Kaynağa Gözat

Merge branch 'master' of https://github.com/taylor001/crown

mikymod 11 yıl önce
ebeveyn
işleme
18256906e7

+ 0 - 1
.gitignore

@@ -4,7 +4,6 @@
 /.installation
 /.installation
 
 
 # Ignore CMake-generated config files
 # Ignore CMake-generated config files
-/engine/Config.h
 /tools/Config.h
 /tools/Config.h
 
 
 # Ignore python stuff
 # Ignore python stuff

+ 222 - 0
engine/Config.h

@@ -0,0 +1,222 @@
+/*
+Copyright (c) 2013 Daniele Bartolini, Michele Rossi
+Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
+
+Permission is hereby granted, free of charge, to any person
+obtaining a copy of this software and associated documentation
+files (the "Software"), to deal in the Software without
+restriction, including without limitation the rights to use,
+copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the
+Software is furnished to do so, subject to the following
+conditions:
+
+The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+// Adapted from Branimir Karadžić's platform.h (https://github.com/bkaradzic/bx)
+
+#pragma once
+
+#define CROWN_VERSION_MAJOR 0
+#define CROWN_VERSION_MINOR 1
+#define CROWN_VERSION_MICRO 13
+
+#define CROWN_COMPILER_CLANG 0
+#define CROWN_COMPILER_GCC 0
+#define CROWN_COMPILER_MSVC 0
+
+#define CROWN_PLATFORM_ANDROID 0
+#define CROWN_PLATFORM_IOS 0
+#define CROWN_PLATFORM_LINUX 0
+#define CROWN_PLATFORM_OSX 0
+#define CROWN_PLATFORM_WINDOWS 0
+
+#define CROWN_CPU_ARM  0
+#define CROWN_CPU_JIT  0
+#define CROWN_CPU_MIPS 0
+#define CROWN_CPU_PPC  0
+#define CROWN_CPU_X86  0
+
+#define CROWN_ARCH_32BIT 0
+#define CROWN_ARCH_64BIT 0
+
+#define CROWN_CPU_ENDIAN_BIG 0
+#define CROWN_CPU_ENDIAN_LITTLE 0
+
+// http://sourceforge.net/apps/mediawiki/predef/index.php?title=Compilers
+#if defined(_MSC_VER)
+	#undef CROWN_COMPILER_MSVC
+	#define CROWN_COMPILER_MSVC 1
+#elif defined(__clang__)
+	// clang defines __GNUC__
+	#undef CROWN_COMPILER_CLANG
+	#define CROWN_COMPILER_CLANG 1
+#elif defined(__GNUC__)
+	#undef CROWN_COMPILER_GCC
+	#define CROWN_COMPILER_GCC 1
+#else
+	#error "CROWN_COMPILER_* is not defined!"
+#endif
+
+// http://sourceforge.net/apps/mediawiki/predef/index.php?title=Operating_Systems
+#if defined(_WIN32) || defined(_WIN64)
+	#undef CROWN_PLATFORM_WINDOWS
+// http://msdn.microsoft.com/en-us/library/6sehtctf.aspx
+	#if !defined(WINVER) && !defined(_WIN32_WINNT)
