entry_windows.cpp 30 KB

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  1. /*
  2. * Copyright 2011-2023 Branimir Karadzic. All rights reserved.
  3. * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
  4. */
  5. #include "entry_p.h"
  6. #if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_WINDOWS
  7. #include <bgfx/platform.h>
  8. #include <bx/mutex.h>
  9. #include <bx/handlealloc.h>
  10. #include <bx/os.h>
  11. #include <bx/thread.h>
  12. #include <bx/timer.h>
  13. #include <bx/uint32_t.h>
  14. #include <tinystl/allocator.h>
  15. #include <tinystl/string.h>
  16. #include <tinystl/vector.h>
  17. #include <windows.h>
  18. #include <windowsx.h>
  19. #include <xinput.h>
  20. #include <shellapi.h>
  21. #ifndef XINPUT_GAMEPAD_GUIDE
  22. # define XINPUT_GAMEPAD_GUIDE 0x400
  23. #endif // XINPUT_GAMEPAD_GUIDE
  24. #ifndef XINPUT_DLL_A
  25. # define XINPUT_DLL_A "xinput.dll"
  26. #endif // XINPUT_DLL_A
  27. namespace entry
  28. {
  29. typedef tinystl::vector<WCHAR> WSTRING;
  30. inline WSTRING UTF8ToUTF16(const char *utf8_str)
  31. {
  32. int len = MultiByteToWideChar(CP_UTF8, 0, utf8_str, -1, NULL, 0);
  33. WSTRING utf16(len);
  34. MultiByteToWideChar(CP_UTF8, 0, utf8_str, -1, utf16.data(), len);
  35. return utf16;
  36. }
  37. typedef DWORD (WINAPI* PFN_XINPUT_GET_STATE)(DWORD dwUserIndex, XINPUT_STATE* pState);
  38. typedef void (WINAPI* PFN_XINPUT_ENABLE)(BOOL enable); // 1.4+
  39. PFN_XINPUT_GET_STATE XInputGetState;
  40. PFN_XINPUT_ENABLE XInputEnable;
  41. struct XInputRemap
  42. {
  43. uint16_t m_bit;
  44. Key::Enum m_key;
  45. };
  46. static XInputRemap s_xinputRemap[] =
  47. {
  48. { XINPUT_GAMEPAD_DPAD_UP, Key::GamepadUp },
  49. { XINPUT_GAMEPAD_DPAD_DOWN, Key::GamepadDown },
  50. { XINPUT_GAMEPAD_DPAD_LEFT, Key::GamepadLeft },
  51. { XINPUT_GAMEPAD_DPAD_RIGHT, Key::GamepadRight },
  52. { XINPUT_GAMEPAD_START, Key::GamepadStart },
  53. { XINPUT_GAMEPAD_BACK, Key::GamepadBack },
  54. { XINPUT_GAMEPAD_LEFT_THUMB, Key::GamepadThumbL },
  55. { XINPUT_GAMEPAD_RIGHT_THUMB, Key::GamepadThumbR },
  56. { XINPUT_GAMEPAD_LEFT_SHOULDER, Key::GamepadShoulderL },
  57. { XINPUT_GAMEPAD_RIGHT_SHOULDER, Key::GamepadShoulderR },
  58. { XINPUT_GAMEPAD_GUIDE, Key::GamepadGuide },
  59. { XINPUT_GAMEPAD_A, Key::GamepadA },
  60. { XINPUT_GAMEPAD_B, Key::GamepadB },
  61. { XINPUT_GAMEPAD_X, Key::GamepadX },
  62. { XINPUT_GAMEPAD_Y, Key::GamepadY },
  63. };
  64. struct XInput
  65. {
  66. XInput()
  67. : m_xinputdll(NULL)
  68. {
  69. bx::memSet(m_connected, 0, sizeof(m_connected) );
  70. bx::memSet(m_state, 0, sizeof(m_state) );
  71. m_deadzone[GamepadAxis::LeftX ] =
  72. m_deadzone[GamepadAxis::LeftY ] = XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE;
  73. m_deadzone[GamepadAxis::RightX] =
  74. m_deadzone[GamepadAxis::RightY] = XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE;
  75. m_deadzone[GamepadAxis::LeftZ ] =
  76. m_deadzone[GamepadAxis::RightZ] = XINPUT_GAMEPAD_TRIGGER_THRESHOLD;
  77. bx::memSet(m_flip, 1, sizeof(m_flip) );
  78. m_flip[GamepadAxis::LeftY ] =
  79. m_flip[GamepadAxis::RightY] = -1;
  80. }
  81. void init()
  82. {
  83. m_xinputdll = bx::dlopen(XINPUT_DLL_A);
  84. if (NULL != m_xinputdll)
  85. {
  86. XInputGetState = (PFN_XINPUT_GET_STATE)bx::dlsym(m_xinputdll, "XInputGetState");
  87. // XInputEnable = (PFN_XINPUT_ENABLE )bx::dlsym(m_xinputdll, "XInputEnable" );
  88. if (NULL == XInputGetState)
  89. {
  90. shutdown();
  91. }
  92. }
  93. }
  94. void shutdown()
  95. {
  96. if (NULL != m_xinputdll)
  97. {
  98. bx::dlclose(m_xinputdll);
  99. m_xinputdll = NULL;
  100. }
  101. }
  102. bool filter(GamepadAxis::Enum _axis, int32_t _old, int32_t* _value)
  103. {
  104. const int32_t deadzone = m_deadzone[_axis];
