Jean-François Verdon 3bdeea1f4b Android mouse event injection is overcomplicated, and furthemore, bugged: it sends a mouse up event before a mouse down, and have other issues like the fact that he work with one event latter. Simplifying it and correcting it. 9 years ago
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debugdraw d2c6c79551 debugdraw: Added solid fill alpha blend. 9 years ago
entry 3bdeea1f4b Android mouse event injection is overcomplicated, and furthemore, bugged: it sends a mouse up event before a mouse down, and have other issues like the fact that he work with one event latter. Simplifying it and correcting it. 9 years ago
font e50bda7818 Cleanup. 9 years ago
imgui eacd978cf1 Cleanup. 9 years ago
nanovg e46135da8c Added ability to programmatically capture frame with RenderDoc. 9 years ago
aviwriter.h 016bfc4290 Improved reader/writer error handling. 10 years ago
bgfx_utils.cpp 21518f201f texturec: Preserve precision of input texture. 9 years ago
bgfx_utils.h 4bb2b623d3 Happy New Year! 10 years ago
bounds.cpp b37e9f53ad Cleanup. 9 years ago
bounds.h 6fd77942ac Cleanup. 10 years ago
camera.cpp 4bb2b623d3 Happy New Year! 10 years ago
camera.h 4bb2b623d3 Happy New Year! 10 years ago
common.h 4bb2b623d3 Happy New Year! 10 years ago
common.sh 4bb2b623d3 Happy New Year! 10 years ago
cube_atlas.cpp c066ca0d62 Fix out-of-bounds array access (was asserting in example-10-font, debug build) 9 years ago
cube_atlas.h 4bb2b623d3 Happy New Year! 10 years ago
packrect.h 4bb2b623d3 Happy New Year! 10 years ago
shaderlib.sh 4752d567e4 Cleanup. 9 years ago