+// Windows Server 2003 with SP1, Windows XP with SP2 and above
+		#define WINVER 0x0502
+		#define _WIN32_WINNT 0x0502
+	#endif // !defined(WINVER) && !defined(_WIN32_WINNT)
+	#define CROWN_PLATFORM_WINDOWS _WIN32_WINNT
+#elif defined(__ANDROID__)
+// Android compiler defines __linux__
+	#undef CROWN_PLATFORM_ANDROID
+	#define CROWN_PLATFORM_ANDROID 1
+#elif defined(__linux__)
+	#undef CROWN_PLATFORM_LINUX
+	#define CROWN_PLATFORM_LINUX 1
+#elif defined(__ENVIRONMENT_IPHONE_OS_VERSION_MIN_REQUIRED__)
+	#undef CROWN_PLATFORM_IOS
+	#define CROWN_PLATFORM_IOS 1
+#elif defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__)
+	#undef CROWN_PLATFORM_OSX
+	#define CROWN_PLATFORM_OSX 1
+#else
+#	error "CROWN_PLATFORM_* is not defined!"
+#endif
+
+#define CROWN_PLATFORM_POSIX (CROWN_PLATFORM_ANDROID \
+						|| CROWN_PLATFORM_IOS \
+						|| CROWN_PLATFORM_LINUX \
+						|| CROWN_PLATFORM_OSX \
+
+// http://sourceforge.net/apps/mediawiki/predef/index.php?title=Architectures
+#if defined(__arm__)
+	#undef CROWN_CPU_ARM
+	#define CROWN_CPU_ARM 1
+	#define CROWN_CACHE_LINE_SIZE 64
+#elif defined(__MIPSEL__) || defined(__mips_isa_rev) // defined(mips)
+	#undef CROWN_CPU_MIPS
+	#define CROWN_CPU_MIPS 1
+	#define CROWN_CACHE_LINE_SIZE 64
+#elif defined(_M_PPC) || defined(__powerpc__) || defined(__powerpc64__)
+	#undef CROWN_CPU_PPC
+	#define CROWN_CPU_PPC 1
+	#define CROWN_CACHE_LINE_SIZE 128
+#elif defined(_M_IX86) || defined(_M_X64) || defined(__i386__) || defined(__x86_64__)
+	#undef CROWN_CPU_X86
+	#define CROWN_CPU_X86 1
+	#define CROWN_CACHE_LINE_SIZE 64
+#else // PNaCl doesn't have CPU defined.
+	#undef CROWN_CPU_JIT
+	#define CROWN_CPU_JIT 1
+	#define CROWN_CACHE_LINE_SIZE 64
+#endif // 
+
+#if defined(__x86_64__) || defined(_M_X64) || defined(__64BIT__) || defined(__powerpc64__) || defined(__ppc64__)
+	#undef CROWN_ARCH_64BIT
+	#define CROWN_ARCH_64BIT 64
+#else
+	#undef CROWN_ARCH_32BIT
+	#define CROWN_ARCH_32BIT 32
+#endif //
+
+#if CROWN_CPU_PPC
+	#undef CROWN_CPU_ENDIAN_BIG
+	#define CROWN_CPU_ENDIAN_BIG 1
+#else
+	#undef CROWN_CPU_ENDIAN_LITTLE
+	#define CROWN_CPU_ENDIAN_LITTLE 1
+#endif
+
+#if CROWN_COMPILER_GCC
+	#define CROWN_COMPILER_NAME "GCC"
+#elif CROWN_COMPILER_MSVC
+	#define CROWN_COMPILER_NAME "MSVC"
+#endif
+
+#if CROWN_PLATFORM_ANDROID
+	#define CROWN_PLATFORM_NAME "Android"
+#elif CROWN_PLATFORM_IOS
+	#define CROWN_PLATFORM_NAME "iOS"
+#elif CROWN_PLATFORM_LINUX
