Branimir Karadžić 1 month ago
parent
commit
73d034d6d4
1 changed files with 183 additions and 0 deletions
  1. 183 0
      makefile

+ 183 - 0
makefile

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+#
+# Copyright 2011-2025 Branimir Karadzic. All rights reserved.
+# License: https://github.com/bkaradzic/bimg/blob/master/LICENSE
+#
+
+UNAME := $(shell uname)
+ifeq ($(UNAME),$(filter $(UNAME),Linux Darwin))
+ifeq ($(UNAME),$(filter $(UNAME),Darwin))
+OS=darwin
+else
+OS=linux
+endif
+
+help:
+	@echo Available targets:
+	@grep -E "^[a-zA-Z0-9_-]+:.*?## .*$$" $(MAKEFILE_LIST) | awk 'BEGIN {FS = ":.*?## "}; {printf "\033[36m%-30s\033[0m %s\n", $$1, $$2}'
+
+else
+OS=windows
+
+help: projgen
+
+endif
+
+# $(info $(OS))
+
+BX_DIR?=../bx
+GENIE?=$(BX_DIR)/tools/bin/$(OS)/genie $(EXTRA_GENIE_ARGS)
+
+.PHONY: help
+
+clean: ## Clean all intermediate files.
+	@echo Cleaning...
+	-@rm -rf .build
+	@mkdir .build
+
+projgen: ## Generate project files for all configurations.
+	$(GENIE) --with-tools --with-shared-lib                       vs2022
+	$(GENIE) --with-tools --with-shared-lib --gcc=mingw-gcc       gmake
+	$(GENIE) --with-tools --with-shared-lib --gcc=mingw-clang     gmake
+	$(GENIE) --with-tools --with-shared-lib --gcc=linux-gcc       gmake
+	$(GENIE) --with-tools --with-shared-lib --gcc=linux-clang     gmake
+	$(GENIE) --with-tools --with-shared-lib --gcc=osx-arm64       gmake
+	$(GENIE) --with-tools --with-shared-lib --xcode=osx           xcode9
+	$(GENIE) --with-tools --with-shared-lib --xcode=ios           xcode9
+	$(GENIE)              --with-shared-lib --gcc=android-arm64   gmake
+	$(GENIE)                                --gcc=ios-arm64       gmake
+	$(GENIE)                                --gcc=rpi             gmake
+
+.build/projects/gmake-android-arm64:
+	$(GENIE) --gcc=android-arm64 --with-shared-lib gmake
+android-arm64-debug: .build/projects/gmake-android-arm64 ## Build - Android ARM64 Debug
+	$(MAKE) -R -C .build/projects/gmake-android-arm64 config=debug
+android-arm64-release: .build/projects/gmake-android-arm64 ## Build - Android ARM64 Release
+	$(MAKE) -R -C .build/projects/gmake-android-arm64 config=release
+android-arm64: android-arm64-debug android-arm64-release ## Build - Android ARM64 Debug and Release
+
+.build/projects/gmake-wasm:
+	$(GENIE) --gcc=wasm gmake
+wasm-debug: .build/projects/gmake-wasm ## Build - Emscripten Debug
+	$(MAKE) -R -C .build/projects/gmake-wasm config=debug
+wasm-release: .build/projects/gmake-wasm ## Build - Emscripten Release
+	$(MAKE) -R -C .build/projects/gmake-wasm config=release
+wasm: wasm-debug wasm-release ## Build - Emscripten Debug and Release
+
+.build/projects/gmake-linux-gcc:
+	$(GENIE) --with-tools --with-shared-lib --gcc=linux-gcc gmake
+linux-gcc-debug64: .build/projects/gmake-linux-gcc ## Build - Linux GCC x64 Debug
+	$(MAKE) -R -C .build/projects/gmake-linux-gcc config=debug64
