Бранимир Караџић 1 yıl önce
ebeveyn
işleme
57a4fb1246
2 değiştirilmiş dosya ile 0 ekleme ve 18 silme
  1. 0 10
      include/bx/inline/math.inl
  2. 0 8
      include/bx/math.h

+ 0 - 10
include/bx/inline/math.inl

@@ -213,16 +213,6 @@ namespace bx
 		return mul(_a, rcpSafe(_b) );
 	}
 
-	inline BX_CONSTEXPR_FUNC float ceilDiv(float _a, float _b)
-	{
-		return div(_a + _b - 1, _b);
-	}
-
-	inline BX_CONSTEXPR_FUNC float ceilDivSafe(float _a, float _b)
-	{
-		return divSafe(_a + _b - 1, _b);
-	}
-
 	inline BX_CONSTEXPR_FUNC float mod(float _a, float _b)
 	{
 		return _a - _b * floor(div(_a, _b) );

+ 0 - 8
include/bx/math.h

@@ -372,14 +372,6 @@ namespace bx
 	///
 	BX_CONSTEXPR_FUNC float divSafe(float _a, float _b);
 
-	/// Returns result of division (_a / _b), and rounds upwards.
-	///
-	BX_CONSTEXPR_FUNC float ceilDiv(float _a, float _b);
-
-	/// Returns result of division (_a / _b), and rounds upwards. Avoids divide by zero.
-	///
-	BX_CONSTEXPR_FUNC float ceilDivSafe(float _a, float _b);
-
 	/// Returns the floating-point remainder of the division operation _a/_b.
 	///
 	BX_CONSTEXPR_FUNC float mod(float _a, float _b);