utf8.cpp 2.7 KB

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  1. // Copyright (c) 2008-2009 Bjoern Hoehrmann <[email protected]>
  2. // See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a
  5. // copy of this software and associated documentation files (the "Software"),
  6. // to deal in the Software without restriction, including without limitation
  7. // the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. // and/or sell copies of the Software, and to permit persons to whom the
  9. // Software is furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included
  12. // in all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  15. // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  17. // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. // DEALINGS IN THE SOFTWARE.
  21. #include "utf8.h"
  22. static const uint8_t s_utf8d[364] =
  23. {
  24. // The first part of the table maps bytes to character classes that
  25. // to reduce the size of the transition table and create bitmasks.
  26. 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
  27. 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
  28. 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
  29. 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
  30. 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
  31. 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
  32. 8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
  33. 10,3,3,3,3,3,3,3,3,3,3,3,3,4,3,3, 11,6,6,6,5,8,8,8,8,8,8,8,8,8,8,8,
  34. // The second part is a transition table that maps a combination
  35. // of a state of the automaton and a character class to a state.
  36. 0,12,24,36,60,96,84,12,12,12,48,72, 12,12,12,12,12,12,12,12,12,12,12,12,
  37. 12, 0,12,12,12,12,12, 0,12, 0,12,12, 12,24,12,12,12,12,12,24,12,24,12,12,
  38. 12,12,12,12,12,12,12,24,12,12,12,12, 12,24,12,12,12,12,12,12,12,24,12,12,
  39. 12,12,12,12,12,12,12,36,12,36,12,12, 12,36,12,12,12,12,12,36,12,36,12,12,
  40. 12,36,12,12,12,12,12,12,12,12,12,12
  41. };
  42. uint32_t utf8_decode(uint32_t* _state, uint32_t* _codep, uint8_t _ch)
  43. {
  44. uint32_t byte = _ch;
  45. uint32_t type = s_utf8d[byte];
  46. *_codep = (*_state != UTF8_ACCEPT) ?
  47. (byte & 0x3fu) | (*_codep << 6) :
  48. (0xff >> type) & (byte);
  49. *_state = s_utf8d[256 + *_state + type];
  50. return *_state;
  51. }