#include <metal_stdlib>
#pragma clang diagnostic ignored "-Wparentheses-equality"
using namespace metal;
struct xlatMtlShaderInput {
};
struct xlatMtlShaderOutput {
  half4 out_color [[color(0)]];
};
struct xlatMtlShaderUniform {
};
fragment xlatMtlShaderOutput xlatMtlMain (xlatMtlShaderInput _mtl_i [[stage_in]], constant xlatMtlShaderUniform& _mtl_u [[buffer(0)]]
  ,   texture2d<float> map [[texture(0)]], sampler _mtlsmp_map [[sampler(0)]])
{
  xlatMtlShaderOutput _mtl_o;
  float4 tmpvar_1 = 0;
  tmpvar_1.zw = float2(0.0, 0.0);
  tmpvar_1.xy = float2(map.get_width(0), map.get_height(0));
  _mtl_o.out_color = half4(tmpvar_1);
  return _mtl_o;
}


// stats: 2 alu 1 tex 0 flow
// textures: 1
//  #0: map (high 2d) 0x0 [-1] loc 0
