Prechádzať zdrojové kódy

Do not call update on sprites, again.

Daniele Bartolini 12 rokov pred
rodič
commit
2548542d6a
1 zmenil súbory, kde vykonal 1 pridanie a 1 odobranie
  1. 1 1
      engine/renderers/RenderWorld.cpp

+ 1 - 1
engine/renderers/RenderWorld.cpp

@@ -283,7 +283,7 @@ void RenderWorld::update(const Matrix4x4& view, const Matrix4x4& projection, uin
 	for (uint32_t s = 0; s < m_sprite.size(); s++)
 	{
 		r->set_program(render_world_globals::default_texture_program());
-		m_sprite[s]->update(dt);
+		// m_sprite[s]->update(dt);
 		m_sprite[s]->render(*r, render_world_globals::u_albedo_0, dt);
 	}