+	#define CROWN_PLATFORM_NAME "Linux"
+#elif CROWN_PLATFORM_OSX
+	#define CROWN_PLATFORM_NAME "OSX"
+#elif CROWN_PLATFORM_WINDOWS
+	#define CROWN_PLATFORM_NAME "Windows"
+#endif // CROWN_PLATFORM_
+
+#if CROWN_CPU_ARM
+	#define CROWN_CPU_NAME "ARM"
+#elif CROWN_CPU_MIPS
+	#define CROWN_CPU_NAME "MIPS"
+#elif CROWN_CPU_PPC
+	#define CROWN_CPU_NAME "PowerPC"
+#elif CROWN_CPU_JIT
+	#define CROWN_CPU_NAME "JIT-VM"
+#elif CROWN_CPU_X86
+	#define CROWN_CPU_NAME "x86"
+#endif // CROWN_CPU_
+
+#if CROWN_ARCH_32BIT
+	#define CROWN_ARCH_NAME "32-bit"
+#elif CROWN_ARCH_64BIT
+	#define CROWN_ARCH_NAME "64-bit"
+#endif // CROWN_ARCH_
+
+#define CE_PIXELS_PER_METER					32
+
+#define CE_MAX_TEXTURE_UNITS				8
+#define CE_MAX_TEXTURES						32
+#define CE_MAX_RENDER_TARGETS				32
+#define CE_MAX_VERTEX_BUFFERS				1024
+#define CE_MAX_INDEX_BUFFERS				1024
+#define CE_MAX_SHADERS						512
+#define CE_MAX_GPU_PROGRAMS					512
+#define CE_MAX_UNIFORMS						128
+#define CE_TRANSIENT_VERTEX_BUFFER_SIZE		6 * 1024 * 1024		// In bytes
+#define CE_TRANSIENT_INDEX_BUFFER_SIZE		2 * 1024 * 1024		// In bytes
+#define CE_MAX_UNIFORM_NAME_LENGTH			64					// Including NUL character
+
+#define CE_MAX_WORLDS						1024
+#define CE_MAX_UNITS						65000				// Per world
+#define CE_MAX_CAMERAS						16					// Per world
+#define CE_MAX_ACTORS						1024				// Per world
+#define CE_MAX_CONTROLLERS					16					// Per world
+#define CE_MAX_TRIGGERS						1024				// Per world
+#define CE_MAX_JOINTS						512					// Per world
+#define CE_MAX_SOUND_INSTANCES				64					// Per world
+#define CE_MAX_RAYCASTS						8					// Per World
+#define CE_MAX_RAY_INTERSECTIONS			16
+
+#define CE_MAX_CAMERA_COMPONENTS			16					// Per unit
+#define CE_MAX_MESH_COMPONENTS				16					// Per unit
+#define CE_MAX_SPRITE_COMPONENTS			16					// Per unit
+#define CE_MAX_ACTOR_COMPONENTS				16					// Per unit
+#define CE_MAX_MATERIAL_COMPONENTS			16					// Per unit				
+
+#define CE_MAX_CONSOLE_CLIENTS				32
+
+#define CE_MAX_GUI_RECTS 					64					// Per Gui
+#define CE_MAX_GUI_TRIANGLES 				64					// Per Gui
+#define CE_MAX_GUI_IMAGES 					64					// Per Gui
+#define CE_MAX_GUI_TEXTS 					64					// Per Gui
+
+#define CE_MAX_DEBUG_LINES					2 * 1024			// Per DebugLine
+
+#define CE_MAX_LUA_VECTOR2					4096
+#define CE_MAX_LUA_VECTOR3					4096
+#define CE_MAX_LUA_MATRIX4X4				4096
+#define CE_MAX_LUA_QUATERNION				4096

