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@@ -77,12 +77,11 @@ static int physics_world_overlap_test(lua_State* L)
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LuaStack stack(L);
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PhysicsWorld* world = stack.get_physics_world(1);
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- const char* callback = stack.get_string(2);
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- CollisionType::Enum filter = (CollisionType::Enum) stack.get_int(3);
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- ShapeType::Enum shape_type = (ShapeType::Enum) stack.get_int(4);
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- Vector3 pos = stack.get_vector3(5);
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- Quaternion rot = stack.get_quaternion(6);
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- Vector3 size = stack.get_vector3(7);
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+ CollisionType::Enum filter = (CollisionType::Enum) stack.get_int(2);
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+ ShapeType::Enum shape_type = (ShapeType::Enum) stack.get_int(3);
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+ Vector3 pos = stack.get_vector3(4);
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+ Quaternion rot = stack.get_quaternion(5);
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+ Vector3 size = stack.get_vector3(6);
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Array<Actor*> actors(default_allocator());
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