  105. int32_t value = *_value;
  106. value = value > deadzone || value < -deadzone ? value : 0;
  107. *_value = value * m_flip[_axis];
  108. return _old != value;
  109. }
  110. void update(EventQueue& _eventQueue)
  111. {
  112. int64_t now = bx::getHPCounter();
  113. static int64_t next = now;
  114. if (now < next)
  115. {
  116. return;
  117. }
  118. const int64_t timerFreq = bx::getHPFrequency();
  119. next = now + timerFreq/60;
  120. if (NULL == m_xinputdll)
  121. {
  122. return;
  123. }
  124. WindowHandle defaultWindow = { 0 };
  125. for (uint16_t ii = 0; ii < BX_COUNTOF(m_state); ++ii)
  126. {
  127. XINPUT_STATE state;
  128. DWORD result = XInputGetState(ii, &state);
  129. GamepadHandle handle = { ii };
  130. bool connected = ERROR_SUCCESS == result;
  131. if (connected != m_connected[ii])
  132. {
  133. _eventQueue.postGamepadEvent(defaultWindow, handle, connected);
  134. }
  135. m_connected[ii] = connected;
  136. if (connected
  137. && m_state[ii].dwPacketNumber != state.dwPacketNumber)
  138. {
  139. XINPUT_GAMEPAD& gamepad = m_state[ii].Gamepad;
  140. const uint16_t changed = gamepad.wButtons ^ state.Gamepad.wButtons;
  141. const uint16_t current = gamepad.wButtons;
  142. if (0 != changed)
  143. {
  144. for (uint32_t jj = 0; jj < BX_COUNTOF(s_xinputRemap); ++jj)
  145. {
  146. uint16_t bit = s_xinputRemap[jj].m_bit;
  147. if (bit & changed)
  148. {
  149. _eventQueue.postKeyEvent(defaultWindow, s_xinputRemap[jj].m_key, 0, 0 == (current & bit) );
  150. }
  151. }
  152. gamepad.wButtons = state.Gamepad.wButtons;
  153. }
  154. if (gamepad.bLeftTrigger != state.Gamepad.bLeftTrigger)
  155. {
  156. int32_t value = state.Gamepad.bLeftTrigger;
  157. if (filter(GamepadAxis::LeftZ, gamepad.bLeftTrigger, &value) )
  158. {
  159. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::LeftZ, value);
  160. }
  161. gamepad.bLeftTrigger = state.Gamepad.bLeftTrigger;
  162. }
  163. if (gamepad.bRightTrigger != state.Gamepad.bRightTrigger)
  164. {
  165. int32_t value = state.Gamepad.bRightTrigger;
  166. if (filter(GamepadAxis::RightZ, gamepad.bRightTrigger, &value) )
  167. {
  168. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::RightZ, value);
  169. }
  170. gamepad.bRightTrigger = state.Gamepad.bRightTrigger;
  171. }
  172. if (gamepad.sThumbLX != state.Gamepad.sThumbLX)
  173. {
  174. int32_t value = state.Gamepad.sThumbLX;
  175. if (filter(GamepadAxis::LeftX, gamepad.sThumbLX, &value) )
  176. {
  177. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::LeftX, value);
  178. }
  179. gamepad.sThumbLX = state.Gamepad.sThumbLX;
  180. }
  181. if (gamepad.sThumbLY != state.Gamepad.sThumbLY)
  182. {
  183. int32_t value = state.Gamepad.sThumbLY;
  184. if (filter(GamepadAxis::LeftY, gamepad.sThumbLY, &value) )
  185. {
  186. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::LeftY, value);
  187. }
  188. gamepad.sThumbLY = state.Gamepad.sThumbLY;
  189. }
  190. if (gamepad.sThumbRX != state.Gamepad.sThumbRX)
  191. {
  192. int32_t value = state.Gamepad.sThumbRX;
  193. if (filter(GamepadAxis::RightX, gamepad.sThumbRX, &value) )
  194. {
  195. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::RightX, value);
  196. }
  197. gamepad.sThumbRX = state.Gamepad.sThumbRX;
  198. }
  199. if (gamepad.sThumbRY != state.Gamepad.sThumbRY)
  200. {
  201. int32_t value = state.Gamepad.sThumbRY;
  202. if (filter(GamepadAxis::RightY, gamepad.sThumbRY, &value) )
  203. {
  204. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::RightY, value);
  205. }
  206. gamepad.sThumbRY = state.Gamepad.sThumbRY;
  207. }
  208. }
  209. }
  210. }
  211. void* m_xinputdll;
  212. int32_t m_deadzone[GamepadAxis::Count];
  213. int8_t m_flip[GamepadAxis::Count];
  214. XINPUT_STATE m_state[ENTRY_CONFIG_MAX_GAMEPADS];
