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- /*
- Copyright 2007 nVidia, Inc.
- Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
- You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
- Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and limitations under the License.
- */
- // utility class holding common routines
- #ifndef _ZOH_UTILS_H
- #define _ZOH_UTILS_H
- #include "nvmath/vector.h"
- namespace ZOH {
- inline int SIGN_EXTEND(int x, int nb) { return ((((signed(x))&(1<<((nb)-1)))?((~0)<<(nb)):0)|(signed(x))); }
- enum Field {
- FIELD_M = 1, // mode
- FIELD_D = 2, // distribution/shape
- FIELD_RW = 10+0, FIELD_RX = 10+1, FIELD_RY = 10+2, FIELD_RZ = 10+3, // red channel endpoints or deltas
- FIELD_GW = 20+0, FIELD_GX = 20+1, FIELD_GY = 20+2, FIELD_GZ = 20+3, // green channel endpoints or deltas
- FIELD_BW = 30+0, FIELD_BX = 30+1, FIELD_BY = 30+2, FIELD_BZ = 30+3, // blue channel endpoints or deltas
- };
- // some constants
- static const int F16S_MASK = 0x8000; // f16 sign mask
- static const int F16EM_MASK = 0x7fff; // f16 exp & mantissa mask
- static const int U16MAX = 0xffff;
- static const int S16MIN = -0x8000;
- static const int S16MAX = 0x7fff;
- static const int INT16_MASK = 0xffff;
- static const int F16MAX = 0x7bff; // MAXFLT bit pattern for halfs
- enum Format { UNSIGNED_F16, SIGNED_F16 };
- class Utils
- {
- public:
- static Format FORMAT; // this is a global -- we're either handling unsigned or unsigned half values
- // error metrics
- static float norm(const nv::Vector3 &a, const nv::Vector3 &b);
- static float mpsnr_norm(const nv::Vector3 &a, int exposure, const nv::Vector3 &b);
- // conversion & clamp
- static int ushort_to_format(unsigned short input);
- static unsigned short format_to_ushort(int input);
- // clamp to format
- static void clamp(nv::Vector3 &v);
- // quantization and unquantization
- static int finish_unquantize(int q, int prec);
- static int unquantize(int q, int prec);
- static int quantize(float value, int prec);
- static void parse(const char *encoding, int &ptr, Field & field, int &endbit, int &len);
- // lerping
- static int lerp(int a, int b, int i, int denom);
- static nv::Vector3 lerp(const nv::Vector3 & a, const nv::Vector3 & b, int i, int denom);
- };
- }
- #endif // _ZOH_UTILS_H
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