_hwnd[0]), m_width, m_height);
  374. MSG msg;
  375. msg.message = WM_NULL;
  376. while (!m_exit)
  377. {
  378. s_xinput.update(m_eventQueue);
  379. WaitForInputIdle(GetCurrentProcess(), 16);
  380. while (0 != PeekMessage(&msg, NULL, 0U, 0U, PM_REMOVE) )
  381. {
  382. TranslateMessage(&msg);
  383. DispatchMessage(&msg);
  384. }
  385. }
  386. thread.shutdown();
  387. DestroyWindow(m_hwnd[0]);
  388. s_xinput.shutdown();
  389. return 0;
  390. }
  391. LRESULT process(HWND _hwnd, UINT _id, WPARAM _wparam, LPARAM _lparam)
  392. {
  393. if (m_init)
  394. {
  395. switch (_id)
  396. {
  397. case WM_USER_WINDOW_CREATE:
  398. {
  399. Msg* msg = (Msg*)_lparam;
  400. HWND hwnd = CreateWindowA("bgfx"
  401. , msg->m_title.c_str()
  402. , WS_OVERLAPPEDWINDOW|WS_VISIBLE
  403. , msg->m_x
  404. , msg->m_y
  405. , msg->m_width
  406. , msg->m_height
  407. , m_hwnd[0]
  408. , NULL
  409. , (HINSTANCE)GetModuleHandle(NULL)
  410. , 0
  411. );
  412. clear(hwnd);
  413. m_hwnd[_wparam] = hwnd;
  414. m_flags[_wparam] = msg->m_flags;
  415. WindowHandle handle = { (uint16_t)_wparam };
  416. m_eventQueue.postSizeEvent(handle, msg->m_width, msg->m_height);
  417. m_eventQueue.postWindowEvent(handle, hwnd);
  418. delete msg;
  419. }
  420. break;
  421. case WM_USER_WINDOW_DESTROY:
  422. {
  423. WindowHandle handle = { (uint16_t)_wparam };
  424. PostMessageA(m_hwnd[_wparam], WM_CLOSE, 0, 0);
  425. m_eventQueue.postWindowEvent(handle);
  426. DestroyWindow(m_hwnd[_wparam]);
  427. m_hwnd[_wparam] = 0;
  428. }
  429. break;
  430. case WM_USER_WINDOW_SET_TITLE:
  431. {
  432. Msg* msg = (Msg*)_lparam;
  433. SetWindowTextA(m_hwnd[_wparam], msg->m_title.c_str() );
  434. delete msg;
  435. }
  436. break;
  437. case WM_USER_WINDOW_SET_POS:
  438. {
  439. Msg* msg = (Msg*)_lparam;
  440. SetWindowPos(m_hwnd[_wparam], 0, msg->m_x, msg->m_y, 0, 0
  441. , SWP_NOACTIVATE
  442. | SWP_NOOWNERZORDER
  443. | SWP_NOSIZE
  444. );
  445. delete msg;
  446. }
  447. break;
  448. case WM_USER_WINDOW_SET_SIZE:
  449. {
  450. uint32_t width = GET_X_LPARAM(_lparam);
  451. uint32_t height = GET_Y_LPARAM(_lparam);
  452. adjust(m_hwnd[_wparam], width, height, true);
  453. }
  454. break;
  455. case WM_USER_WINDOW_TOGGLE_FRAME:
  456. {
  457. if (m_frame)
  458. {
  459. m_oldWidth = m_width;
  460. m_oldHeight = m_height;
  461. }
  462. adjust(m_hwnd[_wparam], m_oldWidth, m_oldHeight, !m_frame);
  463. }
  464. break;
  465. case WM_USER_WINDOW_MOUSE_LOCK:
  466. setMouseLock(m_hwnd[_wparam], !!_lparam);
  467. break;
  468. case WM_DESTROY:
  469. break;
  470. case WM_QUIT:
  471. case WM_CLOSE:
  472. if (_hwnd == m_hwnd[0])
  473. {
  474. m_exit = true;
  475. m_eventQueue.postExitEvent();
  476. }
  477. else
  478. {
  479. destroyWindow(findHandle(_hwnd) );
  480. }
  481. // Don't process message. Window will be destroyed later.