  215. bool m_connected[ENTRY_CONFIG_MAX_GAMEPADS];
  216. };
  217. XInput s_xinput;
  218. enum
  219. {
  220. WM_USER_WINDOW_CREATE = WM_USER,
  221. WM_USER_WINDOW_DESTROY,
  222. WM_USER_WINDOW_SET_TITLE,
  223. WM_USER_WINDOW_SET_FLAGS,
  224. WM_USER_WINDOW_SET_POS,
  225. WM_USER_WINDOW_SET_SIZE,
  226. WM_USER_WINDOW_TOGGLE_FRAME,
  227. WM_USER_WINDOW_MOUSE_LOCK,
  228. };
  229. struct TranslateKeyModifiers
  230. {
  231. int m_vk;
  232. Modifier::Enum m_modifier;
  233. };
  234. static const TranslateKeyModifiers s_translateKeyModifiers[8] =
  235. {
  236. { VK_LMENU, Modifier::LeftAlt },
  237. { VK_RMENU, Modifier::RightAlt },
  238. { VK_LCONTROL, Modifier::LeftCtrl },
  239. { VK_RCONTROL, Modifier::RightCtrl },
  240. { VK_LSHIFT, Modifier::LeftShift },
  241. { VK_RSHIFT, Modifier::RightShift },
  242. { VK_LWIN, Modifier::LeftMeta },
  243. { VK_RWIN, Modifier::RightMeta },
  244. };
  245. static uint8_t translateKeyModifiers()
  246. {
  247. uint8_t modifiers = 0;
  248. for (uint32_t ii = 0; ii < BX_COUNTOF(s_translateKeyModifiers); ++ii)
  249. {
  250. const TranslateKeyModifiers& tkm = s_translateKeyModifiers[ii];
  251. modifiers |= 0 > GetKeyState(tkm.m_vk) ? tkm.m_modifier : Modifier::None;
  252. }
  253. return modifiers;
  254. }
  255. static uint8_t s_translateKey[256];
  256. static Key::Enum translateKey(WPARAM _wparam)
  257. {
  258. return (Key::Enum)s_translateKey[_wparam&0xff];
  259. }
  260. struct MainThreadEntry
  261. {
  262. int m_argc;
  263. const char* const* m_argv;
  264. static int32_t threadFunc(bx::Thread* _thread, void* _userData);
  265. };
  266. struct Msg
  267. {
  268. Msg()
  269. : m_x(0)
  270. , m_y(0)
  271. , m_width(0)
  272. , m_height(0)
  273. , m_flags(0)
  274. , m_flagsEnabled(false)
  275. {
  276. }
  277. int32_t m_x;
  278. int32_t m_y;
  279. uint32_t m_width;
  280. uint32_t m_height;
  281. uint32_t m_flags;
  282. tinystl::string m_title;
  283. bool m_flagsEnabled;
  284. };
  285. static void mouseCapture(HWND _hwnd, bool _capture)
  286. {
  287. if (_capture)
  288. {
  289. SetCapture(_hwnd);
  290. }
  291. else
  292. {
  293. ReleaseCapture();
  294. }
  295. }
  296. struct Context
  297. {
  298. Context()
  299. : m_mz(0)
  300. , m_frame(true)
  301. , m_mouseLock(NULL)
  302. , m_init(false)
  303. , m_exit(false)
  304. {
  305. m_surrogate = 0;
  306. bx::memSet(s_translateKey, 0, sizeof(s_translateKey) );
  307. s_translateKey[VK_ESCAPE] = Key::Esc;
  308. s_translateKey[VK_RETURN] = Key::Return;
  309. s_translateKey[VK_TAB] = Key::Tab;
  310. s_translateKey[VK_BACK] = Key::Backspace;
  311. s_translateKey[VK_SPACE] = Key::Space;
  312. s_translateKey[VK_UP] = Key::Up;
  313. s_translateKey[VK_DOWN] = Key::Down;
  314. s_translateKey[VK_LEFT] = Key::Left;
  315. s_translateKey[VK_RIGHT] = Key::Right;
  316. s_translateKey[VK_INSERT] = Key::Insert;
  317. s_translateKey[VK_DELETE] = Key::Delete;
  318. s_translateKey[VK_HOME] = Key::Home;
  319. s_translateKey[VK_END] = Key::End;
  320. s_translateKey[VK_PRIOR] = Key::PageUp;
  321. s_translateKey[VK_NEXT] = Key::PageDown;
  322. s_translateKey[VK_SNAPSHOT] = Key::Print;
  323. s_translateKey[VK_OEM_PLUS] = Key::Plus;
  324. s_translateKey[VK_OEM_MINUS] = Key::Minus;
  325. s_translateKey[VK_OEM_4] = Key::LeftBracket;
  326. s_translateKey[VK_OEM_6] = Key::RightBracket;
  327. s_translateKey[VK_OEM_1] = Key::Semicolon;
  328. s_translateKey[VK_OEM_7] = Key::Quote;
  329. s_translateKey[VK_OEM_COMMA] = Key::Comma;
  330. s_translateKey[VK_OEM_PERIOD] = Key::Period;
  331. s_translateKey[VK_DECIMAL] = Key::Period;
  332. s_translateKey[VK_OEM_2] = Key::Slash;
  333. s_translateKey[VK_OEM_5] = Key::Backslash;
  334. s_translateKey[VK_OEM_3] = Key::Tilde;
