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add boxed version of Quaternion and Matrix4x4 to Lua

mikymod 12 éve
szülő
commit
4552c8eb24
2 módosított fájl, 184 hozzáadás és 0 törlés
  1. 83 0
      engine/lua/LuaMatrix4x4Box.cpp
  2. 101 0
      engine/lua/LuaQuaternionBox.cpp

+ 83 - 0
engine/lua/LuaMatrix4x4Box.cpp

@@ -0,0 +1,83 @@
+/*
+Copyright (c) 2013 Daniele Bartolini, Michele Rossi
+Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
+
+Permission is hereby granted, free of charge, to any person
+obtaining a copy of this software and associated documentation
+files (the "Software"), to deal in the Software without
+restriction, including without limitation the rights to use,
+copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the
+Software is furnished to do so, subject to the following
+conditions:
+
+The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+#include "Matrix4x4.h"
+#include "Vector3.h"
+#include "LuaStack.h"
+#include "LuaEnvironment.h"
+#include "OS.h"
+
+namespace crown
+{
+
+//-----------------------------------------------------------------------------
+CE_EXPORT int matrix4x4box(lua_State* L)
+{
+	LuaStack stack(L);
+
+	Matrix4x4& m = stack.push_matrix4x4box();
+
+	stack.get_global_metatable("Matrix4x4_i_mt");
+	stack.set_metatable();
+
+	Matrix4x4 tm = stack.get_matrix4x4(1);
+
+	m = tm;
+	return 1;
+}
+
+//-----------------------------------------------------------------------------
+CE_EXPORT int matrix4x4box_store(lua_State* L)
+{
+	LuaStack stack(L);
+
+	Matrix4x4& m = stack.get_matrix4x4box(1);
+	Matrix4x4 tm = stack.get_matrix4x4(2);
+
+	m = tm;
+	return 0;
+}
+
+//-----------------------------------------------------------------------------
+CE_EXPORT int matrix4x4box_unbox(lua_State* L)
+{
+	LuaStack stack(L);
+
+	Matrix4x4& m = stack.get_matrix4x4box(1);
+
+	stack.push_matrix4x4(m);
+	return 1;
+}
+
+//-----------------------------------------------------------------------------
+void load_matrix4x4box(LuaEnvironment& env)
+{
+	env.load_module_function("Matrix4x4Box", "new", matrix4x4box);
+	env.load_module_function("Matrix4x4Box", "store", matrix4x4box_store);
+	env.load_module_function("Matrix4x4Box", "unbox", matrix4x4box_unbox);
+}
+
+} // namespace crown

+ 101 - 0
engine/lua/LuaQuaternionBox.cpp

@@ -0,0 +1,101 @@
+/*
+Copyright (c) 2013 Daniele Bartolini, Michele Rossi
+Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
+
+Permission is hereby granted, free of charge, to any person
+obtaining a copy of this software and associated documentation
+files (the "Software"), to deal in the Software without
+restriction, including without limitation the rights to use,
+copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the
+Software is furnished to do so, subject to the following
+conditions:
+
+The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+#include "Quaternion.h"
+#include "Vector3.h"
+#include "LuaStack.h"
+#include "LuaEnvironment.h"
+
+namespace crown
+{
+
+//-----------------------------------------------------------------------------
+CE_EXPORT int quaternionbox(lua_State* L)
+{
+	LuaStack stack(L);
+
+	Quaternion& q = stack.push_quaternionbox();
+
+	stack.get_global_metatable("Quaternion_i_mt");
+	stack.set_metatable();
+
+	if (stack.num_args() == 3)
+	{
+		q.v = stack.get_vector3(1);
+		q.w = stack.get_float(2);
+	}
+	else if (stack.num_args() == 5)
+	{
+		q.v.x = stack.get_float(1);
+		q.v.y = stack.get_float(2);
+		q.v.z = stack.get_float(3);
+		q.w = stack.get_float(4);
+	}
+	return 1;
+}
+
+//-----------------------------------------------------------------------------
+CE_EXPORT int quaternionbox_store(lua_State* L)
+{
+	LuaStack stack(L);
+
+	Quaternion& q = stack.get_quaternionbox(1);
+	
+	if (stack.num_args() == 3)
+	{
+		q.v = stack.get_vector3(1);
+		q.w = stack.get_float(2);
+	}
+	else if (stack.num_args() == 5)
+	{
+		q.v.x = stack.get_float(1);
+		q.v.y = stack.get_float(2);
+		q.v.z = stack.get_float(3);
+		q.w = stack.get_float(4);
+	}
+	return 0;
+}
+
+//-----------------------------------------------------------------------------
+CE_EXPORT int quaternionbox_unbox(lua_State* L)
+{
+	LuaStack stack(L);
+
+	Quaternion& q = stack.get_quaternionbox(1);
+
+	stack.push_quaternion(q);
+	return 1;
+}
+
+//-----------------------------------------------------------------------------
+void load_quaternionbox(LuaEnvironment& env)
+{
+	env.load_module_function("QuaternionBox", "new", quaternionbox);
+	env.load_module_function("QuaternionBox", "store", quaternionbox_store);
+	env.load_module_function("QuaternionBox", "unbox", quaternionbox_unbox);
+}
+
+} // namespace crown