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- /*
- * Copyright 2011-2025 Branimir Karadzic. All rights reserved.
- * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
- */
- /*
- *
- * AUTO GENERATED FROM IDL! DO NOT EDIT! (source : $source)
- *
- * More info about IDL:
- * https://gist.github.com/bkaradzic/05a1c86a6dd57bf86e2d828878e88dc2#bgfx-is-switching-to-idl-to-generate-api
- *
- */
- #ifndef BGFX_DEFINES_H_HEADER_GUARD
- #define BGFX_DEFINES_H_HEADER_GUARD
- $version
- $cflags
- /// Blend function separate.
- #define BGFX_STATE_BLEND_FUNC_SEPARATE(_srcRGB, _dstRGB, _srcA, _dstA) (UINT64_C(0) \
- | ( ( (uint64_t)(_srcRGB)|( (uint64_t)(_dstRGB)<<4) ) ) \
- | ( ( (uint64_t)(_srcA )|( (uint64_t)(_dstA )<<4) )<<8) \
- )
- /// Blend equation separate.
- #define BGFX_STATE_BLEND_EQUATION_SEPARATE(_equationRGB, _equationA) ( (uint64_t)(_equationRGB)|( (uint64_t)(_equationA)<<3) )
- /// Blend function.
- #define BGFX_STATE_BLEND_FUNC(_src, _dst) BGFX_STATE_BLEND_FUNC_SEPARATE(_src, _dst, _src, _dst)
- /// Blend equation.
- #define BGFX_STATE_BLEND_EQUATION(_equation) BGFX_STATE_BLEND_EQUATION_SEPARATE(_equation, _equation)
- /// Utility predefined blend modes.
- /// Additive blending.
- #define BGFX_STATE_BLEND_ADD (0 \
- | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_ONE, BGFX_STATE_BLEND_ONE) \
- )
- /// Alpha blend.
- #define BGFX_STATE_BLEND_ALPHA (0 \
- | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_SRC_ALPHA, BGFX_STATE_BLEND_INV_SRC_ALPHA) \
- )
- /// Selects darker color of blend.
- #define BGFX_STATE_BLEND_DARKEN (0 \
- | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_ONE, BGFX_STATE_BLEND_ONE) \
- | BGFX_STATE_BLEND_EQUATION(BGFX_STATE_BLEND_EQUATION_MIN) \
- )
- /// Selects lighter color of blend.
- #define BGFX_STATE_BLEND_LIGHTEN (0 \
- | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_ONE, BGFX_STATE_BLEND_ONE) \
- | BGFX_STATE_BLEND_EQUATION(BGFX_STATE_BLEND_EQUATION_MAX) \
- )
- /// Multiplies colors.
- #define BGFX_STATE_BLEND_MULTIPLY (0 \
- | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_DST_COLOR, BGFX_STATE_BLEND_ZERO) \
- )
- /// Opaque pixels will cover the pixels directly below them without any math or algorithm applied to them.
- #define BGFX_STATE_BLEND_NORMAL (0 \
- | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_ONE, BGFX_STATE_BLEND_INV_SRC_ALPHA) \
- )
- /// Multiplies the inverse of the blend and base colors.
- #define BGFX_STATE_BLEND_SCREEN (0 \
- | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_ONE, BGFX_STATE_BLEND_INV_SRC_COLOR) \
- )
- /// Decreases the brightness of the base color based on the value of the blend color.
- #define BGFX_STATE_BLEND_LINEAR_BURN (0 \
- | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_DST_COLOR, BGFX_STATE_BLEND_INV_DST_COLOR) \
- | BGFX_STATE_BLEND_EQUATION(BGFX_STATE_BLEND_EQUATION_SUB) \
- )
- ///
- #define BGFX_STATE_BLEND_FUNC_RT_x(_src, _dst) (0 \
- | ( (uint32_t)( (_src)>>BGFX_STATE_BLEND_SHIFT) \
- | ( (uint32_t)( (_dst)>>BGFX_STATE_BLEND_SHIFT)<<4) ) \
- )
- ///
- #define BGFX_STATE_BLEND_FUNC_RT_xE(_src, _dst, _equation) (0 \
- | BGFX_STATE_BLEND_FUNC_RT_x(_src, _dst) \
- | ( (uint32_t)( (_equation)>>BGFX_STATE_BLEND_EQUATION_SHIFT)<<8) \
- )
- #define BGFX_STATE_BLEND_FUNC_RT_1(_src, _dst) (BGFX_STATE_BLEND_FUNC_RT_x(_src, _dst)<< 0)
- #define BGFX_STATE_BLEND_FUNC_RT_2(_src, _dst) (BGFX_STATE_BLEND_FUNC_RT_x(_src, _dst)<<11)
- #define BGFX_STATE_BLEND_FUNC_RT_3(_src, _dst) (BGFX_STATE_BLEND_FUNC_RT_x(_src, _dst)<<22)
- #define BGFX_STATE_BLEND_FUNC_RT_1E(_src, _dst, _equation) (BGFX_STATE_BLEND_FUNC_RT_xE(_src, _dst, _equation)<< 0)
- #define BGFX_STATE_BLEND_FUNC_RT_2E(_src, _dst, _equation) (BGFX_STATE_BLEND_FUNC_RT_xE(_src, _dst, _equation)<<11)
- #define BGFX_STATE_BLEND_FUNC_RT_3E(_src, _dst, _equation) (BGFX_STATE_BLEND_FUNC_RT_xE(_src, _dst, _equation)<<22)
- #endif // BGFX_DEFINES_H_HEADER_GUARD
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