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- /*
- * Copyright 2010-2019 Branimir Karadzic. All rights reserved.
- * License: https://github.com/bkaradzic/bx#license-bsd-2-clause
- */
- #include "bx_p.h"
- #include <bx/mutex.h>
- #if BX_CONFIG_SUPPORTS_THREADING
- #if BX_CRT_NONE
- # include <bx/cpu.h>
- # include "crt0.h"
- #elif BX_PLATFORM_ANDROID \
- || BX_PLATFORM_LINUX \
- || BX_PLATFORM_IOS \
- || BX_PLATFORM_OSX \
- || BX_PLATFORM_PS4 \
- || BX_PLATFORM_RPI
- # include <pthread.h>
- #elif BX_PLATFORM_WINDOWS \
- || BX_PLATFORM_WINRT \
- || BX_PLATFORM_XBOXONE
- # include <windows.h>
- # include <errno.h>
- #endif // BX_PLATFORM_
- namespace bx
- {
- #if BX_CRT_NONE
- struct State
- {
- enum Enum
- {
- Unlocked,
- Locked,
- Contested,
- };
- };
- Mutex::Mutex()
- {
- BX_STATIC_ASSERT(sizeof(int32_t) <= sizeof(m_internal) );
- uint32_t* futex = (uint32_t*)m_internal;
- *futex = State::Unlocked;
- }
- Mutex::~Mutex()
- {
- }
- void Mutex::lock()
- {
- uint32_t* futex = (uint32_t*)m_internal;
- if (State::Unlocked == bx::atomicCompareAndSwap<uint32_t>(futex, State::Unlocked, State::Locked) )
- {
- return;
- }
- while (State::Unlocked != bx::atomicCompareAndSwap<uint32_t>(futex, State::Locked, State::Contested) )
- {
- crt0::futexWait(futex, State::Contested);
- }
- }
- void Mutex::unlock()
- {
- uint32_t* futex = (uint32_t*)m_internal;
- if (State::Contested == bx::atomicCompareAndSwap<uint32_t>(futex, State::Locked, State::Unlocked) )
- {
- crt0::futexWake(futex, State::Locked);
- }
- }
- #else
- # if BX_PLATFORM_WINDOWS \
- || BX_PLATFORM_XBOXONE \
- || BX_PLATFORM_WINRT
- typedef CRITICAL_SECTION pthread_mutex_t;
- typedef unsigned pthread_mutexattr_t;
- inline int pthread_mutex_lock(pthread_mutex_t* _mutex)
- {
- EnterCriticalSection(_mutex);
- return 0;
- }
- inline int pthread_mutex_unlock(pthread_mutex_t* _mutex)
- {
- LeaveCriticalSection(_mutex);
- return 0;
- }
- inline int pthread_mutex_trylock(pthread_mutex_t* _mutex)
- {
- return TryEnterCriticalSection(_mutex) ? 0 : EBUSY;
- }
- inline int pthread_mutex_init(pthread_mutex_t* _mutex, pthread_mutexattr_t* /*_attr*/)
- {
- # if BX_PLATFORM_WINRT
- InitializeCriticalSectionEx(_mutex, 4000, 0); // docs recommend 4000 spincount as sane default
- # else
- InitializeCriticalSection(_mutex);
- # endif // BX_PLATFORM_
- return 0;
- }
- inline int pthread_mutex_destroy(pthread_mutex_t* _mutex)
- {
- DeleteCriticalSection(_mutex);
- return 0;
- }
- # endif // BX_PLATFORM_
- Mutex::Mutex()
- {
- BX_STATIC_ASSERT(sizeof(pthread_mutex_t) <= sizeof(m_internal) );
- pthread_mutexattr_t attr;
- # if BX_PLATFORM_WINDOWS \
- || BX_PLATFORM_XBOXONE \
- || BX_PLATFORM_WINRT
- # else
- pthread_mutexattr_init(&attr);
- pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
- # endif // BX_PLATFORM_
- pthread_mutex_t* handle = (pthread_mutex_t*)m_internal;
- pthread_mutex_init(handle, &attr);
- }
- Mutex::~Mutex()
- {
- pthread_mutex_t* handle = (pthread_mutex_t*)m_internal;
- pthread_mutex_destroy(handle);
- }
- void Mutex::lock()
- {
- pthread_mutex_t* handle = (pthread_mutex_t*)m_internal;
- pthread_mutex_lock(handle);
- }
- void Mutex::unlock()
- {
- pthread_mutex_t* handle = (pthread_mutex_t*)m_internal;
- pthread_mutex_unlock(handle);
- }
- #endif // BX_CRT_NONE
- } // namespace bx
- #endif // BX_MUTEX_H_HEADER_GUARD
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