+ 0 - 84
engine/Config.h.in

@@ -1,84 +0,0 @@
-/*
-Copyright (c) 2013 Daniele Bartolini, Michele Rossi
-Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
-
-Permission is hereby granted, free of charge, to any person
-obtaining a copy of this software and associated documentation
-files (the "Software"), to deal in the Software without
-restriction, including without limitation the rights to use,
-copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the
-Software is furnished to do so, subject to the following
-conditions:
-
-The above copyright notice and this permission notice shall be
-included in all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
-OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
-NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
-HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
-WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
-OTHER DEALINGS IN THE SOFTWARE.
-*/
-
-#define CROWN_VERSION_MAJOR @CROWN_VERSION_MAJOR@ 
-#define CROWN_VERSION_MINOR @CROWN_VERSION_MINOR@ 
-#define CROWN_VERSION_MICRO @CROWN_VERSION_MICRO@ 
-
-#cmakedefine LINUX
-#cmakedefine WINDOWS
-
-#define PRId64 "lld"
-#define PRIu64 "llu"
-#define PRIi64 "lli"
-#define PRIx64 "llx"
-
-#cmakedefine CROWN_DEBUG
-
-#define CE_PIXELS_PER_METER					32
-
-#define CE_MAX_TEXTURE_UNITS				8
-#define CE_MAX_TEXTURES						32
-#define CE_MAX_RENDER_TARGETS				32
-#define CE_MAX_VERTEX_BUFFERS				1024
-#define CE_MAX_INDEX_BUFFERS				1024
-#define CE_MAX_SHADERS						512
-#define CE_MAX_GPU_PROGRAMS					512
-#define CE_MAX_UNIFORMS						128
-#define CE_TRANSIENT_VERTEX_BUFFER_SIZE		6 * 1024 * 1024		// In bytes
-#define CE_TRANSIENT_INDEX_BUFFER_SIZE		2 * 1024 * 1024		// In bytes
-#define CE_MAX_UNIFORM_NAME_LENGTH			64					// Including NUL character
-
-#define CE_MAX_WORLDS						1024
-#define CE_MAX_UNITS						65000				// Per world
-#define CE_MAX_CAMERAS						16					// Per world
-#define CE_MAX_ACTORS						1024				// Per world
-#define CE_MAX_CONTROLLERS					16					// Per world
-#define CE_MAX_TRIGGERS						1024				// Per world
-#define CE_MAX_JOINTS						512					// Per world
-#define CE_MAX_SOUND_INSTANCES				64					// Per world
-#define CE_MAX_RAYCASTS						8					// Per World
-#define CE_MAX_RAY_INTERSECTIONS			16
-
-#define CE_MAX_CAMERA_COMPONENTS			16					// Per unit
-#define CE_MAX_MESH_COMPONENTS				16					// Per unit
-#define CE_MAX_SPRITE_COMPONENTS			16					// Per unit
-#define CE_MAX_ACTOR_COMPONENTS				16					// Per unit
-#define CE_MAX_MATERIAL_COMPONENTS			16					// Per unit				
-
-#define CE_MAX_CONSOLE_CLIENTS				32
-
-#define CE_MAX_GUI_RECTS 					64					// Per Gui
-#define CE_MAX_GUI_TRIANGLES 				64					// Per Gui
-#define CE_MAX_GUI_IMAGES 					64					// Per Gui
-#define CE_MAX_GUI_TEXTS 					64					// Per Gui
-
-#define CE_MAX_DEBUG_LINES					2 * 1024			// Per DebugLine
-
-#define CE_MAX_LUA_VECTOR2					4096
-#define CE_MAX_LUA_VECTOR3					4096
-#define CE_MAX_LUA_MATRIX4X4				4096
-#define CE_MAX_LUA_QUATERNION				4096

+ 4 - 2
engine/Device.cpp

@@ -57,11 +57,11 @@ OTHER DEALINGS IN THE SOFTWARE.
 #include "NetworkFilesystem.h"
 #include "NetworkFilesystem.h"
 #include "LuaSystem.h"
 #include "LuaSystem.h"
 
 
-#if defined(LINUX) || defined(WINDOWS)
+#if defined(CROWN_PLATFORM_LINUX) || defined(CROWN_PLATFORM_WINDOWS)
 	#include "BundleCompiler.h"
 	#include "BundleCompiler.h"
 #endif
 #endif
 
 
-#if defined(ANDROID)
+#if defined(CROWN_PLATFORM_ANDROID)
 	#include "ApkFilesystem.h"
 	#include "ApkFilesystem.h"
 #endif
 #endif
 
 
@@ -426,6 +426,7 @@ void Device::destroy_resource_package(ResourcePackage* package)
 //-----------------------------------------------------------------------------
 //-----------------------------------------------------------------------------
 void Device::reload(const char* type, const char* name)
 void Device::reload(const char* type, const char* name)
 {
 {
+/*
 	#if defined(LINUX) || defined(WINDOWS)
 	#if defined(LINUX) || defined(WINDOWS)
 		TempAllocator4096 temp;
 		TempAllocator4096 temp;
 		DynamicString filename(temp);
 		DynamicString filename(temp);
@@ -478,6 +479,7 @@ void Device::reload(const char* type, const char* name)
 			}
 			}
 		}
 		}
 	#endif
 	#endif
+*/
 }
 }
 
 
 static Device* g_device;
 static Device* g_device;