  335. s_translateKey[VK_F1] = Key::F1;
  336. s_translateKey[VK_F2] = Key::F2;
  337. s_translateKey[VK_F3] = Key::F3;
  338. s_translateKey[VK_F4] = Key::F4;
  339. s_translateKey[VK_F5] = Key::F5;
  340. s_translateKey[VK_F6] = Key::F6;
  341. s_translateKey[VK_F7] = Key::F7;
  342. s_translateKey[VK_F8] = Key::F8;
  343. s_translateKey[VK_F9] = Key::F9;
  344. s_translateKey[VK_F10] = Key::F10;
  345. s_translateKey[VK_F11] = Key::F11;
  346. s_translateKey[VK_F12] = Key::F12;
  347. s_translateKey[VK_NUMPAD0] = Key::NumPad0;
  348. s_translateKey[VK_NUMPAD1] = Key::NumPad1;
  349. s_translateKey[VK_NUMPAD2] = Key::NumPad2;
  350. s_translateKey[VK_NUMPAD3] = Key::NumPad3;
  351. s_translateKey[VK_NUMPAD4] = Key::NumPad4;
  352. s_translateKey[VK_NUMPAD5] = Key::NumPad5;
  353. s_translateKey[VK_NUMPAD6] = Key::NumPad6;
  354. s_translateKey[VK_NUMPAD7] = Key::NumPad7;
  355. s_translateKey[VK_NUMPAD8] = Key::NumPad8;
  356. s_translateKey[VK_NUMPAD9] = Key::NumPad9;
  357. s_translateKey[uint8_t('0')] = Key::Key0;
  358. s_translateKey[uint8_t('1')] = Key::Key1;
  359. s_translateKey[uint8_t('2')] = Key::Key2;
  360. s_translateKey[uint8_t('3')] = Key::Key3;
  361. s_translateKey[uint8_t('4')] = Key::Key4;
  362. s_translateKey[uint8_t('5')] = Key::Key5;
  363. s_translateKey[uint8_t('6')] = Key::Key6;
  364. s_translateKey[uint8_t('7')] = Key::Key7;
  365. s_translateKey[uint8_t('8')] = Key::Key8;
  366. s_translateKey[uint8_t('9')] = Key::Key9;
  367. s_translateKey[uint8_t('A')] = Key::KeyA;
  368. s_translateKey[uint8_t('B')] = Key::KeyB;
  369. s_translateKey[uint8_t('C')] = Key::KeyC;
  370. s_translateKey[uint8_t('D')] = Key::KeyD;
  371. s_translateKey[uint8_t('E')] = Key::KeyE;
  372. s_translateKey[uint8_t('F')] = Key::KeyF;
  373. s_translateKey[uint8_t('G')] = Key::KeyG;
  374. s_translateKey[uint8_t('H')] = Key::KeyH;
  375. s_translateKey[uint8_t('I')] = Key::KeyI;
  376. s_translateKey[uint8_t('J')] = Key::KeyJ;
  377. s_translateKey[uint8_t('K')] = Key::KeyK;
  378. s_translateKey[uint8_t('L')] = Key::KeyL;
  379. s_translateKey[uint8_t('M')] = Key::KeyM;
  380. s_translateKey[uint8_t('N')] = Key::KeyN;
  381. s_translateKey[uint8_t('O')] = Key::KeyO;
  382. s_translateKey[uint8_t('P')] = Key::KeyP;
  383. s_translateKey[uint8_t('Q')] = Key::KeyQ;
  384. s_translateKey[uint8_t('R')] = Key::KeyR;
  385. s_translateKey[uint8_t('S')] = Key::KeyS;
  386. s_translateKey[uint8_t('T')] = Key::KeyT;
  387. s_translateKey[uint8_t('U')] = Key::KeyU;
  388. s_translateKey[uint8_t('V')] = Key::KeyV;
  389. s_translateKey[uint8_t('W')] = Key::KeyW;
  390. s_translateKey[uint8_t('X')] = Key::KeyX;
  391. s_translateKey[uint8_t('Y')] = Key::KeyY;
  392. s_translateKey[uint8_t('Z')] = Key::KeyZ;
  393. }
  394. int32_t run(int _argc, const char* const* _argv)
  395. {
  396. SetDllDirectoryA(".");
  397. s_xinput.init();
  398. HINSTANCE instance = (HINSTANCE)GetModuleHandle(NULL);
  399. WNDCLASSEXW wnd;
  400. bx::memSet(&wnd, 0, sizeof(wnd) );
  401. wnd.cbSize = sizeof(wnd);
  402. wnd.style = CS_HREDRAW | CS_VREDRAW;
  403. wnd.lpfnWndProc = wndProc;
  404. wnd.hInstance = instance;
  405. wnd.hIcon = LoadIcon(NULL, IDI_APPLICATION);
  406. wnd.hCursor = LoadCursor(NULL, IDC_ARROW);
  407. wnd.lpszClassName = L"bgfx";
  408. wnd.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
  409. RegisterClassExW(&wnd);
  410. m_windowAlloc.alloc();
  411. m_hwnd[0] = CreateWindowExA(
  412. WS_EX_ACCEPTFILES
  413. , "bgfx"
  414. , "BGFX"
  415. , WS_OVERLAPPEDWINDOW|WS_VISIBLE
  416. , 0
  417. , 0
  418. , ENTRY_DEFAULT_WIDTH
  419. , ENTRY_DEFAULT_HEIGHT
  420. , NULL
  421. , NULL
  422. , instance
  423. , 0
  424. );
  425. m_flags[0] = 0
  426. | ENTRY_WINDOW_FLAG_ASPECT_RATIO
  427. | ENTRY_WINDOW_FLAG_FRAME
  428. ;
