@@ -165,8 +165,7 @@ void Pipeline::render(ShaderManager& sm, StringId32 program, uint8_t view, uint1
bgfx::setViewRect(view, 0, 0, width, height);
bgfx::setViewTransform(view, NULL, ortho);
- const uint32_t samplerFlags = 0
- | BGFX_TEXTURE_RT
+ const u32 samplerFlags = 0
| BGFX_SAMPLER_MIN_POINT
| BGFX_SAMPLER_MAG_POINT
| BGFX_SAMPLER_MIP_POINT