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@@ -41,18 +41,6 @@
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namespace bx
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{
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- /// Aligns pointer to nearest next aligned address. _align must be power of two.
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- inline void* alignPtr(void* _ptr, size_t _extra, size_t _align = BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT)
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- {
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- union { void* ptr; size_t addr; } un;
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- un.ptr = _ptr;
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- size_t unaligned = un.addr + _extra; // space for header
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- size_t mask = _align-1;
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- size_t aligned = BX_ALIGN_MASK(unaligned, mask);
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- un.addr = aligned;
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- return un.ptr;
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- }
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-
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struct BX_NO_VTABLE AllocatorI
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{
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virtual ~AllocatorI() = 0;
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@@ -67,79 +55,81 @@ namespace bx
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virtual void* realloc(void* _ptr, size_t _size, size_t _align, const char* _file, uint32_t _line) = 0;
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};
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- inline AllocatorI::~AllocatorI()
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- {
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- }
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-
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- inline void* alloc(AllocatorI* _allocator, size_t _size, size_t _align = 0, const char* _file = NULL, uint32_t _line = 0)
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- {
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- return _allocator->realloc(NULL, _size, _align, _file, _line);
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- }
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-
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- inline void free(AllocatorI* _allocator, void* _ptr, size_t _align = 0, const char* _file = NULL, uint32_t _line = 0)
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- {
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- _allocator->realloc(_ptr, 0, _align, _file, _line);
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- }
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-
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- inline void* realloc(AllocatorI* _allocator, void* _ptr, size_t _size, size_t _align = 0, const char* _file = NULL, uint32_t _line = 0)
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- {
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- return _allocator->realloc(_ptr, _size, _align, _file, _line);
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- }
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-
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- static inline void* alignedAlloc(AllocatorI* _allocator, size_t _size, size_t _align, const char* _file = NULL, uint32_t _line = 0)
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- {
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- size_t total = _size + _align;
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- uint8_t* ptr = (uint8_t*)alloc(_allocator, total, 0, _file, _line);
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- uint8_t* aligned = (uint8_t*)alignPtr(ptr, sizeof(uint32_t), _align);
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- uint32_t* header = (uint32_t*)aligned - 1;
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- *header = uint32_t(aligned - ptr);
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- return aligned;
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- }
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-
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- static inline void alignedFree(AllocatorI* _allocator, void* _ptr, size_t /*_align*/, const char* _file = NULL, uint32_t _line = 0)
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- {
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- uint8_t* aligned = (uint8_t*)_ptr;
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- uint32_t* header = (uint32_t*)aligned - 1;
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- uint8_t* ptr = aligned - *header;
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- free(_allocator, ptr, 0, _file, _line);
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- }
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-
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- static inline void* alignedRealloc(AllocatorI* _allocator, void* _ptr, size_t _size, size_t _align, const char* _file = NULL, uint32_t _line = 0)
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- {
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- if (NULL == _ptr)
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- {
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- return alignedAlloc(_allocator, _size, _align, _file, _line);
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- }
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-
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- uint8_t* aligned = (uint8_t*)_ptr;
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- uint32_t offset = *( (uint32_t*)aligned - 1);
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- uint8_t* ptr = aligned - offset;
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- size_t total = _size + _align;
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- ptr = (uint8_t*)realloc(_allocator, ptr, total, 0, _file, _line);
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- uint8_t* newAligned = (uint8_t*)alignPtr(ptr, sizeof(uint32_t), _align);
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-
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- if (newAligned == aligned)
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- {
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- return aligned;
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- }
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-
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- aligned = ptr + offset;
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- ::memmove(newAligned, aligned, _size);
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- uint32_t* header = (uint32_t*)newAligned - 1;
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- *header = uint32_t(newAligned - ptr);
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- return newAligned;
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- }
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-
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+ /// Aligns pointer to nearest next aligned address. _align must be power of two.
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+ void* alignPtr(
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+ void* _ptr
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+ , size_t _extra
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+ , size_t _align = BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT
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+ );
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+
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+ ///
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+ void* alloc(
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+ AllocatorI* _allocator
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+ , size_t _size
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+ , size_t _align = 0
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+ , const char* _file = NULL
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+ , uint32_t _line = 0
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+ );
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+
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+ ///
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+ void free(
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+ AllocatorI* _allocator
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+ , void* _ptr
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+ , size_t _align = 0
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+ , const char* _file = NULL
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+ , uint32_t _line = 0
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+ );
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+
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+ ///
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+ void* realloc(
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+ AllocatorI* _allocator
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+ , void* _ptr
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+ , size_t _size
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+ , size_t _align = 0
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+ , const char* _file = NULL
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+ , uint32_t _line = 0
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+ );
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+
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+ ///
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+ void* alignedAlloc(
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+ AllocatorI* _allocator
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+ , size_t _size
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+ , size_t _align
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+ , const char* _file = NULL
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+ , uint32_t _line = 0
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+ );
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+
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+ ///
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+ void alignedFree(
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+ AllocatorI* _allocator
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+ , void* _ptr
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+ , size_t /*_align*/
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+ , const char* _file = NULL
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+ , uint32_t _line = 0
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+ );
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+
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+ ///
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+ void* alignedRealloc(
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+ AllocatorI* _allocator
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+ , void* _ptr
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+ , size_t _size
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+ , size_t _align
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+ , const char* _file = NULL
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+ , uint32_t _line = 0
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+ );
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+
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+ ///
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template <typename ObjectT>
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- inline void deleteObject(AllocatorI* _allocator, ObjectT* _object, size_t _align = 0, const char* _file = NULL, uint32_t _line = 0)
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- {
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- if (NULL != _object)
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- {
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- _object->~ObjectT();
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- free(_allocator, _object, _align, _file, _line);
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- }
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- }
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+ void deleteObject(
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+ AllocatorI* _allocator
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+ , ObjectT* _object
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+ , size_t _align = 0
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+ , const char* _file = NULL
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+ , uint32_t _line = 0
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+ );
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} // namespace bx
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+#include "allocator.inl"
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+
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#endif // BX_ALLOCATOR_H_HEADER_GUARD
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