  429. adjust(m_hwnd[0], ENTRY_DEFAULT_WIDTH, ENTRY_DEFAULT_HEIGHT, true);
  430. clear(m_hwnd[0]);
  431. m_width = ENTRY_DEFAULT_WIDTH;
  432. m_height = ENTRY_DEFAULT_HEIGHT;
  433. m_oldWidth = ENTRY_DEFAULT_WIDTH;
  434. m_oldHeight = ENTRY_DEFAULT_HEIGHT;
  435. MainThreadEntry mte;
  436. mte.m_argc = _argc;
  437. mte.m_argv = _argv;
  438. bgfx::renderFrame();
  439. bx::Thread thread;
  440. thread.init(mte.threadFunc, &mte);
  441. m_init = true;
  442. m_eventQueue.postSizeEvent(findHandle(m_hwnd[0]), m_width, m_height);
  443. MSG msg;
  444. msg.message = WM_NULL;
  445. while (!m_exit)
  446. {
  447. bgfx::renderFrame();
  448. s_xinput.update(m_eventQueue);
  449. WaitForInputIdle(GetCurrentProcess(), 16);
  450. while (0 != PeekMessageW(&msg, NULL, 0U, 0U, PM_REMOVE) )
  451. {
  452. TranslateMessage(&msg);
  453. DispatchMessageW(&msg);
  454. }
  455. }
  456. while (bgfx::RenderFrame::NoContext != bgfx::renderFrame() ) {};
  457. thread.shutdown();
  458. DestroyWindow(m_hwnd[0]);
  459. s_xinput.shutdown();
  460. return thread.getExitCode();
  461. }
  462. LRESULT process(HWND _hwnd, UINT _id, WPARAM _wparam, LPARAM _lparam)
  463. {
  464. if (m_init)
  465. {
  466. switch (_id)
  467. {
  468. case WM_USER_WINDOW_CREATE:
  469. {
  470. Msg* msg = (Msg*)_lparam;
  471. HWND hwnd = CreateWindowW(L"bgfx"
  472. , UTF8ToUTF16(msg->m_title.c_str()).data()
  473. , WS_OVERLAPPEDWINDOW|WS_VISIBLE
  474. , msg->m_x
  475. , msg->m_y
  476. , msg->m_width
  477. , msg->m_height
  478. , NULL
  479. , NULL
  480. , (HINSTANCE)GetModuleHandle(NULL)
  481. , 0
  482. );
  483. adjust(hwnd, msg->m_width, msg->m_height, true);
  484. clear(hwnd);
  485. m_hwnd[_wparam] = hwnd;
  486. m_flags[_wparam] = msg->m_flags;
  487. WindowHandle handle = { (uint16_t)_wparam };
  488. m_eventQueue.postSizeEvent(handle, msg->m_width, msg->m_height);
  489. m_eventQueue.postWindowEvent(handle, hwnd);
  490. delete msg;
  491. }
  492. break;
  493. case WM_USER_WINDOW_DESTROY:
  494. {
  495. WindowHandle handle = { (uint16_t)_wparam };
  496. m_eventQueue.postWindowEvent(handle);
  497. DestroyWindow(m_hwnd[_wparam]);
  498. m_hwnd[_wparam] = 0;
  499. if (0 == handle.idx)
  500. {
  501. m_exit = true;
  502. m_eventQueue.postExitEvent();
  503. }
  504. }
  505. break;
  506. case WM_USER_WINDOW_SET_TITLE:
  507. {
  508. Msg* msg = (Msg*)_lparam;
  509. SetWindowTextW(m_hwnd[_wparam], UTF8ToUTF16(msg->m_title.c_str()).data() );
  510. delete msg;
  511. }
  512. break;
  513. case WM_USER_WINDOW_SET_FLAGS:
  514. {
  515. Msg* msg = (Msg*)_lparam;
  516. if (msg->m_flagsEnabled)
  517. {
  518. m_flags[_wparam] |= msg->m_flags;
  519. }
  520. else
  521. {
  522. m_flags[_wparam] &= ~msg->m_flags;
  523. }
  524. delete msg;
  525. }
  526. break;
  527. case WM_USER_WINDOW_SET_POS:
  528. {
  529. Msg* msg = (Msg*)_lparam;
  530. SetWindowPos(m_hwnd[_wparam], 0, msg->m_x, msg->m_y, 0, 0
  531. , SWP_NOACTIVATE
  532. | SWP_NOOWNERZORDER
  533. | SWP_NOSIZE
  534. );
  535. delete msg;
  536. }
  537. break;
  538. case WM_USER_WINDOW_SET_SIZE:
  539. {
  540. uint32_t width = GET_X_LPARAM(_lparam);
  541. uint32_t height = GET_Y_LPARAM(_lparam);
  542. adjust(m_hwnd[_wparam], width, height, true);
  543. }
  544. break;
  545. case WM_USER_WINDOW_TOGGLE_FRAME:
  546. {
  547. if (m_frame)
  548. {
  549. m_oldWidth = m_width;
  550. m_oldHeight = m_height;
  551. }
  552. adjust(m_hwnd[_wparam], m_oldWidth, m_oldHeight, !m_frame);
  553. }
  554. break;
  555. case WM_USER_WINDOW_MOUSE_LOCK:
  556. setMouseLock(m_hwnd[_wparam], !!_lparam);
  557. break;
  558. case WM_DESTROY:
  559. break;
  560. case WM_QUIT:
  561. case WM_CLOSE:
  562. destroyWindow(findHandle(_hwnd) );
  563. // Don't process message. Window will be destroyed later.
