helloworld.c 2.6 KB

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  1. /*
  2. * Copyright 2011-2016 Branimir Karadzic. All rights reserved.
  3. * License: http://www.opensource.org/licenses/BSD-2-Clause
  4. */
  5. #include <bgfx/c99/bgfx.h>
  6. #include "../00-helloworld/logo.h"
  7. extern bool entry_process_events(uint32_t* _width, uint32_t* _height, uint32_t* _debug, uint32_t* _reset);
  8. extern void* entry_get_default_native_window_handle(void);
  9. extern void* entry_get_native_display_handle(void);
  10. extern bgfx_native_window_handle_type_t entry_get_native_window_handle_type(void);
  11. uint16_t uint16_max(uint16_t _a, uint16_t _b)
  12. {
  13. return _a < _b ? _b : _a;
  14. }
  15. int32_t _main_(int32_t _argc, char** _argv)
  16. {
  17. uint32_t width = 1280;
  18. uint32_t height = 720;
  19. uint32_t debug = BGFX_DEBUG_TEXT;
  20. uint32_t reset = BGFX_RESET_VSYNC;
  21. (void)_argc;
  22. (void)_argv;
  23. bgfx_init_t init;
  24. bgfx_init_ctor(&init);
  25. init.platformData.nwh = entry_get_default_native_window_handle();
  26. init.platformData.ndt = entry_get_native_display_handle();
  27. init.platformData.type = entry_get_native_window_handle_type();
  28. bgfx_init(&init);
  29. bgfx_reset(width, height, reset, init.resolution.format);
  30. // Enable debug text.
  31. bgfx_set_debug(debug);
  32. bgfx_set_view_clear(0
  33. , BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
  34. , 0x303030ff
  35. , 1.0f
  36. , 0
  37. );
  38. while (!entry_process_events(&width, &height, &debug, &reset) )
  39. {
  40. // Set view 0 default viewport.
  41. bgfx_set_view_rect(0, 0, 0, (uint16_t)width, (uint16_t)height);
  42. // This dummy draw call is here to make sure that view 0 is cleared
  43. // if no other draw calls are submitted to view 0.
  44. bgfx_encoder_t* encoder = bgfx_encoder_begin(true);
  45. bgfx_encoder_touch(encoder, 0);
  46. bgfx_encoder_end(encoder);
  47. // Use debug font to print information about this example.
  48. bgfx_dbg_text_clear(0, false);
  49. bgfx_dbg_text_image(
  50. uint16_max( (uint16_t)width /2/8, 20)-20
  51. , uint16_max( (uint16_t)height/2/16, 6)-6
  52. , 40
  53. , 12
  54. , s_logo
  55. , 160
  56. );
  57. bgfx_dbg_text_printf(0, 1, 0x0f, "Color can be changed with ANSI \x1b[9;me\x1b[10;ms\x1b[11;mc\x1b[12;ma\x1b[13;mp\x1b[14;me\x1b[0m code too.");
  58. bgfx_dbg_text_printf(80, 1, 0x0f, "\x1b[;0m \x1b[;1m \x1b[; 2m \x1b[; 3m \x1b[; 4m \x1b[; 5m \x1b[; 6m \x1b[; 7m \x1b[0m");
  59. bgfx_dbg_text_printf(80, 2, 0x0f, "\x1b[;8m \x1b[;9m \x1b[;10m \x1b[;11m \x1b[;12m \x1b[;13m \x1b[;14m \x1b[;15m \x1b[0m");
  60. bgfx_dbg_text_printf(0, 3, 0x1f, "bgfx/examples/25-c99");
  61. bgfx_dbg_text_printf(0, 4, 0x3f, "Description: Initialization and debug text with C99 API.");
  62. // Advance to next frame. Rendering thread will be kicked to
  63. // process submitted rendering primitives.
  64. bgfx_frame(false);
  65. }
  66. // Shutdown bgfx.
  67. bgfx_shutdown();
  68. return 0;
  69. }