Daniele Bartolini 9 лет назад
Родитель
Сommit
37004c627e

+ 3 - 3
src/resource/config_resource.h

@@ -5,10 +5,10 @@
 
 #pragma once
 
-#include "types.h"
-#include "memory_types.h"
-#include "filesystem_types.h"
 #include "compiler_types.h"
+#include "filesystem_types.h"
+#include "memory_types.h"
+#include "types.h"
 
 namespace crown
 {

+ 3 - 3
src/resource/font_resource.h

@@ -5,10 +5,10 @@
 
 #pragma once
 
-#include "types.h"
-#include "memory_types.h"
-#include "filesystem_types.h"
 #include "compiler_types.h"
+#include "filesystem_types.h"
+#include "memory_types.h"
+#include "types.h"
 
 namespace crown
 {

+ 2 - 2
src/resource/level_resource.h

@@ -5,11 +5,11 @@
 
 #pragma once
 
-#include "memory_types.h"
+#include "compiler_types.h"
 #include "filesystem_types.h"
 #include "math_types.h"
+#include "memory_types.h"
 #include "resource_types.h"
-#include "compiler_types.h"
 #include "string_id.h"
 
 namespace crown

+ 3 - 3
src/resource/lua_resource.cpp

@@ -3,14 +3,14 @@
  * License: https://github.com/taylor001/crown/blob/master/LICENSE
  */
 
+#include "array.h"
+#include "compile_options.h"
 #include "config.h"
 #include "dynamic_string.h"
 #include "lua_resource.h"
 #include "os.h"
-#include "temp_allocator.h"
-#include "array.h"
-#include "compile_options.h"
 #include "string_stream.h"
+#include "temp_allocator.h"
 
 #define LUAJIT_NAME "./luajit"
 

+ 2 - 2
src/resource/lua_resource.h

@@ -5,10 +5,10 @@
 
 #pragma once
 
+#include "compiler_types.h"
+#include "filesystem_types.h"
 #include "memory_types.h"
 #include "resource_types.h"
-#include "filesystem_types.h"
-#include "compiler_types.h"
 
 namespace crown
 {

+ 3 - 3
src/resource/material_resource.h

@@ -5,11 +5,11 @@
 
 #pragma once
 
-#include "memory_types.h"
-#include "resource_types.h"
+#include "compiler_types.h"
 #include "filesystem_types.h"
 #include "math_types.h"
-#include "compiler_types.h"
+#include "memory_types.h"
+#include "resource_types.h"
 #include "string_id.h"
 
 namespace crown

+ 5 - 5
src/resource/mesh_resource.h

@@ -5,13 +5,13 @@
 
 #pragma once
 
-#include "memory_types.h"
-#include "resource_types.h"
-#include "filesystem_types.h"
+#include "array.h"
 #include "compiler_types.h"
-#include "math_types.h"
 #include "container_types.h"
-#include "array.h"
+#include "filesystem_types.h"
+#include "math_types.h"
+#include "memory_types.h"
+#include "resource_types.h"
 #include <bgfx/bgfx.h>
 
 namespace crown

+ 4 - 4
src/resource/physics_resource.h

@@ -5,13 +5,13 @@
 
 #pragma once
 
-#include "memory_types.h"
-#include "resource_types.h"
+#include "compiler_types.h"
+#include "container_types.h"
 #include "filesystem_types.h"
 #include "math_types.h"
-#include "compiler_types.h"
+#include "memory_types.h"
+#include "resource_types.h"
 #include "string_id.h"
-#include "container_types.h"
 
 namespace crown
 {

+ 3 - 3
src/resource/resource_loader.h

@@ -5,12 +5,12 @@
 
 #pragma once
 
-#include "types.h"
-#include "filesystem_types.h"
-#include "thread.h"
 #include "container_types.h"
+#include "filesystem_types.h"
 #include "mutex.h"
 #include "string_id.h"
+#include "thread.h"
+#include "types.h"
 
 namespace crown
 {

+ 4 - 4
src/resource/shader_resource.h

@@ -5,13 +5,13 @@
 
 #pragma once
 
-#include "types.h"
-#include "resource_types.h"
+#include "compiler_types.h"
+#include "container_types.h"
 #include "filesystem_types.h"
 #include "memory_types.h"
-#include "compiler_types.h"
+#include "resource_types.h"
 #include "string_id.h"
-#include "container_types.h"
+#include "types.h"
 #include <bgfx/bgfx.h>
 
 namespace crown

+ 3 - 3
src/resource/sound_resource.h

@@ -5,12 +5,12 @@
 
 #pragma once
 
-#include "types.h"
+#include "compiler_types.h"
+#include "filesystem_types.h"
 #include "memory_types.h"
 #include "resource_types.h"
-#include "filesystem_types.h"
-#include "compiler_types.h"
 #include "string_id.h"
+#include "types.h"
 
 namespace crown
 {

+ 3 - 3
src/resource/sprite_resource.h

@@ -5,12 +5,12 @@
 
 #pragma once
 
-#include "types.h"
+#include "compiler_types.h"
+#include "filesystem_types.h"
 #include "memory_types.h"
 #include "resource_types.h"
-#include "filesystem_types.h"
-#include "compiler_types.h"
 #include "string_id.h"
+#include "types.h"
 #include <bgfx/bgfx.h>
 
 namespace crown

+ 3 - 3
src/resource/texture_resource.h

@@ -5,11 +5,11 @@
 
 #pragma once
 
-#include "memory_types.h"
-#include "resource_types.h"
+#include "compiler_types.h"
 #include "filesystem_types.h"
 #include "memory_types.h"
-#include "compiler_types.h"
+#include "memory_types.h"
+#include "resource_types.h"
 #include <bgfx/bgfx.h>
 
 namespace crown

+ 2 - 2
src/resource/unit_resource.h

@@ -5,9 +5,9 @@
 
 #pragma once
 
-#include "memory_types.h"
-#include "filesystem_types.h"
 #include "compiler_types.h"
+#include "filesystem_types.h"
+#include "memory_types.h"
 
 namespace crown
 {