  482. return 0;
  483. case WM_SIZING:
  484. {
  485. WindowHandle handle = findHandle(_hwnd);
  486. if (isValid(handle)
  487. && ENTRY_WINDOW_FLAG_ASPECT_RATIO & m_flags[handle.idx])
  488. {
  489. RECT& rect = *(RECT*)_lparam;
  490. uint32_t width = rect.right - rect.left - m_frameWidth;
  491. uint32_t height = rect.bottom - rect.top - m_frameHeight;
  492. // Recalculate size according to aspect ratio
  493. switch (_wparam)
  494. {
  495. case WMSZ_LEFT:
  496. case WMSZ_RIGHT:
  497. {
  498. float aspectRatio = 1.0f/m_aspectRatio;
  499. width = bx::uint32_max(ENTRY_DEFAULT_WIDTH/4, width);
  500. height = uint32_t(float(width)*aspectRatio);
  501. }
  502. break;
  503. default:
  504. {
  505. float aspectRatio = m_aspectRatio;
  506. height = bx::uint32_max(ENTRY_DEFAULT_HEIGHT/4, height);
  507. width = uint32_t(float(height)*aspectRatio);
  508. }
  509. break;
  510. }
  511. // Recalculate position using different anchor points
  512. switch(_wparam)
  513. {
  514. case WMSZ_LEFT:
  515. case WMSZ_TOPLEFT:
  516. case WMSZ_BOTTOMLEFT:
  517. rect.left = rect.right - width - m_frameWidth;
  518. rect.bottom = rect.top + height + m_frameHeight;
  519. break;
  520. default:
  521. rect.right = rect.left + width + m_frameWidth;
  522. rect.bottom = rect.top + height + m_frameHeight;
  523. break;
  524. }
  525. m_eventQueue.postSizeEvent(findHandle(_hwnd), width, height);
  526. }
  527. }
  528. return 0;
  529. case WM_SIZE:
  530. {
  531. WindowHandle handle = findHandle(_hwnd);
  532. if (isValid(handle) )
  533. {
  534. uint32_t width = GET_X_LPARAM(_lparam);
  535. uint32_t height = GET_Y_LPARAM(_lparam);
  536. m_width = width;
  537. m_height = height;
  538. m_eventQueue.postSizeEvent(handle, m_width, m_height);
  539. }
  540. }
  541. break;
  542. case WM_SYSCOMMAND:
  543. switch (_wparam)
  544. {
  545. case SC_MINIMIZE:
  546. case SC_RESTORE:
  547. {
  548. HWND parent = GetWindow(_hwnd, GW_OWNER);
  549. if (NULL != parent)
  550. {
  551. PostMessage(parent, _id, _wparam, _lparam);
  552. }
  553. }
  554. }
  555. break;
  556. case WM_MOUSEMOVE:
  557. {
  558. int32_t mx = GET_X_LPARAM(_lparam);
  559. int32_t my = GET_Y_LPARAM(_lparam);
  560. if (_hwnd == m_mouseLock)
  561. {
  562. mx -= m_mx;
  563. my -= m_my;
  564. if (0 == mx
  565. && 0 == my)
  566. {
  567. break;
  568. }
  569. setMousePos(_hwnd, m_mx, m_my);
  570. }
  571. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz);
  572. }
  573. break;
  574. case WM_MOUSEWHEEL:
  575. {
  576. POINT pt = { GET_X_LPARAM(_lparam), GET_Y_LPARAM(_lparam) };
  577. ScreenToClient(_hwnd, &pt);
  578. int32_t mx = pt.x;
  579. int32_t my = pt.y;
  580. m_mz += GET_WHEEL_DELTA_WPARAM(_wparam);
  581. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz);
  582. }
  583. break;
  584. case WM_LBUTTONDOWN:
  585. case WM_LBUTTONUP:
  586. case WM_LBUTTONDBLCLK:
  587. {
  588. int32_t mx = GET_X_LPARAM(_lparam);
  589. int32_t my = GET_Y_LPARAM(_lparam);
  590. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz, MouseButton::Left, _id == WM_LBUTTONDOWN);
  591. }
  592. break;
  593. case WM_MBUTTONDOWN:
