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- /*
- * Copyright 2011-2025 Branimir Karadzic. All rights reserved.
- * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
- */
- #ifndef IMGUI_H_HEADER_GUARD
- #define IMGUI_H_HEADER_GUARD
- #include <bgfx/bgfx.h>
- #include <bx/bx.h>
- #include <dear-imgui/imgui.h>
- #include <iconfontheaders/icons_kenney.h>
- #include <iconfontheaders/icons_font_awesome.h>
- #define IMGUI_MBUT_LEFT 0x01
- #define IMGUI_MBUT_RIGHT 0x02
- #define IMGUI_MBUT_MIDDLE 0x04
- inline uint32_t imguiRGBA(uint8_t _r, uint8_t _g, uint8_t _b, uint8_t _a = 255)
- {
- return 0
- | (uint32_t(_r) << 0)
- | (uint32_t(_g) << 8)
- | (uint32_t(_b) << 16)
- | (uint32_t(_a) << 24)
- ;
- }
- namespace bx { struct AllocatorI; }
- void imguiCreate(float _fontSize = 18.0f, bx::AllocatorI* _allocator = NULL);
- void imguiDestroy();
- void imguiBeginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, uint16_t _width, uint16_t _height, int _inputChar = -1, bgfx::ViewId _view = 255);
- void imguiEndFrame();
- namespace entry { class AppI; }
- void showExampleDialog(entry::AppI* _app, const char* _errorText = NULL);
- namespace ImGui
- {
- #define IMGUI_FLAGS_NONE UINT8_C(0x00)
- #define IMGUI_FLAGS_ALPHA_BLEND UINT8_C(0x01)
- struct TextureBgfx
- {
- bgfx::TextureHandle handle;
- uint8_t flags;
- uint8_t mip;
- uint32_t unused;
- };
- ///
- inline ImTextureID toId(bgfx::TextureHandle _handle, uint8_t _flags, uint8_t _mip)
- {
- TextureBgfx tex
- {
- .handle = _handle,
- .flags = _flags,
- .mip = _mip,
- .unused = 0,
- };
- return bx::bitCast<ImTextureID>(tex);
- }
- // Helper function for passing bgfx::TextureHandle to ImGui::Image.
- inline void Image(bgfx::TextureHandle _handle
- , uint8_t _flags
- , uint8_t _mip
- , const ImVec2& _size
- , const ImVec2& _uv0 = ImVec2(0.0f, 0.0f)
- , const ImVec2& _uv1 = ImVec2(1.0f, 1.0f)
- , const ImVec4& _tintCol = ImVec4(1.0f, 1.0f, 1.0f, 1.0f)
- , const ImVec4& _borderCol = ImVec4(0.0f, 0.0f, 0.0f, 0.0f)
- )
- {
- ImageWithBg(toId(_handle, _flags, _mip), _size, _uv0, _uv1, _borderCol, _tintCol);
- }
- // Helper function for passing bgfx::TextureHandle to ImGui::Image.
- inline void Image(bgfx::TextureHandle _handle
- , const ImVec2& _size
- , const ImVec2& _uv0 = ImVec2(0.0f, 0.0f)
- , const ImVec2& _uv1 = ImVec2(1.0f, 1.0f)
- , const ImVec4& _tintCol = ImVec4(1.0f, 1.0f, 1.0f, 1.0f)
- , const ImVec4& _borderCol = ImVec4(0.0f, 0.0f, 0.0f, 0.0f)
- )
- {
- Image(_handle, IMGUI_FLAGS_ALPHA_BLEND, 0, _size, _uv0, _uv1, _tintCol, _borderCol);
- }
- // Helper function for passing bgfx::TextureHandle to ImGui::ImageButton.
- inline bool ImageButton(bgfx::TextureHandle _handle
- , uint8_t _flags
- , uint8_t _mip
- , const ImVec2& _size
- , const ImVec2& _uv0 = ImVec2(0.0f, 0.0f)
- , const ImVec2& _uv1 = ImVec2(1.0f, 1.0f)
- , const ImVec4& _bgCol = ImVec4(0.0f, 0.0f, 0.0f, 0.0f)
- , const ImVec4& _tintCol = ImVec4(1.0f, 1.0f, 1.0f, 1.0f)
- )
- {
- return ImageButton("image", toId(_handle, _flags, _mip), _size, _uv0, _uv1, _bgCol, _tintCol);
- }
- // Helper function for passing bgfx::TextureHandle to ImGui::ImageButton.
- inline bool ImageButton(bgfx::TextureHandle _handle
- , const ImVec2& _size
- , const ImVec2& _uv0 = ImVec2(0.0f, 0.0f)
- , const ImVec2& _uv1 = ImVec2(1.0f, 1.0f)
- , const ImVec4& _bgCol = ImVec4(0.0f, 0.0f, 0.0f, 0.0f)
- , const ImVec4& _tintCol = ImVec4(1.0f, 1.0f, 1.0f, 1.0f)
- )
- {
- return ImageButton(_handle, IMGUI_FLAGS_ALPHA_BLEND, 0, _size, _uv0, _uv1, _bgCol, _tintCol);
- }
- ///
- inline void NextLine()
- {
- SetCursorPosY(GetCursorPosY() + GetTextLineHeightWithSpacing() );
- }
- ///
- inline bool MouseOverArea()
- {
- return false
- || ImGui::IsAnyItemActive()
- || ImGui::IsAnyItemHovered()
- || ImGui::IsWindowHovered(ImGuiHoveredFlags_AnyWindow)
- // || ImGuizmo::IsOver()
- ;
- }
- } // namespace ImGui
- #endif // IMGUI_H_HEADER_GUARD
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