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+/*
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+Copyright (c) 2013 Daniele Bartolini, Michele Rossi
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+Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
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+
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+Permission is hereby granted, free of charge, to any person
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+obtaining a copy of this software and associated documentation
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+files (the "Software"), to deal in the Software without
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+restriction, including without limitation the rights to use,
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+copy, modify, merge, publish, distribute, sublicense, and/or sell
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+copies of the Software, and to permit persons to whom the
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+Software is furnished to do so, subject to the following
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+conditions:
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+
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+The above copyright notice and this permission notice shall be
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+included in all copies or substantial portions of the Software.
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+
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+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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+OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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+HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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+WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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+OTHER DEALINGS IN THE SOFTWARE.
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+*/
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+
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+#include "BundleCompiler.h"
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+#include "Vector.h"
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+#include "DynamicString.h"
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+#include "Allocator.h"
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+#include "OS.h"
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+#include "Log.h"
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+#include "Resource.h"
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+#include "Path.h"
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+
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+namespace crown
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+{
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+
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+//-----------------------------------------------------------------------------
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+BundleCompiler::BundleCompiler()
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+{
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+}
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+
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+//-----------------------------------------------------------------------------
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+bool BundleCompiler::compile(const char* bundle_dir, const char* source_dir)
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+{
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+ // Get list of all files from source dir
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+ Vector<DynamicString> files(default_allocator());
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+ os::list_files(source_dir, files);
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+
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+ // Compile all resources
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+ for (uint32_t i = 0; i < files.size(); i++)
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+ {
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+ DynamicString& filename = files[i];
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+
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+ char resource_name[1024];
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+ char resource_type[1024];
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+ path::filename_without_extension(filename.c_str(), resource_name, 1024);
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+ path::extension(filename.c_str(), resource_type, 1024);
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+
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+ uint32_t resource_name_hash = hash::murmur2_32(resource_name, string::strlen(resource_name), 0);
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+ uint32_t resource_type_hash = hash::murmur2_32(resource_type, string::strlen(resource_type), 0);
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+
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+ char out_name[1024];
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+ snprintf(out_name, 1024, "%.8X%.8X", resource_name_hash, resource_type_hash);
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+ Log::i("%s <= %s\n", out_name, filename.c_str());
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+
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+ bool result = false;
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+ if (resource_type_hash == TEXTURE_TYPE)
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+ {
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+ result = m_tga.compile(source_dir, bundle_dir, filename.c_str(), out_name);
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+ }
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+ else if (resource_type_hash == LUA_TYPE)
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+ {
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+ result = m_lua.compile(source_dir, bundle_dir, filename.c_str(), out_name);
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+ }
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+ else
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+ {
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+ continue;
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+ }
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+
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+ if (!result)
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+ {
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+ return false;
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+ }
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+ }
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+
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+ return true;
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+}
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+
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+} // namespace crown
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