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@@ -607,7 +607,7 @@ namespace bx
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inline void mtxLookAtLh(float* __restrict _result, const float* __restrict _eye, const float* __restrict _at, const float* __restrict _up = NULL)
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{
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float tmp[4];
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- vec3Sub(tmp, _eye, _at);
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+ vec3Sub(tmp, _at, _eye);
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float view[4];
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vec3Norm(view, tmp);
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@@ -618,7 +618,7 @@ namespace bx
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inline void mtxLookAtRh(float* __restrict _result, const float* __restrict _eye, const float* __restrict _at, const float* __restrict _up = NULL)
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{
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float tmp[4];
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- vec3Sub(tmp, _at, _eye);
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+ vec3Sub(tmp, _eye, _at);
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float view[4];
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vec3Norm(view, tmp);
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@@ -628,7 +628,7 @@ namespace bx
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inline void mtxLookAt(float* __restrict _result, const float* __restrict _eye, const float* __restrict _at, const float* __restrict _up = NULL)
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{
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- mtxLookAtRh(_result, _eye, _at, _up);
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+ mtxLookAtLh(_result, _eye, _at, _up);
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}
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inline void mtxProjRhXYWH(float* _result, float _x, float _y, float _width, float _height, float _near, float _far, bool _oglNdc = false)
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@@ -640,19 +640,21 @@ namespace bx
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memset(_result, 0, sizeof(float)*16);
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_result[ 0] = _width;
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_result[ 5] = _height;
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- _result[ 8] = -_x;
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- _result[ 9] = _y;
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- _result[10] = aa;
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- _result[11] = 1.0f;
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+ _result[ 8] = _x;
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+ _result[ 9] = _y;
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+ _result[10] = -aa;
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+ _result[11] = -1.0f;
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_result[14] = -bb;
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}
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inline void mtxProjRh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, float _far, bool _oglNdc = false)
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{
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- const float width = 2.0f / (_lt + _rt);
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- const float height = 2.0f / (_ut + _dt);
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- const float xx = (_lt - _rt) * width * 0.5f;
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- const float yy = (_ut - _dt) * height * 0.5f;
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+ const float invDiffRl = 1.0f/(_rt - _lt);
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+ const float invDiffUd = 1.0f/(_ut - _dt);
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+ const float width = 2.0f*_near * invDiffRl;
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+ const float height = 2.0f*_near * invDiffUd;
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+ const float xx = (_rt + _lt) * invDiffRl;
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+ const float yy = (_ut + _dt) * invDiffUd;
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mtxProjRhXYWH(_result, xx, yy, width, height, _near, _far, _oglNdc);
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}
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@@ -677,19 +679,21 @@ namespace bx
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memset(_result, 0, sizeof(float)*16);
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_result[ 0] = _width;
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_result[ 5] = _height;
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- _result[ 8] = _x;
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+ _result[ 8] = -_x;
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_result[ 9] = -_y;
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- _result[10] = -aa;
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- _result[11] = -1.0f;
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+ _result[10] = aa;
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+ _result[11] = 1.0f;
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_result[14] = -bb;
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}
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inline void mtxProjLh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, float _far, bool _oglNdc = false)
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{
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- const float width = 2.0f / (_lt + _rt);
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- const float height = 2.0f / (_ut + _dt);
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- const float xx = (_lt - _rt) * width * 0.5f;
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- const float yy = (_ut - _dt) * height * 0.5f;
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+ const float invDiffRl = 1.0f/(_rt - _lt);
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+ const float invDiffUd = 1.0f/(_ut - _dt);
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+ const float width = 2.0f*_near * invDiffRl;
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+ const float height = 2.0f*_near * invDiffUd;
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+ const float xx = (_rt + _lt) * invDiffRl;
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+ const float yy = (_ut + _dt) * invDiffUd;
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mtxProjLhXYWH(_result, xx, yy, width, height, _near, _far, _oglNdc);
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}
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@@ -707,17 +711,17 @@ namespace bx
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inline void mtxProj(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, float _far, bool _oglNdc = false)
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{
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- mtxProjRh(_result, _ut, _dt, _lt, _rt, _near, _far, _oglNdc);
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+ mtxProjLh(_result, _ut, _dt, _lt, _rt, _near, _far, _oglNdc);
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}
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inline void mtxProj(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc = false)
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{
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- mtxProjRh(_result, _fov, _near, _far, _oglNdc);
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+ mtxProjLh(_result, _fov, _near, _far, _oglNdc);
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}
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inline void mtxProj(float* _result, float _fovy, float _aspect, float _near, float _far, bool _oglNdc = false)
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{
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- mtxProjRh(_result, _fovy, _aspect, _near, _far, _oglNdc);
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+ mtxProjLh(_result, _fovy, _aspect, _near, _far, _oglNdc);
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}
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inline void mtxOrthoLh(float* _result, float _left, float _right, float _bottom, float _top, float _near, float _far, float _offset = 0.0f, bool _oglNdc = false)
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@@ -732,7 +736,7 @@ namespace bx
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memset(_result, 0, sizeof(float)*16);
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_result[ 0] = aa;
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_result[ 5] = bb;
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- _result[10] = -cc;
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+ _result[10] = cc;
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_result[12] = dd + _offset;
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_result[13] = ee;
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_result[14] = ff;
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@@ -751,7 +755,7 @@ namespace bx
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memset(_result, 0, sizeof(float)*16);
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_result[ 0] = aa;
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_result[ 5] = bb;
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- _result[10] = cc;
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+ _result[10] = -cc;
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_result[12] = dd + _offset;
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_result[13] = ee;
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_result[14] = ff;
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