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@@ -60,3 +60,76 @@ diff -p Include.orig/d3d9types.h Include/d3d9types.h
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#endif /* (DIRECT3D_VERSION >= 0x0900) */
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#endif /* _d3d9TYPES(P)_H_ */
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+diff -p Include.orig/D3Dcommon.h Include/D3Dcommon.h
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+*** Include.orig/D3Dcommon.h 2010-05-19 15:36:57.664271400 -0700
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+--- Include/D3Dcommon.h 2013-04-07 23:35:07.133638400 -0700
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+***************
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+*** 6,12 ****
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+--- 6,14 ----
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+ /* File created by MIDL compiler version 7.00.0555 */
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+ /* @@MIDL_FILE_HEADING( ) */
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+
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++ #ifdef _MSC_VER
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+ #pragma warning( disable: 4049 ) /* more than 64k source lines */
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++ #endif // _MSC_VER
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+
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+
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+ /* verify that the <rpcndr.h> version is high enough to compile this file*/
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+diff -p Include.orig/d3dx9core.h Include/d3dx9core.h
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+*** Include.orig/d3dx9core.h 2010-05-19 15:36:57.820274400 -0700
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+--- Include/d3dx9core.h 2013-04-07 23:34:00.976237500 -0700
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+*************** HRESULT WINAPI
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+*** 665,681 ****
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+ // TRUE = OpenGL line emulation on.
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+ // FALSE = OpenGL line emulation off.
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+ //
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+- // OpenGL line: Regular line:
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+- // *\ *\
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+- // | \ / \
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+- // | \ *\ \
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+- // *\ \ \ \
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+- // \ \ \ \
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+- // \ * \ *
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+- // \ | \ /
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+- // \| *
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+- // *
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+- //
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+ // OnLostDevice, OnResetDevice -
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+ // Call OnLostDevice() on this object before calling Reset() on the
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+ // device, so that this object can release any stateblocks and video
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+--- 665,670 ----
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+diff -p Include.orig/d3dx9math.h Include/d3dx9math.h
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+*** Include.orig/d3dx9math.h 2010-05-19 15:36:57.835874700 -0700
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+--- Include/d3dx9math.h 2013-04-07 23:31:38.685168800 -0700
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+***************
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+*** 12,22 ****
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+--- 12,24 ----
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+ #ifndef __D3DX9MATH_H__
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+ #define __D3DX9MATH_H__
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+
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++ #ifdef _MSC_VER
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+ #include <math.h>
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+ #if _MSC_VER >= 1200
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+ #pragma warning(push)
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+ #endif
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+ #pragma warning(disable:4201) // anonymous unions warning
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++ #endif // _MSC_VER
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+
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+
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+
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+*************** HRESULT WINAPI D3DXSHProjectCubeMap
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+*** 1786,1796 ****
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+--- 1788,1800 ----
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+
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+ #include "d3dx9math.inl"
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+
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++ #ifdef _MSC_VER
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+ #if _MSC_VER >= 1200
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+ #pragma warning(pop)
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+ #else
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+ #pragma warning(default:4201)
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+ #endif
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++ #endif // _MSC_VER
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+
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+ #endif // __D3DX9MATH_H__
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+
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