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Update CMakeLists

Daniele Bartolini 12 yıl önce
ebeveyn
işleme
40dd13008c
2 değiştirilmiş dosya ile 6 ekleme ve 2 silme
  1. 1 2
      CMakeLists.txt
  2. 5 0
      src/CMakeLists.txt

+ 1 - 2
CMakeLists.txt

@@ -28,9 +28,9 @@ set (INCLUDES
 	${CMAKE_SOURCE_DIR}/src/input
 	${CMAKE_SOURCE_DIR}/src/renderers
 	${CMAKE_SOURCE_DIR}/src/network
+	${CMAKE_SOURCE_DIR}/src/lua
 
 	${CMAKE_SOURCE_DIR}/game
-	${CMAKE_SOURCE_DIR}/lua
 )
 
 # always debug mode for now
@@ -79,7 +79,6 @@ add_definitions(-pipe -std=c++11 -W -Wall -Wextra -Wno-long-long -Wno-variadic-m
 
 # add build directories
 add_subdirectory(src)
-add_subdirectory(lua)
 add_subdirectory(${CROWN_THIRD})
 
 if (LINUX)

+ 5 - 0
src/CMakeLists.txt

@@ -5,6 +5,7 @@ set (SRC
 	ResourceManager.cpp
 
 	TextureResource.cpp
+	MeshResource.cpp
 	TextResource.cpp
 	FontResource.cpp
 	ArchiveBundle.cpp
@@ -26,6 +27,7 @@ set (HEADERS
 	Bundle.h
 
 	TextureResource.h
+	MeshResource.h
 	TextResource.h
 	FontResource.h
 	ArchiveBundle.h
@@ -277,6 +279,9 @@ set (CROWN_HEADERS
 	${OS_HEADERS}
 )
 
+# Lua bindings and systems
+add_subdirectory(lua)
+
 # IrrXML parser
 include_directories(${CROWN_THIRD}/irrxml/src)