  594. case WM_MBUTTONUP:
  595. case WM_MBUTTONDBLCLK:
  596. {
  597. int32_t mx = GET_X_LPARAM(_lparam);
  598. int32_t my = GET_Y_LPARAM(_lparam);
  599. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz, MouseButton::Middle, _id == WM_MBUTTONDOWN);
  600. }
  601. break;
  602. case WM_RBUTTONUP:
  603. case WM_RBUTTONDOWN:
  604. case WM_RBUTTONDBLCLK:
  605. {
  606. int32_t mx = GET_X_LPARAM(_lparam);
  607. int32_t my = GET_Y_LPARAM(_lparam);
  608. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz, MouseButton::Right, _id == WM_RBUTTONDOWN);
  609. }
  610. break;
  611. case WM_KEYDOWN:
  612. case WM_SYSKEYDOWN:
  613. case WM_KEYUP:
  614. case WM_SYSKEYUP:
  615. {
  616. uint8_t modifiers = translateKeyModifiers();
  617. Key::Enum key = translateKey(_wparam);
  618. WindowHandle handle = findHandle(_hwnd);
  619. if (Key::Print == key
  620. && 0x3 == ( (uint32_t)(_lparam)>>30) )
  621. {
  622. // VK_SNAPSHOT doesn't generate keydown event. Fire on down event when previous
  623. // key state bit is set to 1 and transition state bit is set to 1.
  624. //
  625. // http://msdn.microsoft.com/en-us/library/windows/desktop/ms646280%28v=vs.85%29.aspx
  626. m_eventQueue.postKeyEvent(handle, key, modifiers, true);
  627. }
  628. m_eventQueue.postKeyEvent(handle, key, modifiers, _id == WM_KEYDOWN || _id == WM_SYSKEYDOWN);
  629. }
  630. break;
  631. case WM_CHAR:
  632. {
  633. uint8_t utf8[4] = {};
  634. uint8_t len = (uint8_t)WideCharToMultiByte(CP_UTF8
  635. , 0
  636. , (LPCWSTR)&_wparam
  637. , 1
  638. , (LPSTR)utf8
  639. , BX_COUNTOF(utf8)
  640. , NULL
  641. , NULL
  642. );
  643. if (0 != len)
  644. {
  645. WindowHandle handle = findHandle(_hwnd);
  646. m_eventQueue.postCharEvent(handle, len, utf8);
  647. }
  648. }
  649. break;
  650. default:
  651. break;
  652. }
  653. }
  654. return DefWindowProc(_hwnd, _id, _wparam, _lparam);
  655. }
  656. WindowHandle findHandle(HWND _hwnd)
  657. {
  658. bx::LwMutexScope scope(m_lock);
  659. for (uint32_t ii = 0, num = m_windowAlloc.getNumHandles(); ii < num; ++ii)
  660. {
  661. uint16_t idx = m_windowAlloc.getHandleAt(ii);
  662. if (_hwnd == m_hwnd[idx])
  663. {
  664. WindowHandle handle = { idx };
  665. return handle;
  666. }
  667. }
  668. WindowHandle invalid = { UINT16_MAX };
  669. return invalid;
  670. }
  671. void clear(HWND _hwnd)
  672. {
  673. RECT rect;
  674. GetWindowRect(_hwnd, &rect);
  675. HBRUSH brush = CreateSolidBrush(RGB(0, 0, 0) );
  676. HDC hdc = GetDC(_hwnd);
  677. SelectObject(hdc, brush);
  678. FillRect(hdc, &rect, brush);
  679. }
  680. void adjust(HWND _hwnd, uint32_t _width, uint32_t _height, bool _windowFrame)
  681. {
  682. m_width = _width;
  683. m_height = _height;
  684. m_aspectRatio = float(_width)/float(_height);
  685. ShowWindow(_hwnd, SW_SHOWNORMAL);
  686. RECT rect;
  687. RECT newrect = {0, 0, (LONG)_width, (LONG)_height};
  688. DWORD style = WS_POPUP|WS_SYSMENU;
  689. if (m_frame)
  690. {
  691. GetWindowRect(_hwnd, &m_rect);
  692. m_style = GetWindowLong(_hwnd, GWL_STYLE);
  693. }
  694. if (_windowFrame)
  695. {
  696. rect = m_rect;
