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Do not build OpenGL|ES renderer by default

Daniele Bartolini il y a 12 ans
Parent
commit
0550e23c4e
1 fichiers modifiés avec 1 ajouts et 1 suppressions
  1. 1 1
      CMakeLists.txt

+ 1 - 1
CMakeLists.txt

@@ -4,7 +4,7 @@ project(crown)
 
 
 option (CROWN_USE_FLOAT "Whether to use float or double for representing real numbers." ON)
 option (CROWN_USE_FLOAT "Whether to use float or double for representing real numbers." ON)
 option (CROWN_BUILD_OPENGL "Whether to build the OpenGL renderer or not." ON)
 option (CROWN_BUILD_OPENGL "Whether to build the OpenGL renderer or not." ON)
-option (CROWN_BUILD_OPENGLES "Whether to build the OpenGL|ES 1.0 renderer or not." ON)
+option (CROWN_BUILD_OPENGLES "Whether to build the OpenGL|ES 1.0 renderer or not." OFF)
 option (CROWN_BUILD_SAMPLES "Whether to build the samples" ON)
 option (CROWN_BUILD_SAMPLES "Whether to build the samples" ON)
 option (CROWN_BUILD_TOOLS "Whether to build the tools" ON)
 option (CROWN_BUILD_TOOLS "Whether to build the tools" ON)
 option (CROWN_BUILD_TESTS "Whether to build unit tests" OFF)
 option (CROWN_BUILD_TESTS "Whether to build unit tests" OFF)