+linux-gcc-release64: .build/projects/gmake-linux-gcc ## Build - Linux GCC x64 Release
+	$(MAKE) -R -C .build/projects/gmake-linux-gcc config=release64
+linux-gcc: linux-gcc-debug64 linux-gcc-release64 ## Build - Linux GCC x86/x64 Debug and Release
+
+.build/projects/gmake-linux-clang:
+	$(GENIE) --with-tools --with-shared-lib --gcc=linux-clang gmake
+linux-clang-debug64: .build/projects/gmake-linux-clang ## Build - Linux Clang x64 Debug
+	$(MAKE) -R -C .build/projects/gmake-linux-clang config=debug64
+linux-clang-release64: .build/projects/gmake-linux-clang ## Build - Linux Clang x64 Release
+	$(MAKE) -R -C .build/projects/gmake-linux-clang config=release64
+linux-clang: linux-clang-debug64 linux-clang-release64 ## Build - Linux Clang x86/x64 Debug and Release
+
+.build/projects/gmake-mingw-gcc:
+	$(GENIE) --with-tools --with-shared-lib --gcc=mingw-gcc gmake
+mingw-gcc-debug32: .build/projects/gmake-mingw-gcc ## Build - MinGW GCC x86 Debug
+	$(MAKE) -R -C .build/projects/gmake-mingw-gcc config=debug32
+mingw-gcc-release32: .build/projects/gmake-mingw-gcc ## Build - MinGW GCC x86 Release
+	$(MAKE) -R -C .build/projects/gmake-mingw-gcc config=release32
+mingw-gcc-debug64: .build/projects/gmake-mingw-gcc ## Build - MinGW GCC x64 Debug
+	$(MAKE) -R -C .build/projects/gmake-mingw-gcc config=debug64
+mingw-gcc-release64: .build/projects/gmake-mingw-gcc ## Build - MinGW GCC x64 Release
+	$(MAKE) -R -C .build/projects/gmake-mingw-gcc config=release64
+mingw-gcc: mingw-gcc-debug32 mingw-gcc-release32 mingw-gcc-debug64 mingw-gcc-release64 ## Build - MinGW GCC x86/x64 Debug and Release
+
+.build/projects/gmake-mingw-clang:
+	$(GENIE) --with-tools --with-shared-lib --gcc=mingw-clang gmake
+mingw-clang-debug32: .build/projects/gmake-mingw-clang ## Build - MinGW Clang x86 Debug
+	$(MAKE) -R -C .build/projects/gmake-mingw-clang config=debug32
+mingw-clang-release32: .build/projects/gmake-mingw-clang ## Build - MinGW Clang x86 Release
+	$(MAKE) -R -C .build/projects/gmake-mingw-clang config=release32
+mingw-clang-debug64: .build/projects/gmake-mingw-clang ## Build - MinGW Clang x64 Debug
+	$(MAKE) -R -C .build/projects/gmake-mingw-clang config=debug64
+mingw-clang-release64: .build/projects/gmake-mingw-clang ## Build - MinGW Clang x64 Release
+	$(MAKE) -R -C .build/projects/gmake-mingw-clang config=release64
+mingw-clang: mingw-clang-debug32 mingw-clang-release32 mingw-clang-debug64 mingw-clang-release64 ## Build - MinGW Clang x86/x64 Debug and Release
+
+.build/projects/vs2022:
+	$(GENIE) --with-tools --with-shared-lib vs2022
+vs2022-debug32: .build/projects/vs2022 ## Build - vs2022 x86 Debug
+	devenv .build/projects/vs2022/bimg.sln /Build "Debug|Win32"
+vs2022-release32: .build/projects/vs2022 ## Build - vs2022 x86 Release
+	devenv .build/projects/vs2022/bimg.sln /Build "Release|Win32"
+vs2022-debug64: .build/projects/vs2022 ## Build - vs2022 x64 Debug
