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- --
- -- Copyright 2010-2025 Branimir Karadzic. All rights reserved.
- -- License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
- --
- MODULE_DIR = path.getabsolute("../")
- newoption {
- trigger = "with-amalgamated",
- description = "Enable amalgamated build.",
- }
- newoption {
- trigger = "with-sdl",
- description = "Enable SDL entry.",
- }
- newoption {
- trigger = "with-glfw",
- description = "Enable GLFW entry.",
- }
- newoption {
- trigger = "with-profiler",
- description = "Enable build with intrusive profiler.",
- }
- newoption {
- trigger = "with-shared-lib",
- description = "Enable building shared library.",
- }
- newoption {
- trigger = "with-tools",
- description = "Enable building tools.",
- }
- newoption {
- trigger = "with-combined-examples",
- description = "Enable building examples (combined as single executable).",
- }
- newoption {
- trigger = "with-examples",
- description = "Enable building examples.",
- }
- newoption {
- trigger = "with-libheif",
- description = "Enable building bimg with libheif HEIF and AVIF file format decoder.",
- }
- newaction {
- trigger = "idl",
- description = "Generate bgfx interface source code",
- execute = function ()
- local gen = require "bgfx-codegen"
- local function generate(tempfile, outputfile, indent)
- local codes = gen.apply(tempfile)
- codes = gen.format(codes, {indent = indent})
- gen.write(codes, outputfile)
- print("Generating: " .. outputfile)
- end
- generate("temp.bgfx.h" , "../include/bgfx/c99/bgfx.h", " ")
- -- generate("temp.bgfx.hpp" , "../include/bgfx/bgfx.hpp", "\t")
- generate("temp.bgfx.idl.inl", "../src/bgfx.idl.inl", "\t")
- generate("temp.defines.h", "../include/bgfx/defines.h", "\t")
- do
- local csgen = require "bindings-cs"
- csgen.write(csgen.gen(), "../bindings/cs/bgfx.cs")
- csgen.write(csgen.gen_dllname(), "../bindings/cs/bgfx_dllname.cs")
- local dgen = require "bindings-d"
- dgen.write(dgen.gen(), "../bindings/d/package.d")
- dgen.write(dgen.implFile, "../bindings/d/impl.d")
- local csgen = require "bindings-bf"
- csgen.write(csgen.gen(), "../bindings/bf/bgfx.bf")
- local ziggen = require "bindings-zig"
- ziggen.write(ziggen.gen(), "../bindings/zig/bgfx.zig")
- local c3gen = require "bindings-c3"
- c3gen.write(c3gen.gen(), "../bindings/c3/bgfx.c3")
- end
- os.exit()
- end
- }
- newaction {
- trigger = "version",
- description = "Generate bgfx version.h",
- execute = function ()
- local f = io.popen("git rev-list --count HEAD")
- local rev = string.match(f:read("*a"), ".*%S")
- local codegen = require "codegen"
- local idl = codegen.idl "bgfx.idl"
- print("1." .. idl._version .. "." .. rev)
- f:close()
- f = io.popen("git log --format=format:%H -1")
- local sha1 = f:read("*a")
- f:close()
- io.output(path.join(MODULE_DIR, "src/version.h"))
- io.write("/*\n")
- io.write(" * Copyright 2011-2025 Branimir Karadzic. All rights reserved.\n")
- io.write(" * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE\n")
- io.write(" */\n")
- io.write("\n")
- io.write("/*\n")
- io.write(" *\n")
- io.write(" * AUTO GENERATED! DO NOT EDIT!\n")
- io.write(" *\n")
- io.write(" */\n")
- io.write("\n")
- io.write("#define BGFX_REV_NUMBER " .. rev .. "\n")
- io.write("#define BGFX_REV_SHA1 \"" .. sha1 .. "\"\n")
- io.close()
- os.exit()
- end
- }
- solution "bgfx"
- configurations {
- "Debug",
- "Release",
- }
- if _ACTION ~= nil and _ACTION:match "^xcode" then
- platforms {
- "Native", -- let xcode decide based on the target output
- }
- else
- platforms {
- "x32",
- "x64",
- -- "Xbox360",
- "Native", -- for targets where bitness is not specified
- }
- end
- language "C++"
- startproject "example-00-helloworld"
- BGFX_DIR = path.getabsolute("..")
