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@@ -16,118 +16,6 @@
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namespace crown
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{
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-static int math_to_rad(lua_State* L)
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-{
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- LuaStack stack(L);
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- stack.push_float(to_rad(stack.get_float(1)));
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- return 1;
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-}
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-
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-static int math_to_deg(lua_State* L)
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-{
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- LuaStack stack(L);
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- stack.push_float(to_deg(stack.get_float(1)));
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- return 1;
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-}
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-
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-static int math_next_pow_2(lua_State* L)
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-{
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- LuaStack stack(L);
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- stack.push_uint32(next_pow_2(stack.get_int(1)));
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- return 1;
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-}
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-
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-static int math_is_pow_2(lua_State* L)
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-{
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- LuaStack stack(L);
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- stack.push_bool(is_pow_2(stack.get_int(1)));
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- return 1;
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-}
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-
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-static int math_ceil(lua_State* L)
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-{
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- LuaStack stack(L);
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- stack.push_float(ceil(stack.get_float(1)));
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- return 1;
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-}
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-
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-static int math_floor(lua_State* L)
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-{
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- LuaStack stack(L);
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- stack.push_float(floor(stack.get_float(1)));
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- return 1;
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-}
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-
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-static int math_sqrt(lua_State* L)
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-{
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- LuaStack stack(L);
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- stack.push_float(sqrt(stack.get_float(1)));
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- return 1;
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-}
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-
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-static int math_inv_sqrt(lua_State* L)
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-{
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- LuaStack stack(L);
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- stack.push_float(inv_sqrt(stack.get_float(1)));
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- return 1;
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-}
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-
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-static int math_sin(lua_State* L)
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-{
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- LuaStack stack(L);
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- stack.push_float(sin(stack.get_float(1)));
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- return 1;
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-}
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-
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-static int math_cos(lua_State* L)
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-{
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- LuaStack stack(L);
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- stack.push_float(cos(stack.get_float(1)));
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- return 1;
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-}
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-
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-static int math_asin(lua_State* L)
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-{
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- LuaStack stack(L);
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- stack.push_float(asin(stack.get_float(1)));
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- return 1;
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-}
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-
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-static int math_acos(lua_State* L)
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-{
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- LuaStack stack(L);
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- stack.push_float(acos(stack.get_float(1)));
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- return 1;
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-}
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-
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-static int math_tan(lua_State* L)
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-{
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- LuaStack stack(L);
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- stack.push_float(tan(stack.get_float(1)));
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- return 1;
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-}
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-
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-static int math_atan2(lua_State* L)
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-{
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- LuaStack stack(L);
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- stack.push_float(atan2(stack.get_float(1), stack.get_float(2)));
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- return 1;
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-}
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-
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-static int math_abs(lua_State* L)
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-{
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- LuaStack stack(L);
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- stack.push_float(abs(stack.get_float(1)));
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- return 1;
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-}
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-
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-static int math_fmod(lua_State* L)
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-{
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- LuaStack stack(L);
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- stack.push_float(fmod(stack.get_float(1), stack.get_float(2)));
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- return 1;
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-}
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-
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static int math_ray_oobb_intersection(lua_State* L)
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{
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LuaStack stack(L);
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@@ -913,22 +801,6 @@ static int lightuserdata_newindex(lua_State* L)
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void load_math(LuaEnvironment& env)
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{
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- env.load_module_function("Math", "to_rad", math_to_rad);
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- env.load_module_function("Math", "to_deg", math_to_deg);
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- env.load_module_function("Math", "next_pow_2", math_next_pow_2);
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- env.load_module_function("Math", "is_pow_2", math_is_pow_2);
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- env.load_module_function("Math", "ceil", math_ceil);
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- env.load_module_function("Math", "floor", math_floor);
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- env.load_module_function("Math", "sqrt", math_sqrt);
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- env.load_module_function("Math", "inv_sqrt", math_inv_sqrt);
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- env.load_module_function("Math", "sin", math_sin);
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- env.load_module_function("Math", "cos", math_cos);
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- env.load_module_function("Math", "asin", math_asin);
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- env.load_module_function("Math", "acos", math_acos);
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- env.load_module_function("Math", "tan", math_tan);
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- env.load_module_function("Math", "atan2", math_atan2);
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- env.load_module_function("Math", "abs", math_abs);
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- env.load_module_function("Math", "fmod", math_fmod);
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env.load_module_function("Math", "ray_oobb_intersection", math_ray_oobb_intersection);
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env.load_module_function("Vector3", "new", vector3_new);
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