Daniele Bartolini 8 лет назад
Родитель
Сommit
0887fa13d2
1 измененных файлов с 1 добавлено и 1 удалено
  1. 1 1
      samples/core/editors/level_editor/level_editor.lua

+ 1 - 1
samples/core/editors/level_editor/level_editor.lua

@@ -1364,7 +1364,7 @@ function LevelEditor:update(dt)
 
 
 	local pos, dir = self._fpscamera:camera_ray(self._mouse.x, self._mouse.y)
 	local pos, dir = self._fpscamera:camera_ray(self._mouse.x, self._mouse.y)
 	local selected_object, t = raycast(self._objects, pos, dir)
 	local selected_object, t = raycast(self._objects, pos, dir)
-	self._spawn_height = t and (pos + dir * t).y or 0
+	self._spawn_height = selected_object and (pos + dir * t).y or 0
 
 
 	-- Draw level objects
 	-- Draw level objects
 	for k, v in pairs(self._objects) do
 	for k, v in pairs(self._objects) do