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Эх сурвалжийг харах

add System which link SceneGraph to PhysicsGraph, need additional work

mikymod 12 жил өмнө
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commit
1c487aaa2c

+ 66 - 0
engine/SceneGraphToPhysicsGraph.h

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+/*
+Copyright (c) 2013 Daniele Bartolini, Michele Rossi
+Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
+
+Permission is hereby granted, free of charge, to any person
+obtaining a copy of this software and associated documentation
+files (the "Software"), to deal in the Software without
+restriction, including without limitation the rights to use,
+copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the
+Software is furnished to do so, subject to the following
+conditions:
+
+The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+#pragma once
+
+namespace crown
+{
+
+class SceneGraphToPhysicsGraph
+{
+	SceneGraphToPhysicsGraph(SceneGraph& sg, PhysicsGraph& pg)
+		: m_scene_graph(sg)
+		, m_physics_graph(pg)
+		, m_nodes(default_allocator())
+		, m_bodies(default_allocator())
+	{
+	}
+
+	int32_t add_node(int32_t sg_node, int32_t pg_node)
+	{
+		m_nodes.push_back(sg_node);
+		m_bodies.push_back(pg_node);
+		return m_bodies.size() - 1;
+	}
+
+	void update()
+	{
+		for (uint32_t i = 0; i < m_nodes.size(); i++)
+		{
+			m_physics_graph.m_shapes[m_nodes[i]].set_local_pose(m_scene_graph.m_local_poses[m_nodes[i]]);
+		}
+	}
+
+private:
+
+	SceneGraph& 	m_scene_graph;
+	PhysicsGraph& 	m_physics_graph;
+
+	List<int32_t>	m_nodes;
+	List<int32_t>	m_bodies;
+};
+
+} // namespace crown