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@@ -35,13 +35,16 @@ int main(int argc, char** argv)
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uint32_t resource_basename_hash = hash::murmur2_32(resource_basename, string::strlen(resource_basename), hash_seed);
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uint32_t resource_basename_hash = hash::murmur2_32(resource_basename, string::strlen(resource_basename), hash_seed);
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uint32_t resource_extension_hash = hash::murmur2_32(resource_extension, string::strlen(resource_extension), 0);
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uint32_t resource_extension_hash = hash::murmur2_32(resource_extension, string::strlen(resource_extension), 0);
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+ printf("hash: %.8X", resource_extension_hash);
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+
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if (resource_extension_hash != TEXTURE_TYPE &&
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if (resource_extension_hash != TEXTURE_TYPE &&
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resource_extension_hash != MESH_TYPE &&
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resource_extension_hash != MESH_TYPE &&
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resource_extension_hash != SCRIPT_TYPE &&
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resource_extension_hash != SCRIPT_TYPE &&
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resource_extension_hash != TEXT_TYPE &&
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resource_extension_hash != TEXT_TYPE &&
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resource_extension_hash != MATERIAL_TYPE &&
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resource_extension_hash != MATERIAL_TYPE &&
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resource_extension_hash != VERTEX_SHADER_TYPE &&
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resource_extension_hash != VERTEX_SHADER_TYPE &&
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- resource_extension_hash != PIXEL_SHADER_TYPE)
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+ resource_extension_hash != PIXEL_SHADER_TYPE &&
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+ resource_extension_hash != SOUND_TYPE)
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{
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{
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printf("%s: ERROR: cannot generate hash for resource '%s': Unknown type.\n", argv[0], resource_in);
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printf("%s: ERROR: cannot generate hash for resource '%s': Unknown type.\n", argv[0], resource_in);
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exit(-1);
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exit(-1);
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