+	devenv .build/projects/vs2022/bimg.sln /Build "Debug|x64"
+vs2022-release64: .build/projects/vs2022 ## Build - vs2022 x64 Release
+	devenv .build/projects/vs2022/bimg.sln /Build "Release|x64"
+vs2022: vs2022-debug32 vs2022-release32 vs2022-debug64 vs2022-release64 ## Build - vs2022 x86/x64 Debug and Release
+
+.build/projects/gmake-osx-arm64:
+	$(GENIE) --with-tools --with-shared-lib --gcc=osx-arm64 gmake
+osx-arm64-debug: .build/projects/gmake-osx-arm64 ## Build - macOS ARM Debug
+	$(MAKE) -C .build/projects/gmake-osx-arm64 config=debug
+osx-arm64-release: .build/projects/gmake-osx-arm64 ## Build - macOS ARM Release
+	$(MAKE) -C .build/projects/gmake-osx-arm64 config=release
+osx-arm64: osx-arm64-debug osx-arm64-release ## Build - macOS ARM Debug and Release
+
+.build/projects/gmake-ios-arm64:
+	$(GENIE) --gcc=ios-arm64 gmake
+ios-arm64-debug: .build/projects/gmake-ios-arm64 ## Build - iOS ARM64 Debug
+	$(MAKE) -R -C .build/projects/gmake-ios-arm64 config=debug
+ios-arm64-release: .build/projects/gmake-ios-arm64 ## Build - iOS ARM64 Release
+	$(MAKE) -R -C .build/projects/gmake-ios-arm64 config=release
+ios-arm64: ios-arm64-debug ios-arm64-release ## Build - iOS ARM64 Debug and Release
+
+.build/projects/gmake-rpi:
+	$(GENIE) --gcc=rpi gmake
+rpi-debug: .build/projects/gmake-rpi ## Build - RasberryPi Debug
+	$(MAKE) -R -C .build/projects/gmake-rpi config=debug
+rpi-release: .build/projects/gmake-rpi ## Build - RasberryPi Release
+	$(MAKE) -R -C .build/projects/gmake-rpi config=release
+rpi: rpi-debug rpi-release ## Build - RasberryPi Debug and Release
+
+###
+
+SILENT ?= @
+
+UNAME := $(shell uname)
+ifeq ($(UNAME),$(filter $(UNAME),Linux Darwin))
+ifeq ($(UNAME),$(filter $(UNAME),Darwin))
+OS=darwin
+BUILD_PROJECT_DIR=gmake-osx-arm64
+BUILD_OUTPUT_DIR=osx-arm64
+BUILD_TOOLS_CONFIG=release
+BUILD_TOOLS_SUFFIX=Release
+EXE=
+else
+OS=linux
+BUILD_PROJECT_DIR=gmake-linux-gcc
+BUILD_OUTPUT_DIR=linux64_gcc
+BUILD_TOOLS_CONFIG=release64
+BUILD_TOOLS_SUFFIX=Release
+EXE=
+endif
+else
+OS=windows
+BUILD_PROJECT_DIR=gmake-mingw-gcc
+BUILD_OUTPUT_DIR=win64_mingw-gcc
+BUILD_TOOLS_CONFIG=release64
+BUILD_TOOLS_SUFFIX=Release
+EXE=.exe
+endif
+
+texturec: .build/projects/$(BUILD_PROJECT_DIR) ## Build texturec tool.
+	$(SILENT) $(MAKE) -C .build/projects/$(BUILD_PROJECT_DIR) texturec config=$(BUILD_TOOLS_CONFIG)
+	$(SILENT) cp .build/$(BUILD_OUTPUT_DIR)/bin/texturec$(BUILD_TOOLS_SUFFIX)$(EXE) tools/bin/$(OS)/texturec$(EXE)
+
+texturev: .build/projects/$(BUILD_PROJECT_DIR) ## Build texturev tool.
+	$(SILENT) $(MAKE) -C .build/projects/$(BUILD_PROJECT_DIR) texturev config=$(BUILD_TOOLS_CONFIG)
+	$(SILENT) cp .build/$(BUILD_OUTPUT_DIR)/bin/texturev$(BUILD_TOOLS_SUFFIX)$(EXE) tools/bin/$(OS)/texturev$(EXE)
+
+tools: texturec texturev ## Build tools.
+
+clean-tools: ## Clean tools projects.
+	-$(SILENT) rm -r .build/projects/$(BUILD_PROJECT_DIR)