|
|
@@ -5,61 +5,64 @@
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
+#define CONFIG_EXTENSION "config"
|
|
|
#define FONT_EXTENSION "font"
|
|
|
#define LEVEL_EXTENSION "level"
|
|
|
-#define SCRIPT_EXTENSION "lua"
|
|
|
#define MATERIAL_EXTENSION "material"
|
|
|
#define MESH_EXTENSION "mesh"
|
|
|
#define PACKAGE_EXTENSION "package"
|
|
|
#define PHYSICS_CONFIG_EXTENSION "physics_config"
|
|
|
#define PHYSICS_EXTENSION "physics"
|
|
|
+#define SCRIPT_EXTENSION "lua"
|
|
|
#define SHADER_EXTENSION "shader"
|
|
|
#define SOUND_EXTENSION "sound"
|
|
|
#define SPRITE_ANIMATION_EXTENSION "sprite_animation"
|
|
|
#define SPRITE_EXTENSION "sprite"
|
|
|
#define TEXTURE_EXTENSION "texture"
|
|
|
#define UNIT_EXTENSION "unit"
|
|
|
-#define CONFIG_EXTENSION "config"
|
|
|
|
|
|
+#define CONFIG_TYPE StringId64(0x82645835e6b73232)
|
|
|
#define FONT_TYPE StringId64(0x9efe0a916aae7880)
|
|
|
#define LEVEL_TYPE StringId64(0x2a690fd348fe9ac5)
|
|
|
-#define SCRIPT_TYPE StringId64(0xa14e8dfa2cd117e2)
|
|
|
#define MATERIAL_TYPE StringId64(0xeac0b497876adedf)
|
|
|
#define MESH_TYPE StringId64(0x48ff313713a997a1)
|
|
|
#define PACKAGE_TYPE StringId64(0xad9c6d9ed1e5e77a)
|
|
|
#define PHYSICS_CONFIG_TYPE StringId64(0x72e3cc03787a11a1)
|
|
|
#define PHYSICS_TYPE StringId64(0x5f7203c8f280dab8)
|
|
|
+#define SCRIPT_TYPE StringId64(0xa14e8dfa2cd117e2)
|
|
|
#define SHADER_TYPE StringId64(0xcce8d5b5f5ae333f)
|
|
|
#define SOUND_TYPE StringId64(0x90641b51c98b7aac)
|
|
|
#define SPRITE_ANIMATION_TYPE StringId64(0x487e78e3f87f238d)
|
|
|
#define SPRITE_TYPE StringId64(0x8d5871f9ebdb651c)
|
|
|
#define TEXTURE_TYPE StringId64(0xcd4238c6a0c69e32)
|
|
|
#define UNIT_TYPE StringId64(0xe0a48d0be9a7453f)
|
|
|
-#define CONFIG_TYPE StringId64(0x82645835e6b73232)
|
|
|
|
|
|
+#define CONFIG_VERSION uint32_t(1)
|
|
|
#define FONT_VERSION uint32_t(1)
|
|
|
#define LEVEL_VERSION uint32_t(1)
|
|
|
-#define SCRIPT_VERSION uint32_t(1)
|
|
|
#define MATERIAL_VERSION uint32_t(1)
|
|
|
#define MESH_VERSION uint32_t(1)
|
|
|
#define PACKAGE_VERSION uint32_t(1)
|
|
|
#define PHYSICS_CONFIG_VERSION uint32_t(1)
|
|
|
#define PHYSICS_VERSION uint32_t(1)
|
|
|
+#define SCRIPT_VERSION uint32_t(1)
|
|
|
#define SHADER_VERSION uint32_t(1)
|
|
|
#define SOUND_VERSION uint32_t(1)
|
|
|
#define SPRITE_ANIMATION_VERSION uint32_t(1)
|
|
|
#define SPRITE_VERSION uint32_t(1)
|
|
|
#define TEXTURE_VERSION uint32_t(1)
|
|
|
#define UNIT_VERSION uint32_t(1)
|
|
|
-#define CONFIG_VERSION uint32_t(1)
|
|
|
|
|
|
namespace crown
|
|
|
{
|
|
|
- class ResourceManager;
|
|
|
class ResourceLoader;
|
|
|
+ class ResourceManager;
|
|
|
struct ResourcePackage;
|
|
|
|
|
|
+ struct ActorResource;
|
|
|
+ struct ControllerResource;
|
|
|
struct FontResource;
|
|
|
+ struct JointResource;
|
|
|
struct LevelResource;
|
|
|
struct LuaResource;
|
|
|
struct MaterialResource;
|
|
|
@@ -67,13 +70,11 @@ namespace crown
|
|
|
struct PackageResource;
|
|
|
struct PhysicsConfigResource;
|
|
|
struct PhysicsResource;
|
|
|
+ struct ShaderResource;
|
|
|
+ struct ShapeResource;
|
|
|
struct SoundResource;
|
|
|
struct SpriteAnimationResource;
|
|
|
struct SpriteResource;
|
|
|
struct TextureResource;
|
|
|
struct UnitResource;
|
|
|
- struct ActorResource;
|
|
|
- struct ShapeResource;
|
|
|
- struct JointResource;
|
|
|
- struct ControllerResource;
|
|
|
} // namespace crown
|