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+/*
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+Copyright (c) 2013 Daniele Bartolini, Michele Rossi
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+Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
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+
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+Permission is hereby granted, free of charge, to any person
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+obtaining a copy of this software and associated documentation
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+files (the "Software"), to deal in the Software without
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+restriction, including without limitation the rights to use,
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+copy, modify, merge, publish, distribute, sublicense, and/or sell
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+copies of the Software, and to permit persons to whom the
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+Software is furnished to do so, subject to the following
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+conditions:
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+
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+The above copyright notice and this permission notice shall be
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+included in all copies or substantial portions of the Software.
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+
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+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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+OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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+HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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+WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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+OTHER DEALINGS IN THE SOFTWARE.
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+*/
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+
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+#include "MaterialResource.h"
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+#include "DynamicString.h"
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+#include "StringUtils.h"
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+#include "Hash.h"
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+#include "JSONParser.h"
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+#include "Filesystem.h"
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+
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+namespace crown
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+{
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+namespace material_resource
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+{
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+
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+//-----------------------------------------------------------------------------
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+void compile(Filesystem& fs, const char* resource_path, File* out_file)
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+{
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+ File* file = fs.open(resource_path, FOM_READ);
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+ char* buf = (char*)default_allocator().allocate(file->size());
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+ file->read(buf, file->size());
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+
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+ JSONParser json(buf);
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+ JSONElement root = json.root();
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+
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+ // Read texture layers
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+ List<ResourceId> texture_layers(default_allocator());
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+
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+ JSONElement tl = root.key("texture_layers");
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+ for (uint32_t i = 0; i < tl.size(); i++)
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+ {
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+ DynamicString tex; tex = tl[i].string_value(); tex += ".texture";
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+ ResourceId tex_id; tex_id.id = hash::murmur2_64(tex.c_str(), string::strlen(tex.c_str()), 0);
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+ texture_layers.push_back(tex_id);
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+ }
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+
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+ fs.close(file);
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+ default_allocator().deallocate(buf);
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+
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+ // Write resource
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+ MaterialHeader mh;
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+ mh.num_texture_layers = texture_layers.size();
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+
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+ uint32_t offt = sizeof(MaterialHeader);
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+ mh.texture_layers_offset = offt;
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+
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+ out_file->write((char*) &mh, sizeof(MaterialHeader));
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+
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+ if (mh.num_texture_layers)
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+ {
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+ out_file->write((char*) texture_layers.begin(), sizeof(ResourceId) * texture_layers.size());
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+ }
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+}
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+
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+} // namespace material_resource
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+} // namespace crown
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