Daniele Bartolini hace 9 años
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commit
155abacc54
Se han modificado 2 ficheros con 5 adiciones y 5 borrados
  1. 3 3
      tools/core/math/Quaternion.cs
  2. 2 2
      tools/core/math/Vector2.cs

+ 3 - 3
tools/core/math/Quaternion.cs

@@ -30,9 +30,9 @@ namespace Crown
 
 		public Quaternion(Vector3 axis, float angle)
 		{
-			float ha = angle * 0.5f;
-			float sa = (float)Math.Sin(ha);
-			float ca = (float)Math.Cos(ha);
+			double ha = angle * 0.5;
+			double sa = Math.Sin(ha);
+			double ca = Math.Cos(ha);
 			this.x = axis.x * sa;
 			this.y = axis.y * sa;
 			this.z = axis.z * sa;

+ 2 - 2
tools/core/math/Vector2.cs

@@ -20,8 +20,8 @@ namespace Crown
 
 		public Vector2(ArrayList arr)
 		{
-			this.x = (double)(double)arr[0];
-			this.y = (double)(double)arr[1];
+			this.x = (double)arr[0];
+			this.y = (double)arr[1];
 		}
 
 		public static Vector2 operator+(Vector2 a, Vector2 b)