fitting.h 2.3 KB

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  1. // This code is in the public domain -- Ignacio Castaño <[email protected]>
  2. #ifndef NV_MATH_FITTING_H
  3. #define NV_MATH_FITTING_H
  4. #include "vector.h"
  5. #include "plane.h"
  6. namespace nv
  7. {
  8. namespace Fit
  9. {
  10. Vector3 computeCentroid(int n, const Vector3 * points);
  11. Vector3 computeCentroid(int n, const Vector3 * points, const float * weights, const Vector3 & metric);
  12. Vector4 computeCentroid(int n, const Vector4 * points);
  13. Vector4 computeCentroid(int n, const Vector4 * points, const float * weights, const Vector4 & metric);
  14. Vector3 computeCovariance(int n, const Vector3 * points, float * covariance);
  15. Vector3 computeCovariance(int n, const Vector3 * points, const float * weights, const Vector3 & metric, float * covariance);
  16. Vector4 computeCovariance(int n, const Vector4 * points, float * covariance);
  17. Vector4 computeCovariance(int n, const Vector4 * points, const float * weights, const Vector4 & metric, float * covariance);
  18. Vector3 computePrincipalComponent_PowerMethod(int n, const Vector3 * points);
  19. Vector3 computePrincipalComponent_PowerMethod(int n, const Vector3 * points, const float * weights, const Vector3 & metric);
  20. Vector3 computePrincipalComponent_EigenSolver(int n, const Vector3 * points);
  21. Vector3 computePrincipalComponent_EigenSolver(int n, const Vector3 * points, const float * weights, const Vector3 & metric);
  22. Vector4 computePrincipalComponent_EigenSolver(int n, const Vector4 * points);
  23. Vector4 computePrincipalComponent_EigenSolver(int n, const Vector4 * points, const float * weights, const Vector4 & metric);
  24. Vector3 computePrincipalComponent_SVD(int n, const Vector3 * points);
  25. Vector4 computePrincipalComponent_SVD(int n, const Vector4 * points);
  26. Plane bestPlane(int n, const Vector3 * points);
  27. bool isPlanar(int n, const Vector3 * points, float epsilon = NV_EPSILON);
  28. bool eigenSolveSymmetric3(const float matrix[6], float eigenValues[3], Vector3 eigenVectors[3]);
  29. bool eigenSolveSymmetric4(const float matrix[10], float eigenValues[4], Vector4 eigenVectors[4]);
  30. // Returns number of clusters [1-4].
  31. int compute4Means(int n, const Vector3 * points, const float * weights, const Vector3 & metric, Vector3 * cluster);
  32. }
  33. } // nv namespace
  34. #endif // NV_MATH_FITTING_H