  697. style = m_style;
  698. }
  699. else
  700. {
  701. #if defined(__MINGW32__)
  702. rect = m_rect;
  703. style = m_style;
  704. #else
  705. HMONITOR monitor = MonitorFromWindow(_hwnd, MONITOR_DEFAULTTONEAREST);
  706. MONITORINFO mi;
  707. mi.cbSize = sizeof(mi);
  708. GetMonitorInfo(monitor, &mi);
  709. newrect = mi.rcMonitor;
  710. rect = mi.rcMonitor;
  711. #endif // !defined(__MINGW__)
  712. }
  713. SetWindowLong(_hwnd, GWL_STYLE, style);
  714. uint32_t prewidth = newrect.right - newrect.left;
  715. uint32_t preheight = newrect.bottom - newrect.top;
  716. AdjustWindowRect(&newrect, style, FALSE);
  717. m_frameWidth = (newrect.right - newrect.left) - prewidth;
  718. m_frameHeight = (newrect.bottom - newrect.top) - preheight;
  719. UpdateWindow(_hwnd);
  720. if (rect.left == -32000
  721. || rect.top == -32000)
  722. {
  723. rect.left = 0;
  724. rect.top = 0;
  725. }
  726. int32_t left = rect.left;
  727. int32_t top = rect.top;
  728. int32_t width = (newrect.right-newrect.left);
  729. int32_t height = (newrect.bottom-newrect.top);
  730. if (!_windowFrame)
  731. {
  732. float aspectRatio = 1.0f/m_aspectRatio;
  733. width = bx::uint32_max(ENTRY_DEFAULT_WIDTH/4, width);
  734. height = uint32_t(float(width)*aspectRatio);
  735. left = newrect.left+(newrect.right-newrect.left-width)/2;
  736. top = newrect.top+(newrect.bottom-newrect.top-height)/2;
  737. }
  738. HWND parent = GetWindow(_hwnd, GW_OWNER);
  739. if (NULL != parent)
  740. {
  741. if (_windowFrame)
  742. {
  743. SetWindowPos(parent
  744. , HWND_TOP
  745. , -32000
  746. , -32000
  747. , 0
  748. , 0
  749. , SWP_SHOWWINDOW
  750. );
  751. }
  752. else
  753. {
  754. SetWindowPos(parent
  755. , HWND_TOP
  756. , newrect.left
  757. , newrect.top
  758. , newrect.right-newrect.left
  759. , newrect.bottom-newrect.top
  760. , SWP_SHOWWINDOW
  761. );
  762. }
  763. }
  764. SetWindowPos(_hwnd
  765. , HWND_TOP
  766. , left
  767. , top
  768. , width
  769. , height
  770. , SWP_SHOWWINDOW
  771. );
  772. ShowWindow(_hwnd, SW_RESTORE);
  773. m_frame = _windowFrame;
  774. }
  775. void setMousePos(HWND _hwnd, int32_t _mx, int32_t _my)
  776. {
  777. POINT pt = { _mx, _my };
  778. ClientToScreen(_hwnd, &pt);
  779. SetCursorPos(pt.x, pt.y);
  780. }
  781. void setMouseLock(HWND _hwnd, bool _lock)
  782. {
  783. if (_hwnd != m_mouseLock)
  784. {
  785. if (_lock)
  786. {
  787. m_mx = m_width/2;
  788. m_my = m_height/2;
  789. ShowCursor(false);
  790. setMousePos(_hwnd, m_mx, m_my);
  791. }
  792. else
  793. {
  794. setMousePos(_hwnd, m_mx, m_my);
  795. ShowCursor(true);
  796. }
  797. m_mouseLock = _hwnd;
  798. }
  799. }
  800. static LRESULT CALLBACK wndProc(HWND _hwnd, UINT _id, WPARAM _wparam, LPARAM _lparam);
  801. EventQueue m_eventQueue;
  802. bx::LwMutex m_lock;
  803. bx::HandleAllocT<ENTRY_CONFIG_MAX_WINDOWS> m_windowAlloc;
  804. HWND m_hwnd[ENTRY_CONFIG_MAX_WINDOWS];
  805. uint32_t m_flags[ENTRY_CONFIG_MAX_WINDOWS];
  806. RECT m_rect;
  807. DWORD m_style;
  808. uint32_t m_width;
  809. uint32_t m_height;
  810. uint32_t m_oldWidth;
  811. uint32_t m_oldHeight;
