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- /*
- * Copyright 2011-2023 Branimir Karadzic. All rights reserved.
- * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
- */
- #include "common.h"
- #include "bgfx_utils.h"
- #include "imgui/imgui.h"
- namespace
- {
- struct PosColorVertex
- {
- float m_x;
- float m_y;
- float m_z;
- uint32_t m_abgr;
- static void init()
- {
- ms_layout
- .begin()
- .add(bgfx::Attrib::Position, 3, bgfx::AttribType::Float)
- .add(bgfx::Attrib::Color0, 4, bgfx::AttribType::Uint8, true)
- .end();
- };
- static bgfx::VertexLayout ms_layout;
- };
- bgfx::VertexLayout PosColorVertex::ms_layout;
- static PosColorVertex s_cubeVertices[] =
- {
- {-1.0f, 1.0f, 1.0f, 0xff000000 },
- { 1.0f, 1.0f, 1.0f, 0xff0000ff },
- {-1.0f, -1.0f, 1.0f, 0xff00ff00 },
- { 1.0f, -1.0f, 1.0f, 0xff00ffff },
- {-1.0f, 1.0f, -1.0f, 0xffff0000 },
- { 1.0f, 1.0f, -1.0f, 0xffff00ff },
- {-1.0f, -1.0f, -1.0f, 0xffffff00 },
- { 1.0f, -1.0f, -1.0f, 0xffffffff },
- };
- static const uint16_t s_cubeTriList[] =
- {
- 0, 1, 2, // 0
- 1, 3, 2,
- 4, 6, 5, // 2
- 5, 6, 7,
- 0, 2, 4, // 4
- 4, 2, 6,
- 1, 5, 3, // 6
- 5, 7, 3,
- 0, 4, 1, // 8
- 4, 5, 1,
- 2, 3, 6, // 10
- 6, 3, 7,
- };
- static const uint16_t s_cubeTriStrip[] =
- {
- 0, 1, 2,
- 3,
- 7,
- 1,
- 5,
- 0,
- 4,
- 2,
- 6,
- 7,
- 4,
- 5,
- };
- static const uint16_t s_cubeLineList[] =
- {
- 0, 1,
- 0, 2,
- 0, 4,
- 1, 3,
- 1, 5,
- 2, 3,
- 2, 6,
- 3, 7,
- 4, 5,
- 4, 6,
- 5, 7,
- 6, 7,
- };
- static const uint16_t s_cubeLineStrip[] =
- {
- 0, 2, 3, 1, 5, 7, 6, 4,
- 0, 2, 6, 4, 5, 7, 3, 1,
- 0,
- };
- static const uint16_t s_cubePoints[] =
- {
- 0, 1, 2, 3, 4, 5, 6, 7
- };
- static const char* s_ptNames[]
- {
- "Triangle List",
- "Triangle Strip",
- "Lines",
- "Line Strip",
- "Points",
- };
- static const uint64_t s_ptState[]
- {
- UINT64_C(0),
- BGFX_STATE_PT_TRISTRIP,
- BGFX_STATE_PT_LINES,
- BGFX_STATE_PT_LINESTRIP,
- BGFX_STATE_PT_POINTS,
- };
- BX_STATIC_ASSERT(BX_COUNTOF(s_ptState) == BX_COUNTOF(s_ptNames) );
- class ExampleCubes : public entry::AppI
- {
- public:
- ExampleCubes(const char* _name, const char* _description, const char* _url)
- : entry::AppI(_name, _description, _url)
- , m_pt(0)
- , m_r(true)
- , m_g(true)
- , m_b(true)
- , m_a(true)
- {
- }
- void init(int32_t _argc, const char* const* _argv, uint32_t _width, uint32_t _height) override
- {
- Args args(_argc, _argv);
- m_width = _width;
- m_height = _height;
- m_debug = BGFX_DEBUG_NONE;
- m_reset = BGFX_RESET_VSYNC;
- bgfx::Init init;
- init.type = args.m_type;
- init.vendorId = args.m_pciId;
- init.platformData.nwh = entry::getNativeWindowHandle(entry::kDefaultWindowHandle);
- init.platformData.ndt = entry::getNativeDisplayHandle();
- init.platformData.type = entry::getNativeWindowHandleType(entry::kDefaultWindowHandle);
- init.resolution.width = m_width;
- init.resolution.height = m_height;
- init.resolution.reset = m_reset;
- bgfx::init(init);
- // Enable debug text.
- bgfx::setDebug(m_debug);
- // Set view 0 clear state.
- bgfx::setViewClear(0
- , BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
- , 0x303030ff
- , 1.0f
- , 0
- );
- // Create vertex stream declaration.
- PosColorVertex::init();
- // Create static vertex buffer.
- m_vbh = bgfx::createVertexBuffer(
- // Static data can be passed with bgfx::makeRef
- bgfx::makeRef(s_cubeVertices, sizeof(s_cubeVertices) )
- , PosColorVertex::ms_layout
- );
- // Create static index buffer for triangle list rendering.
- m_ibh[0] = bgfx::createIndexBuffer(
- // Static data can be passed with bgfx::makeRef
- bgfx::makeRef(s_cubeTriList, sizeof(s_cubeTriList) )
- );
- // Create static index buffer for triangle strip rendering.
- m_ibh[1] = bgfx::createIndexBuffer(
- // Static data can be passed with bgfx::makeRef
- bgfx::makeRef(s_cubeTriStrip, sizeof(s_cubeTriStrip) )
- );
- // Create static index buffer for line list rendering.
- m_ibh[2] = bgfx::createIndexBuffer(
- // Static data can be passed with bgfx::makeRef
- bgfx::makeRef(s_cubeLineList, sizeof(s_cubeLineList) )
- );
- // Create static index buffer for line strip rendering.