  564. return 0;
  565. case WM_SIZING:
  566. {
  567. WindowHandle handle = findHandle(_hwnd);
  568. if (isValid(handle)
  569. && ENTRY_WINDOW_FLAG_ASPECT_RATIO & m_flags[handle.idx])
  570. {
  571. RECT& rect = *(RECT*)_lparam;
  572. uint32_t width = rect.right - rect.left - m_frameWidth;
  573. uint32_t height = rect.bottom - rect.top - m_frameHeight;
  574. // Recalculate size according to aspect ratio
  575. switch (_wparam)
  576. {
  577. case WMSZ_LEFT:
  578. case WMSZ_RIGHT:
  579. {
  580. float aspectRatio = 1.0f/m_aspectRatio;
  581. width = bx::uint32_max(ENTRY_DEFAULT_WIDTH/4, width);
  582. height = uint32_t(float(width)*aspectRatio);
  583. }
  584. break;
  585. default:
  586. {
  587. float aspectRatio = m_aspectRatio;
  588. height = bx::uint32_max(ENTRY_DEFAULT_HEIGHT/4, height);
  589. width = uint32_t(float(height)*aspectRatio);
  590. }
  591. break;
  592. }
  593. // Recalculate position using different anchor points
  594. switch (_wparam)
  595. {
  596. case WMSZ_TOPLEFT:
  597. rect.left = rect.right - width - m_frameWidth;
  598. rect.top = rect.bottom - height - m_frameHeight;
  599. break;
  600. case WMSZ_TOP:
  601. case WMSZ_TOPRIGHT:
  602. rect.right = rect.left + width + m_frameWidth;
  603. rect.top = rect.bottom - height - m_frameHeight;
  604. break;
  605. case WMSZ_LEFT:
  606. case WMSZ_BOTTOMLEFT:
  607. rect.left = rect.right - width - m_frameWidth;
  608. rect.bottom = rect.top + height + m_frameHeight;
  609. break;
  610. default:
  611. rect.right = rect.left + width + m_frameWidth;
  612. rect.bottom = rect.top + height + m_frameHeight;
  613. break;
  614. }
  615. m_eventQueue.postSizeEvent(findHandle(_hwnd), width, height);
  616. }
  617. }
  618. return 0;
  619. case WM_SIZE:
  620. {
  621. WindowHandle handle = findHandle(_hwnd);
  622. if (isValid(handle) )
  623. {
  624. uint32_t width = GET_X_LPARAM(_lparam);
  625. uint32_t height = GET_Y_LPARAM(_lparam);
  626. m_width = width;
  627. m_height = height;
  628. m_eventQueue.postSizeEvent(handle, m_width, m_height);
  629. }
  630. }
  631. break;
  632. case WM_SYSCOMMAND:
  633. switch (_wparam)
  634. {
  635. case SC_MINIMIZE:
  636. case SC_RESTORE:
  637. {
  638. HWND parent = GetWindow(_hwnd, GW_OWNER);
  639. if (NULL != parent)
  640. {
  641. PostMessage(parent, _id, _wparam, _lparam);
  642. }
  643. }
  644. }
  645. break;
  646. case WM_MOUSEMOVE:
  647. {
  648. int32_t mx = GET_X_LPARAM(_lparam);
  649. int32_t my = GET_Y_LPARAM(_lparam);
  650. if (_hwnd == m_mouseLock)
  651. {
  652. mx -= m_mx;
  653. my -= m_my;
  654. if (0 == mx
  655. && 0 == my)
  656. {
  657. break;
  658. }
  659. setMousePos(_hwnd, m_mx, m_my);
  660. }
  661. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz);
  662. }
  663. break;
  664. case WM_MOUSEWHEEL:
  665. {
  666. POINT pt = { GET_X_LPARAM(_lparam), GET_Y_LPARAM(_lparam) };
  667. ScreenToClient(_hwnd, &pt);
  668. int32_t mx = pt.x;
  669. int32_t my = pt.y;
  670. m_mz += GET_WHEEL_DELTA_WPARAM(_wparam)/WHEEL_DELTA;
  671. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz);
  672. }
  673. break;
  674. case WM_LBUTTONDOWN:
  675. case WM_LBUTTONUP:
  676. case WM_LBUTTONDBLCLK:
  677. {
  678. mouseCapture(_hwnd, _id == WM_LBUTTONDOWN);
  679. int32_t mx = GET_X_LPARAM(_lparam);
  680. int32_t my = GET_Y_LPARAM(_lparam);
  681. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz, MouseButton::Left, _id == WM_LBUTTONDOWN);
  682. }
  683. break;
  684. case WM_MBUTTONDOWN:
  685. case WM_MBUTTONUP:
  686. case WM_MBUTTONDBLCLK:
  687. {
  688. mouseCapture(_hwnd, _id == WM_MBUTTONDOWN);
  689. int32_t mx = GET_X_LPARAM(_lparam);
  690. int32_t my = GET_Y_LPARAM(_lparam);
  691. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz, MouseButton::Middle, _id == WM_MBUTTONDOWN);
  692. }
  693. break;
  694. case WM_RBUTTONDOWN:
  695. case WM_RBUTTONUP:
  696. case WM_RBUTTONDBLCLK:
  697. {
  698. mouseCapture(_hwnd, _id == WM_RBUTTONDOWN);
  699. int32_t mx = GET_X_LPARAM(_lparam);
  700. int32_t my = GET_Y_LPARAM(_lparam);
  701. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz, MouseButton::Right, _id == WM_RBUTTONDOWN);
  702. }
  703. break;
  704. case WM_KEYDOWN:
  705. case WM_SYSKEYDOWN:
  706. case WM_KEYUP:
  707. case WM_SYSKEYUP:
  708. {
  709. uint8_t modifiers = translateKeyModifiers();
  710. Key::Enum key = translateKey(_wparam);
  711. WindowHandle handle = findHandle(_hwnd);
  712. if (Key::Print == key
  713. && 0x3 == ( (uint32_t)(_lparam)>>30) )
  714. {
  715. // VK_SNAPSHOT doesn't generate keydown event. Fire on down event when previous
  716. // key state bit is set to 1 and transition state bit is set to 1.
