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@@ -55,33 +55,33 @@ public:
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/// Listens on the given @a port. If @a wait is true, this function
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/// blocks until a client is connected.
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- void init(uint16_t port, bool wait);
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- void shutdown();
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+ void init(uint16_t port, bool wait);
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+ void shutdown();
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- void log_to_all(const char* message, LogSeverity::Enum severity);
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+ void log_to_all(const char* message, LogSeverity::Enum severity);
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/// Collects requests from clients and processes them all.
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- void update();
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+ void update();
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private:
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- void send(TCPSocket client, const char* message);
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- void send_to_all(const char* message);
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+ void send(TCPSocket client, const char* message);
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+ void send_to_all(const char* message);
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- void add_client(TCPSocket socket);
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- ReadResult update_client(TCPSocket client);
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- void process(TCPSocket client, const char* request);
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+ void add_client(TCPSocket socket);
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+ ReadResult update_client(TCPSocket client);
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+ void process(TCPSocket client, const char* request);
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- void process_ping(TCPSocket client, const char* msg);
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- void process_script(TCPSocket client, const char* msg);
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- void process_stats(TCPSocket client, const char* msg);
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- void process_command(TCPSocket client, const char* msg);
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- void processs_filesystem(TCPSocket client, const char* msg);
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+ void process_ping(TCPSocket client, const char* msg);
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+ void process_script(TCPSocket client, const char* msg);
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+ void process_stats(TCPSocket client, const char* msg);
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+ void process_command(TCPSocket client, const char* msg);
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+ void processs_filesystem(TCPSocket client, const char* msg);
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private:
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- TCPServer m_server;
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- ClientArray m_clients;
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+ TCPServer m_server;
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+ ClientArray m_clients;
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};
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} // namespace crown
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