- BX_DIR = os.getenv("BX_DIR")
- BIMG_DIR = os.getenv("BIMG_DIR")
- local BGFX_BUILD_DIR = path.join(BGFX_DIR, ".build")
- local BGFX_THIRD_PARTY_DIR = path.join(BGFX_DIR, "3rdparty")
- if not BX_DIR then
- BX_DIR = path.getabsolute(path.join(BGFX_DIR, "../bx"))
- end
- if not BIMG_DIR then
- BIMG_DIR = path.getabsolute(path.join(BGFX_DIR, "../bimg"))
- end
- if not os.isdir(BX_DIR) or not os.isdir(BIMG_DIR) then
- if not os.isdir(BX_DIR) then
- print("bx not found at \"" .. BX_DIR .. "\". git clone https://github.com/bkaradzic/bx?")
- end
- if not os.isdir(BIMG_DIR) then
- print("bimg not found at \"" .. BIMG_DIR .. "\". git clone https://github.com/bkaradzic/bimg?")
- end
- print("For more info see: https://bkaradzic.github.io/bgfx/build.html")
- os.exit()
- end
- dofile (path.join(BX_DIR, "scripts/toolchain.lua"))
- if not toolchain(BGFX_BUILD_DIR, BGFX_THIRD_PARTY_DIR) then
- return -- no action specified
- end
- function copyLib()
- end
- if _OPTIONS["with-sdl"] then
- if os.is("windows") then
- if not os.getenv("SDL2_DIR") then
- print("Set SDL2_DIR environment variable.")
- end
- end
- end
- if _OPTIONS["with-profiler"] then
- defines {
- "ENTRY_CONFIG_PROFILER=1",
- "BGFX_CONFIG_PROFILER=1",
- }
- end
- function exampleProjectDefaults()
- debugdir (path.join(BGFX_DIR, "examples/runtime"))
- includedirs {
- path.join(BIMG_DIR, "include"),
- path.join(BGFX_DIR, "include"),
- path.join(BGFX_DIR, "3rdparty"),
- path.join(BGFX_DIR, "examples/common"),
- }
- flags {
- "FatalWarnings",
- }
- links {
- "example-glue",
- "example-common",
- "bgfx",
- "bimg_decode",
- "bimg",
- }
- using_bx()
- if _OPTIONS["with-sdl"] then
- defines { "ENTRY_CONFIG_USE_SDL=1" }
- links { "SDL2" }
- configuration { "osx*" }
- libdirs { "$(SDL2_DIR)/lib" }
- configuration {}
- end
- if _OPTIONS["with-glfw"] then
- defines { "ENTRY_CONFIG_USE_GLFW=1" }
- links { "glfw3" }
- configuration { "osx*" }
- linkoptions {
- "-framework CoreVideo",
- }
- configuration {}
- end
- configuration { "vs*", "x32 or x64" }
- linkoptions {
- "/ignore:4199", -- LNK4199: /DELAYLOAD:*.dll ignored; no imports found from *.dll
- }
- links { -- this is needed only for testing with GLES2/3 on Windows with VS2008
- "DelayImp",
- }
- configuration { "vs201*", "x32 or x64" }
- linkoptions { -- this is needed only for testing with GLES2/3 on Windows with VS201x
- "/DELAYLOAD:\"libEGL.dll\"",
- "/DELAYLOAD:\"libGLESv2.dll\"",
- }
- configuration { "mingw*" }
- targetextension ".exe"
- links {
- "comdlg32",
- "gdi32",
- "psapi",
- }
- configuration { "vs20*", "x32 or x64" }
- links {
- "gdi32",
- "psapi",
- }
- configuration { "durango" }
