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@@ -66,6 +66,7 @@ void SceneGraph::create(uint32_t count, const StringId32* name, const Matrix4x4*
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memset(m_flags, (int) CLEAN, sizeof(uint8_t) * count);
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memcpy(m_local_poses, local, sizeof(Matrix4x4) * count);
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+ memcpy(m_world_poses, local, sizeof(Matrix4x4) * count);
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memcpy(m_parents, parent, sizeof(int32_t) * count);
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memcpy(m_names, name, sizeof(StringId32) * count);
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}
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