@@ -111,7 +111,7 @@ void simd_bench()
for (uint32_t ii = 0; ii < numVertices; ++ii)
{
float* ptr = (float*)&src[ii];
- randUnitSphere(ptr, &rng);
+ bx::store(ptr, bx::randUnitSphere(&rng) );
ptr[3] = 1.0f;
}