- links {
- "d3d11_x",
- "d3d12_x",
- "combase",
- "kernelx",
- }
- configuration { "winstore*" }
- removelinks {
- "DelayImp",
- "gdi32",
- "psapi"
- }
- links {
- "d3d11",
- "d3d12",
- "dxgi"
- }
- linkoptions {
- "/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata
- }
- -- WinRT targets need their own output directories or build files stomp over each other
- configuration { "x32", "winstore*" }
- targetdir (path.join(BGFX_BUILD_DIR, "win32_" .. _ACTION, "bin", _name))
- objdir (path.join(BGFX_BUILD_DIR, "win32_" .. _ACTION, "obj", _name))
- configuration { "x64", "winstore*" }
- targetdir (path.join(BGFX_BUILD_DIR, "win64_" .. _ACTION, "bin", _name))
- objdir (path.join(BGFX_BUILD_DIR, "win64_" .. _ACTION, "obj", _name))
- configuration { "ARM", "winstore*" }
- targetdir (path.join(BGFX_BUILD_DIR, "arm_" .. _ACTION, "bin", _name))
- objdir (path.join(BGFX_BUILD_DIR, "arm_" .. _ACTION, "obj", _name))
- configuration { "mingw-clang" }
- kind "ConsoleApp"
- configuration { "android*" }
- kind "ConsoleApp"
- targetextension ".so"
- linkoptions {
- "-shared",
- }
- links {
- "EGL",
- "GLESv2",
- }
- configuration { "android*", "Debug" }
- linkoptions {
- "-Wl,-soname,lib" .. project().name .. "Debug.so"
- }
- configuration { "android*", "Release" }
- linkoptions {
- "-Wl,-soname,lib" .. project().name .. "Release.so"
- }
- configuration { "wasm*" }
- kind "ConsoleApp"
- linkoptions {
- "-sGL_ENABLE_GET_PROC_ADDRESS",
- "-s TOTAL_MEMORY=32MB",
- "-s ALLOW_MEMORY_GROWTH=1",
- "--preload-file ../../../examples/runtime@/"
- }
- removeflags {
- "OptimizeSpeed",
- }
- flags {
- "Optimize"
- }
- configuration { "linux-* or freebsd" }
- links {
- "X11",
- "GL",
- "pthread",
- }
- configuration { "rpi" }
- links {
- "X11",
- "brcmGLESv2",
- "brcmEGL",
- "bcm_host",
- "vcos",
- "vchiq_arm",
- "pthread",
- }
- configuration { "osx*" }
- linkoptions {
- "-framework Cocoa",
- "-framework IOKit",
- "-framework OpenGL",
- "-framework QuartzCore",
- "-weak_framework Metal",
- }
- configuration { "ios* or tvos*" }
- kind "ConsoleApp"
- linkoptions {
- "-framework CoreFoundation",
- "-framework Foundation",
- "-framework IOKit",
- "-framework OpenGLES",
- "-framework QuartzCore",
- "-framework UIKit",
- "-weak_framework Metal",
- }
- configuration { "xcode*", "ios" }
- kind "WindowedApp"
- files {
- path.join(BGFX_DIR, "examples/runtime/iOS-Info.plist"),
- }
- configuration { "xcode*", "tvos" }
- kind "WindowedApp"
- files {
- path.join(BGFX_DIR, "examples/runtime/tvOS-Info.plist"),
- }
- configuration {}
- strip()
- end
- function exampleProject(_combined, _consoleApp, ...)
