فهرست منبع

Add RenderBuffer

Daniele Bartolini 12 سال پیش
والد
کامیت
0d5bec44ea
1فایلهای تغییر یافته به همراه36 افزوده شده و 0 حذف شده
  1. 36 0
      src/renderers/RenderBuffer.h

+ 36 - 0
src/renderers/RenderBuffer.h

@@ -0,0 +1,36 @@
+/*
+Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
+
+Permission is hereby granted, free of charge, to any person
+obtaining a copy of this software and associated documentation
+files (the "Software"), to deal in the Software without
+restriction, including without limitation the rights to use,
+copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the
+Software is furnished to do so, subject to the following
+conditions:
+
+The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+#pragma once
+
+#include "Types.h"
+
+namespace crown
+{
+
+// Max number of textures a renderer can hold.
+const uint32_t MAX_RENDER_BUFFERS = 32;
+
+} // namespace crown