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@@ -73,8 +73,8 @@ void SceneGraph::create(uint32_t count, const StringId32* name, const Matrix4x4*
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//-----------------------------------------------------------------------------
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void SceneGraph::destroy()
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{
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- // m_world_poses is the start of allocated memory
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- m_allocator->deallocate(m_world_poses);
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+ // m_flags is the start of allocated memory
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+ m_allocator->deallocate(m_flags);
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}
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//-----------------------------------------------------------------------------
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