  812. uint32_t m_frameWidth;
  813. uint32_t m_frameHeight;
  814. float m_aspectRatio;
  815. int32_t m_mx;
  816. int32_t m_my;
  817. int32_t m_mz;
  818. bool m_frame;
  819. HWND m_mouseLock;
  820. bool m_init;
  821. bool m_exit;
  822. };
  823. static Context s_ctx;
  824. LRESULT CALLBACK Context::wndProc(HWND _hwnd, UINT _id, WPARAM _wparam, LPARAM _lparam)
  825. {
  826. return s_ctx.process(_hwnd, _id, _wparam, _lparam);
  827. }
  828. const Event* poll()
  829. {
  830. return s_ctx.m_eventQueue.poll();
  831. }
  832. const Event* poll(WindowHandle _handle)
  833. {
  834. return s_ctx.m_eventQueue.poll(_handle);
  835. }
  836. void release(const Event* _event)
  837. {
  838. s_ctx.m_eventQueue.release(_event);
  839. }
  840. WindowHandle createWindow(int32_t _x, int32_t _y, uint32_t _width, uint32_t _height, uint32_t _flags, const char* _title)
  841. {
  842. bx::LwMutexScope scope(s_ctx.m_lock);
  843. WindowHandle handle = { s_ctx.m_windowAlloc.alloc() };
  844. if (UINT16_MAX != handle.idx)
  845. {
  846. Msg* msg = new Msg;
  847. msg->m_x = _x;
  848. msg->m_y = _y;
  849. msg->m_width = _width;
  850. msg->m_height = _height;
  851. msg->m_title = _title;
  852. msg->m_flags = _flags;
  853. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_CREATE, handle.idx, (LPARAM)msg);
  854. }
  855. return handle;
  856. }
  857. void destroyWindow(WindowHandle _handle)
  858. {
  859. if (UINT16_MAX != _handle.idx)
  860. {
  861. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_DESTROY, _handle.idx, 0);
  862. bx::LwMutexScope scope(s_ctx.m_lock);
  863. s_ctx.m_windowAlloc.free(_handle.idx);
  864. }
  865. }
  866. void setWindowPos(WindowHandle _handle, int32_t _x, int32_t _y)
  867. {
  868. Msg* msg = new Msg;
  869. msg->m_x = _x;
  870. msg->m_y = _y;
  871. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_SET_POS, _handle.idx, (LPARAM)msg);
  872. }
  873. void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height)
  874. {
  875. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_SET_SIZE, _handle.idx, (_height<<16) | (_width&0xffff) );
  876. }
  877. void setWindowTitle(WindowHandle _handle, const char* _title)
  878. {
  879. Msg* msg = new Msg;
  880. msg->m_title = _title;
  881. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_SET_TITLE, _handle.idx, (LPARAM)msg);
  882. }
  883. void toggleWindowFrame(WindowHandle _handle)
  884. {
  885. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_TOGGLE_FRAME, _handle.idx, 0);
  886. }
  887. void setMouseLock(WindowHandle _handle, bool _lock)
  888. {
  889. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_MOUSE_LOCK, _handle.idx, _lock);
  890. }
  891. int32_t MainThreadEntry::threadFunc(void* _userData)
  892. {
  893. MainThreadEntry* self = (MainThreadEntry*)_userData;
  894. int32_t result = main(self->m_argc, self->m_argv);
  895. PostMessage(s_ctx.m_hwnd[0], WM_QUIT, 0, 0);
  896. return result;
  897. }
  898. } // namespace entry
  899. int main(int _argc, char** _argv)
  900. {
  901. using namespace entry;
  902. return s_ctx.run(_argc, _argv);
  903. }
  904. #endif // BX_PLATFORM_WINDOWS