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@@ -101,6 +101,7 @@ Device::Device() :
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// Bundle dir is current dir by default.
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string::strncpy(m_bundle_dir, os::get_cwd(), MAX_PATH_LENGTH);
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string::strncpy(m_source_dir, "", MAX_PATH_LENGTH);
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+ string::strncpy(m_boot_file, "lua/game", MAX_PATH_LENGTH);
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}
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//-----------------------------------------------------------------------------
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