- if _combined then
- project ("examples")
- uuid (os.uuid("examples"))
- if _consoleApp then
- kind "ConsoleApp"
- else
- kind "WindowedApp"
- end
- for _, name in ipairs({...}) do
- files {
- path.join(BGFX_DIR, "examples", name, "**.c"),
- path.join(BGFX_DIR, "examples", name, "**.cpp"),
- path.join(BGFX_DIR, "examples", name, "**.h"),
- }
- removefiles {
- path.join(BGFX_DIR, "examples", name, "**.bin.h"),
- }
- end
- files {
- path.join(BGFX_DIR, "examples/25-c99/helloworld.c"), -- hack for _main_
- }
- exampleProjectDefaults()
- else
- for _, name in ipairs({...}) do
- project ("example-" .. name)
- uuid (os.uuid("example-" .. name))
- if _consoleApp then
- kind "ConsoleApp"
- else
- kind "WindowedApp"
- end
- files {
- path.join(BGFX_DIR, "examples", name, "**.c"),
- path.join(BGFX_DIR, "examples", name, "**.cpp"),
- path.join(BGFX_DIR, "examples", name, "**.h"),
- }
- removefiles {
- path.join(BGFX_DIR, "examples", name, "**.bin.h"),
- }
- defines {
- "ENTRY_CONFIG_IMPLEMENT_MAIN=1",
- }
- exampleProjectDefaults()
- end
- end
- end
- group "libs"
- dofile(path.join(BX_DIR, "scripts/bx.lua"))
- dofile(path.join(BIMG_DIR, "scripts/bimg.lua"))
- dofile(path.join(BIMG_DIR, "scripts/bimg_decode.lua"))
- dofile "bgfx.lua"
- local function userdefines()
- local defines = {}
- local BGFX_CONFIG = os.getenv("BGFX_CONFIG")
- if BGFX_CONFIG then
- for def in BGFX_CONFIG:gmatch "[^%s:]+" do
- table.insert(defines, "BGFX_CONFIG_" .. def)
- end
- end
- return defines
- end
- BGFX_CONFIG = userdefines()
- bgfxProject("", "StaticLib", BGFX_CONFIG)
- if _OPTIONS["with-shared-lib"] then
- group "libs"
- bgfxProject("-shared-lib", "SharedLib", BGFX_CONFIG)
- end
- if _OPTIONS["with-tools"] then
- group "libs"
- dofile(path.join(BIMG_DIR, "scripts/bimg_encode.lua"))
- end
- if _OPTIONS["with-examples"]
- or _OPTIONS["with-combined-examples"]
- or _OPTIONS["with-tools"] then
- group "examples"
- dofile "example-common.lua"
- end
- if _OPTIONS["with-examples"]
- or _OPTIONS["with-combined-examples"] then
- group "examples"
- exampleProject(_OPTIONS["with-combined-examples"], false
- , "00-helloworld"
- , "01-cubes"
- , "02-metaballs"
- , "03-raymarch"
- , "04-mesh"
- , "05-instancing"
- , "06-bump"
- , "07-callback"
- , "08-update"
- , "09-hdr"
- , "10-font"
- , "11-fontsdf"
- , "12-lod"
- , "13-stencil"
- , "14-shadowvolumes"
- , "15-shadowmaps-simple"
- , "16-shadowmaps"
- , "18-ibl"
- , "19-oit"
- , "20-nanovg"
- , "21-deferred"
- , "22-windows"
- , "23-vectordisplay"
- , "24-nbody"
- , "26-occlusion"
- , "27-terrain"
- , "28-wireframe"
- , "29-debugdraw"
- , "30-picking"
- , "31-rsm"
- , "32-particles"
- , "33-pom"
- , "34-mvs"
- , "35-dynamic"
- , "36-sky"
- , "37-gpudrivenrendering"
- , "38-bloom"
- , "39-assao"
- , "40-svt"
- , "41-tess"
- , "42-bunnylod"
- , "43-denoise"
- , "44-sss"
- , "45-bokeh"
- , "46-fsr"
- , "47-pixelformats"
- , "48-drawindirect"
- , "49-hextile"
- )
- if premake.gcc.namestyle == nil or not premake.gcc.namestyle == "Emscripten" then
- exampleProject(false, false, "17-drawstress") -- 17-drawstress requires multithreading, does not compile for singlethreaded wasm
- exampleProject(false, true, "50-headless") -- 50-headless is not tested with emscripten
- end
- -- C99 source doesn't compile under WinRT settings
- if not premake.vstudio.iswinrt() then
- exampleProject(false, false, "25-c99")
- end
- end
- if _OPTIONS["with-tools"] then
- group "tools"
- dofile "shaderc.lua"
- dofile "texturec.lua"
- dofile "texturev.lua"
- dofile "geometryc.lua"
- dofile "geometryv.lua"
- end
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