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@@ -89,6 +89,7 @@ void load_accelerometer(LuaEnvironment& env);
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void load_actor(LuaEnvironment& env);
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void load_actor(LuaEnvironment& env);
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void load_camera(LuaEnvironment& env);
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void load_camera(LuaEnvironment& env);
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void load_controller(LuaEnvironment& env);
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void load_controller(LuaEnvironment& env);
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+void load_debug_line(LuaEnvironment& env);
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void load_device(LuaEnvironment& env);
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void load_device(LuaEnvironment& env);
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void load_float_setting(LuaEnvironment& env);
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void load_float_setting(LuaEnvironment& env);
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void load_gui(LuaEnvironment& env);
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void load_gui(LuaEnvironment& env);
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@@ -96,10 +97,13 @@ void load_int_setting(LuaEnvironment& env);
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void load_keyboard(LuaEnvironment& env);
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void load_keyboard(LuaEnvironment& env);
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void load_math(LuaEnvironment& env);
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void load_math(LuaEnvironment& env);
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void load_matrix4x4(LuaEnvironment& env);
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void load_matrix4x4(LuaEnvironment& env);
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+void load_matrix4x4box(LuaEnvironment& env);
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void load_mesh(LuaEnvironment& env);
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void load_mesh(LuaEnvironment& env);
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void load_mouse(LuaEnvironment& env);
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void load_mouse(LuaEnvironment& env);
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void load_physics_world(LuaEnvironment& env);
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void load_physics_world(LuaEnvironment& env);
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void load_quaternion(LuaEnvironment& env);
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void load_quaternion(LuaEnvironment& env);
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+void load_quaternionbox(LuaEnvironment& env);
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+void load_raycast(LuaEnvironment& env);
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void load_resource_package(LuaEnvironment& env);
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void load_resource_package(LuaEnvironment& env);
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void load_sound_world(LuaEnvironment& env);
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void load_sound_world(LuaEnvironment& env);
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void load_sprite(LuaEnvironment& env);
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void load_sprite(LuaEnvironment& env);
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@@ -108,10 +112,9 @@ void load_touch(LuaEnvironment& env);
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void load_unit(LuaEnvironment& env);
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void load_unit(LuaEnvironment& env);
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void load_vector2(LuaEnvironment& env);
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void load_vector2(LuaEnvironment& env);
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void load_vector3(LuaEnvironment& env);
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void load_vector3(LuaEnvironment& env);
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+void load_vector3box(LuaEnvironment& env);
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void load_window(LuaEnvironment& env);
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void load_window(LuaEnvironment& env);
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void load_world(LuaEnvironment& env);
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void load_world(LuaEnvironment& env);
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-void load_debug_line(LuaEnvironment& env);
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-void load_raycast(LuaEnvironment& env);
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CE_EXPORT int32_t luaopen_libcrown(lua_State* L);
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CE_EXPORT int32_t luaopen_libcrown(lua_State* L);
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