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@@ -37,11 +37,27 @@ int32_t mouse_button_released(lua_State* L)
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//-----------------------------------------------------------------------------
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int32_t mouse_cursor_xy(lua_State* L)
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{
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+ LuaStack stack(L);
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+
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+ Vec2* xy = next_vec2();
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+
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+ *xy = device()->mouse()->cursor_xy();
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+
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+ stack.push_vec2(xy);
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+
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+ return 1;
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}
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//-----------------------------------------------------------------------------
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int32_t mouse_set_cursor_xy(lua_State* L)
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{
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+ LuaStack stack(L);
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+
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+ Vec2* xy = stack.get_vec2(1);
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+
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+ device()->mouse()->set_cursor_xy(*xy);
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+
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+ return 0;
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}
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//-----------------------------------------------------------------------------
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@@ -76,6 +92,8 @@ void load_mouse(LuaEnvironment& env)
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{
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env.load_module_function("Mouse", "button_pressed", mouse_button_pressed);
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env.load_module_function("Mouse", "button_released", mouse_button_released);
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+ env.load_module_function("Mouse", "cursor_xy", mouse_cursor_xy);
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+ env.load_module_function("Mouse", "set_cursor_xy", mouse_set_cursor_xy);
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env.load_module_function("Mouse", "cursor_relative_xy", mouse_cursor_relative_xy);
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env.load_module_function("Mouse", "set_cursor_relative_xy", mouse_set_cursor_relative_xy);
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}
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