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- /*
- Copyright 2007 nVidia, Inc.
- Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
- You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
- Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and limitations under the License.
- */
- #ifndef _AVPCL_ENDPTS_H
- #define _AVPCL_ENDPTS_H
- // endpoint definitions and routines to search through endpoint space
- #include "nvmath/vector.h"
- namespace AVPCL {
- static const int NCHANNELS_RGB = 3;
- static const int NCHANNELS_RGBA = 4;
- static const int CHANNEL_R = 0;
- static const int CHANNEL_G = 1;
- static const int CHANNEL_B = 2;
- static const int CHANNEL_A = 3;
- struct FltEndpts
- {
- nv::Vector4 A;
- nv::Vector4 B;
- };
- struct IntEndptsRGB
- {
- int A[NCHANNELS_RGB];
- int B[NCHANNELS_RGB];
- };
- struct IntEndptsRGB_1
- {
- int A[NCHANNELS_RGB];
- int B[NCHANNELS_RGB];
- int lsb; // shared lsb for A and B
- };
- struct IntEndptsRGB_2
- {
- int A[NCHANNELS_RGB];
- int B[NCHANNELS_RGB];
- int a_lsb; // lsb for A
- int b_lsb; // lsb for B
- };
- struct IntEndptsRGBA
- {
- int A[NCHANNELS_RGBA];
- int B[NCHANNELS_RGBA];
- };
- struct IntEndptsRGBA_2
- {
- int A[NCHANNELS_RGBA];
- int B[NCHANNELS_RGBA];
- int a_lsb; // lsb for A
- int b_lsb; // lsb for B
- };
- struct IntEndptsRGBA_2a
- {
- int A[NCHANNELS_RGBA];
- int B[NCHANNELS_RGBA];
- int a_lsb; // lsb for RGB channels of A
- int b_lsb; // lsb for RGB channels of A
- };
- }
- #endif
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