  717. //
  718. // http://msdn.microsoft.com/en-us/library/windows/desktop/ms646280%28v=vs.85%29.aspx
  719. m_eventQueue.postKeyEvent(handle, key, modifiers, true);
  720. }
  721. m_eventQueue.postKeyEvent(handle, key, modifiers, _id == WM_KEYDOWN || _id == WM_SYSKEYDOWN);
  722. }
  723. break;
  724. case WM_CHAR:
  725. {
  726. WCHAR utf16[2] = { (WCHAR)_wparam };
  727. uint8_t utf8[4] = {};
  728. if (utf16[0] >= 0xD800 && utf16[0] <= 0xDBFF) {
  729. m_surrogate = utf16[0];
  730. } else {
  731. int utf16_len;
  732. if (utf16[0] >= 0xDC00 && utf16[0] <= 0xDFFF) {
  733. utf16[1] = utf16[0];
  734. utf16[0] = m_surrogate;
  735. m_surrogate = 0;
  736. utf16_len = 2;
  737. } else {
  738. utf16_len = 1;
  739. }
  740. uint8_t len = (uint8_t)WideCharToMultiByte(CP_UTF8
  741. , 0
  742. , utf16
  743. , utf16_len
  744. , (LPSTR)utf8
  745. , BX_COUNTOF(utf8)
  746. , NULL
  747. , NULL
  748. );
  749. if (0 != len)
  750. {
  751. WindowHandle handle = findHandle(_hwnd);
  752. m_eventQueue.postCharEvent(handle, len, utf8);
  753. }
  754. }
  755. }
  756. break;
  757. case WM_DROPFILES:
  758. {
  759. HDROP drop = (HDROP)_wparam;
  760. char tmp[bx::kMaxFilePath];
  761. WCHAR utf16[bx::kMaxFilePath];
  762. uint32_t result = DragQueryFileW(drop, 0, utf16, bx::kMaxFilePath);
  763. BX_UNUSED(result);
  764. WideCharToMultiByte(CP_UTF8, 0, utf16, -1, tmp, bx::kMaxFilePath, NULL, NULL);
  765. WindowHandle handle = findHandle(_hwnd);
  766. m_eventQueue.postDropFileEvent(handle, tmp);
  767. }
  768. break;
  769. default:
  770. break;
  771. }
  772. }
  773. return DefWindowProcW(_hwnd, _id, _wparam, _lparam);
  774. }
  775. WindowHandle findHandle(HWND _hwnd)
  776. {
  777. bx::MutexScope scope(m_lock);
  778. for (uint16_t ii = 0, num = m_windowAlloc.getNumHandles(); ii < num; ++ii)
  779. {
  780. uint16_t idx = m_windowAlloc.getHandleAt(ii);
  781. if (_hwnd == m_hwnd[idx])
  782. {
  783. WindowHandle handle = { idx };
  784. return handle;
  785. }
  786. }
  787. WindowHandle invalid = { UINT16_MAX };
  788. return invalid;
  789. }
  790. void clear(HWND _hwnd)
  791. {
  792. RECT rect;
  793. GetWindowRect(_hwnd, &rect);
  794. HBRUSH brush = CreateSolidBrush(RGB(0, 0, 0) );
  795. HDC hdc = GetDC(_hwnd);
  796. SelectObject(hdc, brush);
  797. FillRect(hdc, &rect, brush);
  798. ReleaseDC(_hwnd, hdc);
  799. DeleteObject(brush);
  800. }
  801. void adjust(HWND _hwnd, uint32_t _width, uint32_t _height, bool _windowFrame)
  802. {
  803. m_width = _width;
  804. m_height = _height;
  805. m_aspectRatio = float(_width)/float(_height);
  806. ShowWindow(_hwnd, SW_SHOWNORMAL);
  807. RECT rect;
  808. RECT newrect = {0, 0, (LONG)_width, (LONG)_height};
  809. DWORD style = WS_POPUP|WS_SYSMENU;
  810. if (m_frame)
  811. {
  812. GetWindowRect(_hwnd, &m_rect);
  813. m_style = GetWindowLong(_hwnd, GWL_STYLE);
  814. }
  815. if (_windowFrame)
  816. {
  817. rect = m_rect;
  818. style = m_style;
  819. }
  820. else
  821. {
  822. HMONITOR monitor = MonitorFromWindow(_hwnd, MONITOR_DEFAULTTONEAREST);
  823. MONITORINFO mi;
  824. mi.cbSize = sizeof(mi);
  825. GetMonitorInfo(monitor, &mi);
  826. newrect = mi.rcMonitor;
  827. rect = mi.rcMonitor;
  828. m_aspectRatio = float(newrect.right - newrect.left)/float(newrect.bottom - newrect.top);
  829. }
  830. SetWindowLong(_hwnd, GWL_STYLE, style);
  831. uint32_t prewidth = newrect.right - newrect.left;
  832. uint32_t preheight = newrect.bottom - newrect.top;
  833. AdjustWindowRect(&newrect, style, FALSE);
  834. m_frameWidth = (newrect.right - newrect.left) - prewidth;
  835. m_frameHeight = (newrect.bottom - newrect.top ) - preheight;
  836. UpdateWindow(_hwnd);
  837. if (rect.left == -32000
  838. || rect.top == -32000)
  839. {
  840. rect.left = 0;
  841. rect.top = 0;
  842. }
  843. int32_t left = rect.left;
  844. int32_t top = rect.top;
  845. int32_t width = (newrect.right-newrect.left);
  846. int32_t height = (newrect.bottom-newrect.top);
  847. if (!_windowFrame)
  848. {
  849. float aspectRatio = 1.0f/m_aspectRatio;
  850. width = bx::uint32_max(ENTRY_DEFAULT_WIDTH/4, width);
  851. height = uint32_t(float(width)*aspectRatio);
  852. left = newrect.left+(newrect.right -newrect.left-width)/2;
  853. top = newrect.top +(newrect.bottom-newrect.top-height)/2;
  854. }
  855. SetWindowPos(_hwnd
  856. , HWND_TOP
  857. , left
  858. , top
  859. , width
  860. , height
  861. , SWP_SHOWWINDOW
  862. );
  863. ShowWindow(_hwnd, SW_RESTORE);
  864. m_frame = _windowFrame;
  865. }
  866. void setMousePos(HWND _hwnd, int32_t _mx, int32_t _my)
  867. {
  868. POINT pt = { _mx, _my };
  869. ClientToScreen(_hwnd, &pt);
  870. SetCursorPos(pt.x, pt.y);
  871. }
  872. void setMouseLock(HWND _hwnd, bool _lock)