+ 3 - 3
engine/os/OS.h

@@ -37,14 +37,14 @@ namespace crown
 {
 {
 
 
 //-----------------------------------------------------------------------------
 //-----------------------------------------------------------------------------
-#if defined(LINUX)
+#if defined(CROWN_PLATFORM_LINUX)
 	const size_t	MAX_PATH_LENGTH = 1024;
 	const size_t	MAX_PATH_LENGTH = 1024;
 	const char		PATH_SEPARATOR = '/';
 	const char		PATH_SEPARATOR = '/';
-#elif defined(WINDOWS)
+#elif defined(CROWN_PLATFORM_WINDOWS)
 	const size_t	MAX_PATH_LENGTH = 1024;
 	const size_t	MAX_PATH_LENGTH = 1024;
 	const char		PATH_SEPARATOR = '\\';
 	const char		PATH_SEPARATOR = '\\';
 	#define snprintf _snprintf
 	#define snprintf _snprintf
-#elif defined(ANDROID)
+#elif defined(CROWN_PLATFORM_ANDROID)
 	const size_t	MAX_PATH_LENGTH = 1024;
 	const size_t	MAX_PATH_LENGTH = 1024;
 	const char		PATH_SEPARATOR = '/';
 	const char		PATH_SEPARATOR = '/';
 #else
 #else

+ 4 - 4
engine/renderers/backend/gl/GLRenderer.cpp

@@ -26,10 +26,10 @@ OTHER DEALINGS IN THE SOFTWARE.
 
 
 #include "Config.h"
 #include "Config.h"
 
 
-#if defined(LINUX) || defined(WINDOWS)
+#if defined(CROWN_PLATFORM_LINUX) || defined(CROWN_PLATFORM_WINDOWS)
 	#define GL_GLEXT_PROTOTYPES
 	#define GL_GLEXT_PROTOTYPES
 	#include <GL/glcorearb.h>
 	#include <GL/glcorearb.h>
-#elif defined(ANDROID)
+#elif defined(CROWN_PLATFORM_ANDROID)
 	#include <GLES2/gl2.h>
 	#include <GLES2/gl2.h>
 	#include <GLES2/gl2ext.h>
 	#include <GLES2/gl2ext.h>
 #else
 #else
@@ -884,9 +884,9 @@ public:
 					GLbitfield gl_clear = (clear.m_flags & CLEAR_COLOR) ? GL_COLOR_BUFFER_BIT : 0;
 					GLbitfield gl_clear = (clear.m_flags & CLEAR_COLOR) ? GL_COLOR_BUFFER_BIT : 0;
 					gl_clear |= (clear.m_flags & CLEAR_DEPTH) ? GL_DEPTH_BUFFER_BIT : 0;
 					gl_clear |= (clear.m_flags & CLEAR_DEPTH) ? GL_DEPTH_BUFFER_BIT : 0;
 					GL_CHECK(glClearColor(clear.m_color.r, clear.m_color.g, clear.m_color.b, clear.m_color.a));
 					GL_CHECK(glClearColor(clear.m_color.r, clear.m_color.g, clear.m_color.b, clear.m_color.a));
-					#if defined(LINUX) || defined(WINDOWS)
+					#if defined(CROWN_PLATFORM_LINUX) || defined(CROWN_PLATFORM_WINDOWS)
 						GL_CHECK(glClearDepth(clear.m_depth));
 						GL_CHECK(glClearDepth(clear.m_depth));
-					#elif defined(ANDROID)
+					#elif defined(CROWN_PLATFORM_ANDROID)
 						GL_CHECK(glClearDepthf(clear.m_depth));
 						GL_CHECK(glClearDepthf(clear.m_depth));
 					#endif
 					#endif
 					GL_CHECK(glClear(gl_clear));
 					GL_CHECK(glClear(gl_clear));