- m_ibh[3] = bgfx::createIndexBuffer(
- // Static data can be passed with bgfx::makeRef
- bgfx::makeRef(s_cubeLineStrip, sizeof(s_cubeLineStrip) )
- );
- // Create static index buffer for point list rendering.
- m_ibh[4] = bgfx::createIndexBuffer(
- // Static data can be passed with bgfx::makeRef
- bgfx::makeRef(s_cubePoints, sizeof(s_cubePoints) )
- );
- // Create program from shaders.
- m_program = loadProgram("vs_cubes", "fs_cubes");
- m_timeOffset = bx::getHPCounter();
- imguiCreate();
- }
- virtual int shutdown() override
- {
- imguiDestroy();
- // Cleanup.
- for (uint32_t ii = 0; ii < BX_COUNTOF(m_ibh); ++ii)
- {
- bgfx::destroy(m_ibh[ii]);
- }
- bgfx::destroy(m_vbh);
- bgfx::destroy(m_program);
- // Shutdown bgfx.
- bgfx::shutdown();
- return 0;
- }
- bool update() override
- {
- if (!entry::processEvents(m_width, m_height, m_debug, m_reset, &m_mouseState) )
- {
- imguiBeginFrame(m_mouseState.m_mx
- , m_mouseState.m_my
- , (m_mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
- | (m_mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
- | (m_mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
- , m_mouseState.m_mz
- , uint16_t(m_width)
- , uint16_t(m_height)
- );
- showExampleDialog(this);
- ImGui::SetNextWindowPos(
- ImVec2(m_width - m_width / 5.0f - 10.0f, 10.0f)
- , ImGuiCond_FirstUseEver
- );
- ImGui::SetNextWindowSize(
- ImVec2(m_width / 5.0f, m_height / 3.5f)
- , ImGuiCond_FirstUseEver
- );
- ImGui::Begin("Settings"
- , NULL
- , 0
- );
- ImGui::Checkbox("Write R", &m_r);
- ImGui::Checkbox("Write G", &m_g);
- ImGui::Checkbox("Write B", &m_b);
- ImGui::Checkbox("Write A", &m_a);
- ImGui::Text("Primitive topology:");
- ImGui::Combo("##topology", (int*)&m_pt, s_ptNames, BX_COUNTOF(s_ptNames) );
- ImGui::End();
- imguiEndFrame();
- float time = (float)( (bx::getHPCounter()-m_timeOffset)/double(bx::getHPFrequency() ) );
- const bx::Vec3 at = { 0.0f, 0.0f, 0.0f };
- const bx::Vec3 eye = { 0.0f, 0.0f, -35.0f };
- // Set view and projection matrix for view 0.
- {
- float view[16];
- bx::mtxLookAt(view, eye, at);
- float proj[16];
- bx::mtxProj(proj, 60.0f, float(m_width)/float(m_height), 0.1f, 100.0f, bgfx::getCaps()->homogeneousDepth);
- bgfx::setViewTransform(0, view, proj);
- // Set view 0 default viewport.
- bgfx::setViewRect(0, 0, 0, uint16_t(m_width), uint16_t(m_height) );
- }
- // This dummy draw call is here to make sure that view 0 is cleared
- // if no other draw calls are submitted to view 0.
- bgfx::touch(0);
- bgfx::IndexBufferHandle ibh = m_ibh[m_pt];
- uint64_t state = 0
- | (m_r ? BGFX_STATE_WRITE_R : 0)
- | (m_g ? BGFX_STATE_WRITE_G : 0)
- | (m_b ? BGFX_STATE_WRITE_B : 0)
- | (m_a ? BGFX_STATE_WRITE_A : 0)
- | BGFX_STATE_WRITE_Z
- | BGFX_STATE_DEPTH_TEST_LESS
- | BGFX_STATE_CULL_CW
- | BGFX_STATE_MSAA
- | s_ptState[m_pt]
- ;
- // Submit 11x11 cubes.
- for (uint32_t yy = 0; yy < 11; ++yy)
- {
- for (uint32_t xx = 0; xx < 11; ++xx)
- {
- float mtx[16];
- bx::mtxRotateXY(mtx, time + xx*0.21f, time + yy*0.37f);
- mtx[12] = -15.0f + float(xx)*3.0f;
- mtx[13] = -15.0f + float(yy)*3.0f;
- mtx[14] = 0.0f;
- // Set model matrix for rendering.
- bgfx::setTransform(mtx);
- // Set vertex and index buffer.
- bgfx::setVertexBuffer(0, m_vbh);
- bgfx::setIndexBuffer(ibh);
- // Set render states.
- bgfx::setState(state);
- // Submit primitive for rendering to view 0.
- bgfx::submit(0, m_program);
- }
- }
- // Advance to next frame. Rendering thread will be kicked to
- // process submitted rendering primitives.
- bgfx::frame();
- return true;
- }
- return false;
- }
- entry::MouseState m_mouseState;
- uint32_t m_width;
- uint32_t m_height;
- uint32_t m_debug;
- uint32_t m_reset;
- bgfx::VertexBufferHandle m_vbh;
- bgfx::IndexBufferHandle m_ibh[BX_COUNTOF(s_ptState)];
- bgfx::ProgramHandle m_program;
- int64_t m_timeOffset;
- int32_t m_pt;
- bool m_r;
- bool m_g;
- bool m_b;
- bool m_a;
- };
- } // namespace
- ENTRY_IMPLEMENT_MAIN(
- ExampleCubes
- , "01-cubes"
- , "Rendering simple static mesh."
- , "https://bkaradzic.github.io/bgfx/examples.html#cubes"
- );
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