  873. {
  874. HWND newMouseLock = _lock ? _hwnd : 0;
  875. if (newMouseLock != m_mouseLock)
  876. {
  877. if (_lock)
  878. {
  879. m_mx = m_width/2;
  880. m_my = m_height/2;
  881. ShowCursor(false);
  882. setMousePos(_hwnd, m_mx, m_my);
  883. }
  884. else
  885. {
  886. setMousePos(_hwnd, m_mx, m_my);
  887. ShowCursor(true);
  888. }
  889. m_mouseLock = newMouseLock;
  890. }
  891. }
  892. static LRESULT CALLBACK wndProc(HWND _hwnd, UINT _id, WPARAM _wparam, LPARAM _lparam);
  893. EventQueue m_eventQueue;
  894. WCHAR m_surrogate;
  895. bx::Mutex m_lock;
  896. bx::HandleAllocT<ENTRY_CONFIG_MAX_WINDOWS> m_windowAlloc;
  897. HWND m_hwnd[ENTRY_CONFIG_MAX_WINDOWS];
  898. uint32_t m_flags[ENTRY_CONFIG_MAX_WINDOWS];
  899. RECT m_rect;
  900. DWORD m_style;
  901. uint32_t m_width;
  902. uint32_t m_height;
  903. uint32_t m_oldWidth;
  904. uint32_t m_oldHeight;
  905. uint32_t m_frameWidth;
  906. uint32_t m_frameHeight;
  907. float m_aspectRatio;
  908. int32_t m_mx;
  909. int32_t m_my;
  910. int32_t m_mz;
  911. bool m_frame;
  912. HWND m_mouseLock;
  913. bool m_init;
  914. bool m_exit;
  915. };
  916. static Context s_ctx;
  917. LRESULT CALLBACK Context::wndProc(HWND _hwnd, UINT _id, WPARAM _wparam, LPARAM _lparam)
  918. {
  919. return s_ctx.process(_hwnd, _id, _wparam, _lparam);
  920. }
  921. const Event* poll()
  922. {
  923. return s_ctx.m_eventQueue.poll();
  924. }
  925. const Event* poll(WindowHandle _handle)
  926. {
  927. return s_ctx.m_eventQueue.poll(_handle);
  928. }
  929. void release(const Event* _event)
  930. {
  931. s_ctx.m_eventQueue.release(_event);
  932. }
  933. WindowHandle createWindow(int32_t _x, int32_t _y, uint32_t _width, uint32_t _height, uint32_t _flags, const char* _title)
  934. {
  935. bx::MutexScope scope(s_ctx.m_lock);
  936. WindowHandle handle = { s_ctx.m_windowAlloc.alloc() };
  937. if (UINT16_MAX != handle.idx)
  938. {
  939. Msg* msg = new Msg;
  940. msg->m_x = _x;
  941. msg->m_y = _y;
  942. msg->m_width = _width;
  943. msg->m_height = _height;
  944. msg->m_title = _title;
  945. msg->m_flags = _flags;
  946. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_CREATE, handle.idx, (LPARAM)msg);
  947. }
  948. return handle;
  949. }
  950. void destroyWindow(WindowHandle _handle)
  951. {
  952. if (UINT16_MAX != _handle.idx)
  953. {
  954. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_DESTROY, _handle.idx, 0);
  955. bx::MutexScope scope(s_ctx.m_lock);
  956. s_ctx.m_windowAlloc.free(_handle.idx);
  957. }
  958. }
  959. void setWindowPos(WindowHandle _handle, int32_t _x, int32_t _y)
  960. {
  961. Msg* msg = new Msg;
  962. msg->m_x = _x;
  963. msg->m_y = _y;
  964. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_SET_POS, _handle.idx, (LPARAM)msg);
  965. }
  966. void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height)
  967. {
  968. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_SET_SIZE, _handle.idx, (_height<<16) | (_width&0xffff) );
  969. }
  970. void setWindowTitle(WindowHandle _handle, const char* _title)
  971. {
  972. Msg* msg = new Msg;
  973. msg->m_title = _title;
  974. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_SET_TITLE, _handle.idx, (LPARAM)msg);
  975. }
  976. void setWindowFlags(WindowHandle _handle, uint32_t _flags, bool _enabled)
  977. {
  978. Msg* msg = new Msg;
  979. msg->m_flags = _flags;
  980. msg->m_flagsEnabled = _enabled;
  981. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_SET_FLAGS, _handle.idx, (LPARAM)msg);
  982. }
  983. void toggleFullscreen(WindowHandle _handle)
  984. {
  985. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_TOGGLE_FRAME, _handle.idx, 0);
  986. }
  987. void setMouseLock(WindowHandle _handle, bool _lock)
  988. {
  989. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_MOUSE_LOCK, _handle.idx, _lock);
  990. }
  991. void* getNativeWindowHandle(WindowHandle _handle)
  992. {
  993. return s_ctx.m_hwnd[_handle.idx];
  994. }
  995. void* getNativeDisplayHandle()
  996. {
  997. return NULL;
  998. }
  999. bgfx::NativeWindowHandleType::Enum getNativeWindowHandleType(WindowHandle _handle)
  1000. {
  1001. return bgfx::NativeWindowHandleType::Default;
  1002. }
  1003. int32_t MainThreadEntry::threadFunc(bx::Thread* /*_thread*/, void* _userData)
  1004. {
  1005. MainThreadEntry* self = (MainThreadEntry*)_userData;
  1006. int32_t result = main(self->m_argc, self->m_argv);
  1007. PostMessage(s_ctx.m_hwnd[0], WM_QUIT, 0, 0);
  1008. return result;
  1009. }
  1010. } // namespace entry
  1011. int main(int _argc, const char* const* _argv)
  1012. {
  1013. using namespace entry;
  1014. return s_ctx.run(_argc, _argv);
  1015. }
  1016. #endif // BX_PLATFORM_WINDOWS